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Sacrieur

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Posts posted by Sacrieur

  1. Current is what you measure when you use an EU reader. Voltage is the packet size. In IC it's simplifying these electrical concepts into a more MC friendly way (blutricity is less MC friendly, but more true to RL).

    You could make an EU to blutricity mod, but you would have to copy some of Eloraam's code (which apparently she doesn't like?). You can get around this limitation by creating a mod with a block that emits sunlight in the right amounts in one direction. To keep the system from being abused you would need to require 512 EU/t for full time operation.

    Call it a controlled fusion star creator or something to justify the cost, and since sunlight won't really diffuse after any number of blocks (in a straight line) then include a mirror box where you can shift around the light beam.

  2. Not in any meaningful way, no. You can use blutricity to power pumps to pump lava directly to geothermal generators, but that's the extent of it.

    Blutricity is much more realistic (measured in volts and amps) than EU. It would be nice to see a conversion, but I'm not sure how it would work exactly. 8 EU could potentially be 100 V or something and packet size would affect the voltage.

  3. Well the tradeoff of MOARSOLARARRAY is that you need bigger and better cables to handle the packet size, causing EU loss (acceptable to some). The sweet spot is when you hit glass fiber, which allows you to create a massive array of HV panels. But those cables are still mighty expensive, and so are the panels.

  4. Lets go over a couple things here.

    There is deliberately no theme to tekkit. It is a collection of well built mods.

    Never said it wasn't. I said it has a theme, regardless of whether that was deliberate or not.

    Why is no one complaining about the thaumcraft in technic? (incidentally it's mostly because its not op)

    Because this is about Tekkit.

    Those mods do bring new content to the game, but they are machine/technology based only in appearance.

    How in the world does some stone, redstone and a bit of glass get you a computer? And you only have to add a couple diamonds and some iron to make a mining turtle. Logically the complexity of such a device should necessitate a complex tech tree to acquire it.

    And a quarry? If there is any magic in tekkit aside from EE its the quarry. It can somehow magically build a frame, clear out an area, and teleport blocks to a nearby chest.

    It's a video game, not a simulator. The mods are just keeping with the spirit of its design.

    Now, EE does bring several new innovative features to the game that no other mod does in the same way. I mean, how is the principle of EMC not innovative? It is op, but that's beside the point at the moment.

    As for filling a gap, that is kind of hard to quantify. Is the lack of a space ship mod a gap? Certainly not a chemistry gap. What part of EE is chemistry?

    EE is based on alchemy, the precursor to modern chemistry. We already have electricity, engines, pumps, and machines that all are based off of modern science. The only piece of modern science missing is chemistry. Making C4, for example, would be chemistry.

  5. So I've noticed that solar flowers are seemingly the undisputed champion of solar power efficiency. The wiki says that it wasn't until tin wires were other options really equally as good.

    This is, to be frank, wrong.

    Solar flowers were never the most efficient way to place more than five solar panels in any solar farm. Solar flowers themselves can grow in size, but their efficiency decreases as the number of wires increases. And due to the structure of solar flowers, tiling them is a hassle and is inefficient.

    INPjh.png

    Three different kinds of solar array arrangements.

    Up until five panels is the solar flower most efficient. Adding more requires an additional wire which can connect to no panels, and then two more wires can add six more panels. This is the 11-flower arrangement above, which has 11 panels and uses 4 wires.

    An alternate flower arrangement involves tiling two flowers together, this 15-two-flower requires 7 wires.

    A line arrangement becomes more efficient at six panels. With just four wires a total of 14 panels can be placed, and each consecutive piece of wire creates three addition places for panels. Perhaps more curiously, a line arrangement starts as a flower arrangement. This makes it easy to expand your solar array.

    ---

    So the linear configuration is always best after five panels.

    Gallery:

    NvBDB.png

    49-Cross

    16 Wires

    1 Batbox

    LSCgj.png

    11-Flower

    3 Wires

    1 Batbox

    hBgni.png

    17-Flower

    7 Wires

    1 Batbox

    Wwfmc.png

    15-Two-Flower

    6 Wires

    1 Batbox

    l9lEx.png

    21-Two-Flower

    8 Wires

    1 Batbox

    SG7oe.png

    37-Circle

    16 Wires

    1 Batbox

  6. Well looking at this now, I guess we could just shell all of it on a graphics card and PSU. Your performance will go up pretty substantially.

    The 430W is great, the 600W is unneeded and so is the 550W modular. But if you can get them for the same price do it.

    I took a gander at some higher priced graphics cards and found a beauty on sale.

    Radeon 6950 2GB - $195, $185 after rebate (£121, £115 after rebate)

    I'm not sure if the rebates apply to you or anything, but trust me this card is totally worth the price. With 2 GB of VRAM you'll be able to play the 128x sphax with nice frame-rates. This card outperforms the 6870 by a significant amount.

    That graphics card you picked out wouldn't be able to handle 64x sphax very well, I think. It's going to take a 6850 or 6770 at least to break 25-30 fps.

  7. Well I tell you what you can do to really improve performance. Just buy the graphics card and PSU. That should give you the boost you need and keep you under budget. You definitely don't want to compromise on the video card -- trust me on this and thank me later.

    Don't worry about the chunk updates, once your FPS is high enough it won't seem to be as much of a problem. FPS won't affect chunk update speed. XP uses less RAM, but you can turn off some useless windows features to drop down the usage. All you have to make sure is that MC is the only thing running. I sometimes have SC2 and MC up at the same time and still have RAM to spare with a mere 4GB. You should be fine.

    Just graphics card and power supply. They're compatible with what you have and should breathe some new life into your system.

  8. Well I didn't feel the need to respond, but if we want to play it this way.

    The issues I brought to the table haven't been discussed yet in the thread. Previous complaints were about EMC and various high level combinations -- no one really seemed to deal with the low-mid level stuff.

    Further, I said it doesn't mesh well with the theme it had going on, I never said anything about an intended theme. IC, Redstone Power, Build Craft, and Computer Craft bring almost all of the new content to the table, and they're all machine/technology themed -- whether you like to admit it or not.

    I even made the point that EE was actually trying to fill a gap in tekkit; a chemistry gap, which also had not be mentioned previously. Are my apparently unique insights not worth sharing? I see that there's some defensiveness going on. Will EE³ be able to remedy the situation? I don't know, maybe. Give it a shot at least.

    The modders and developers can do whatever they wish, I'm certainly not demanding anything of them. So don't get the wrong impression.

  9. Minecraft isn't very optimized, but optifine really helps.

    Texture quality is limited by VRAM (video RAM), so the more RAM you have on your video card, the higher texture quality you can have (that lucrative x512 sphax texture will run you a minimum 2-3 GB VRAM). I run MC just fine with x64 sphax with a sandy bridge Pentium, Radeon 6870, and 4 GB of RAM. Which was a budget build of mine and came with a price tag of less than $500 (£310). That was in Jan/Feb, so the prices have dropped on some of the stuff. You can probably pull your HDD and still use that, so that'll save you a good chunk of money (I spent $120, or £74, on my SSD -- well worth the money but still a good chunk of change).

    Not having a SSD will affect your performance, since HDDs are terribly slower. This will affect your chunk rendering speeds and loading times, but if you want to be cheap, then we can do that.

    First thing to do is select a mobo. I'd definitely suggest and Intel chipset, since you're going to want a discreet graphics card there's no reason to get any of AMD's stuff. H61 and H67 are great choices.

    MSI H61 - $70 (£43)

    MSI H67 - $90, $75 after rebate (£56, £47 after rebate)

    If you're really scrounging then go for the H61, but if you don't mind rebates (gotta stay on top of it too), then you can get H67 for a bit more which is only a bit nicer, but well worth the price increase (not required for the build).

    Next we need a processor to fit in that LGA1155 slot. Which isn't too hard, there's lots of great ones available for a pretty cheap price. The choice is pretty clear, a sandy bridge Pentium is pretty powerful for its price, and fits great in a budget machine (it's way faster than the core 2 duo you have now, that's small potatoes compared to the newer sandy bridge architecture, don't let the clock speeds fool you). The i3 is about 2x more expensive, and you don't really need it to run minecraft well, so just skip it.

    Intel Sandy Bridge G630 Pentium - $65 (£40)

    You're definitely going to need a new PSU, your 250W one will sputter out like a solar panel trying to run a miner. The Corsair CX 430 is a nice deal, even has a rebate. If you can get it on sale it's less than $20 (£12). I definitely advocate waiting until you can get it on sale, since you're scrounging. It does make a bit of whining noise, but it's not loud and I can't even hear it over the low hum of my fan, pretty quiet noise, nothing to worry about (and you won't find anything else like it for the same price).

    CX 430 - $45, $35 after rebate (£28, £22 after rebate)

    A graphics card is really important, and you won't be able to get a new spangled one, but an older model should do nicely. A radeon 6870 does very nicely for it's price, but you can go down to the 6850 if you want to pay less (I don't think it's as worth it) or go up if you want to pay more for more or less power.

    XFX Radeon 6870 - $180, $150 after rebate (£112, £93 after rebate)

    RAM is pretty cheap, and doesn't really matter what kind you grab, but I do prefer Mushkin. The price isn't really different from anything else you find (you can get some for pretty cheap). RAM is limited by your OS, if you have x86 you're only going to be able to stick in 4 GB (enough for me), but if you have x64 you can pretty much have as much as you want. But more on that later.

    Mushkin DDR3 4GB - $19 (£12)

    Total: $324 - $399 (£201 - £248)

    ---

    And that's pretty much all you'd need, I'd like to see what kind of case you have, if any, to see if we have to get a new one or we can use the existing one. This build is pretty similar to my own (a smidgen more powerful, though). I'd hate to compromise on anything to bring down the price, because it would just sacrifice a lot of power for very little money. You could probably do an AMD build and come up with a lot less without a discreet card, but if you want that x64 sphax and all of the goodies, this is what it will take.

    You're fine with vista, just keep your stuff clean. If you want 8 GB it's going to cost extra, and you would need x64, which you probably don't have, running you a good sum for a new windows 7 installation. You won't have to reinstall or anything, just plug your old SATA HDD into the new mobo and it'll boot up with all your old stuff on it.

    ---

    I don't know what the vista hate is all about. 7 is better, yes, but for a guy that only wants to spend £180 on what needs to be a new computer you sure ask a lot. Especially when there isn't really anything wrong with vista. You can turn off the aero theme and it's not as terrible performance wise as people have been led to believe. All of the permissions can be edited in the control panel if you don't like being asked permission for everything.

  10. I question whether EE even belongs in Tekkit at all. It doesn't mesh well with the machine/tech theme going on. It's trying to fill a big chemistry gap that should be chemistry and not alchemy. It belongs in a magic modpack not a tech one.

    Even at the lower levels of its use, EE becomes game breaking. With covalence dust, it's already too easy to repair equipment for very few resources. It isn't necessarily game breaking as it is just making it too easy, since it also removes enchantments. But that's until the talisman, which allows you to keep enchantments. It eventually breaches the game breaking level with an alchemical chest.

    The entire benefit of using electric tools were that they don't wear out, they just expend electricity. With enchantments you can get better gear (except armor), but electric tools are far easier to maintain. EE breaks this, because why use a diamond drill when you have a diamond pickaxe with high level enchantments that you can repair just by putting in a chest for minute or two?

    The philosopher's stone in conjunction with IC makes gold and iron renewable resources, since now charcoal can be turned into coal, and coal into diamonds (obsidian is renewable).

    IC, at least, takes a lot of time to get on your feet and a lot of work, so you definitely feel like you've earned what you make. And at the end levels you can pretty much generate all sorts of cool stuff, but it isn't cheap, so it isn't game breaking.

    And all this, before you even start leveling everything with a single click of a button.

    --

    Don't get me wrong, there should be a way to repair items, and even enchanted items, but EE isn't the answer to that and the content it adds doesn't sync with anything else.

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