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Posts
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Everything posted by Neowulf
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Not 100% sure, ubt the problem would most likely be the tileentities. Tileentitys are the workforce behind any block that doesn't just sit there. Containers, machines, anything with an inventory, GUI, and/or some other special function. The problem would be the block may change into something else, but the tileentity data will be in the wrong format and will throw an error when the system tries to read it. Best case scenario, the tileentity is removed from the world and the block goes inactive. Worst case it refuses to load.
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Removing EE2 from the server doesn't remove it from the clients, so they'll still see all the blocks, items, and EMC values. You just can't create or place those things in the world, because to the server you're client is speaking ancient greek when it queries about EE2 stuff. So yes, it's perfectly normal. Just make sure everyone knows NEI will have a lot of items they may want to play with but the server doesn't know about.
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Tried it, disliked the look and feel, then they decided to use it to generate revenue with amazon. I've got a debian VM setup, but I've tried a dozen different distros and the only ones I likes less than ubuntu were the business card sized livecds that wouldn't install to HD like they claimed. Not saying I HATE it, I added the distro bashing as a joke. What distro anyone else uses is not my concern or problem.
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C++ would be faster, by quite a bit actually. The problems are compile speed is slower so updates would take MUCH longer, C++ is single platform without some major code rewriting each time you compile, and the clincher is there would be exactly no modding whatsoever. You can't decompile C++, once you hit compile it's irrevocably machine code. Even if the source was released you still run into the problem of no reflection in C++, so mods would not be as cross-compatible as they are now. The only reason MC modding is as hard as it currently is (which is pretty darn easy for something without full source release or a good modding API) is because JAVA decompiles quite nicely and the only other protection there is on the code is the obfuscation, which is just a piss poor attempt at security through obscurity.
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Then get crackin learning linux. It's not that hard to get a basic install going then add the JRE, JDK, and eclipse. Unless you're on ubuntu, in that case I'd pitty you and say Good Luck, You'll Need It.
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Dear lord, the blobfish is really a babelfish? Now I'm worried, the mayans might have been recording the comment period for the proposed interstellar throughway. With it nearly over and we still haven't been able to get to our local galactic zoning board office and lodge a complaint, we may very well wake up on the 21st greeted with notes from the dolphins thanking us for the fish...
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Why even bother with detect? I keep forgetting the LUA stuff for NOT, so I'll just write it out while not turtle.forward() do turtle.dig() sleep(0.8) end For bonus points you can catch the output from the dig and use it to end your dig routine if it can't break the block infront of it. This is how excavate works.
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If you don't know how to install eclipse for linux, then you should be taking the time to actually learn linux before you start using it as your dev machine. Java is cross platform, there is no benefit or penalty for using any specific OS. If you're already making mods in windows, why change?
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Eclipse for your IDE, MCP to decompile/recompile, Forge to make your life MUCH easier, gimp makes for "easy" art changes. When MCP decompiles it creates an eclipse project directory, just tell eclipse to use that as the workspace and it's all happy.
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Perfectly understandable. Truthfully I don't think that's actually a show, but an experiment created by aliens trying to determine whether humans are evolved enough for first contact. Since the show wasn't pulled after the first 5 minutes, we failed badly...
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No, sketti is actually a common nickname for spaghetti in atleast the western US (never been east), since it's easier for toddlers to say that spaghetti. Googled sketti, got http://www.urbandictionary.com/define.php?term=Sketti Entries 2 and 3 are the historic meaning. The fact a morbidly obese redneck monstrosity with the culinary discretion of a starved street dog has hijacked the name for that abomination of a "food" doesn't change the real meaning of the word.
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??? Who makes spaghetti with cheese and macaroni? And ketchup is so far removed from marinara that claiming they're interchangeable is borderline racial profiling. Sketti in my house is just enough of a nice thick sauce (prego is good) to coat browned hamburger (or antelope), on top of a dinnerplate of spaghetti noodles the size of your head. None of that runny crap that tastes like bare stewed tomatoes with a bit of salt, spaghetti sauce needs to cement itself to the noodles and bring it's meaty friend with it.
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Go as Navi the fairy.
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would like to chat about the technic source :)
Neowulf replied to darkvip3r's topic in Off Topic Discussion
Find where main creates the post init gui, pick out the dropdown box, and trace it back. From there figure out how the other packages are laid out and add your own. -
SHIT! They found me! I lost them in Damascus, how the hell did they track me here?!? Damn KGBA is way too persistent, why can't they be lazy spooky thugs like their predecessors?
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You missed the requests subforum.
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... a guy with an avatar depicting a perversion of a childhood mainstay and claiming to be 16 is luring an admitted 14 year old onto his server to 'play'... And the flip side, a supposed 14 year old is looking for a friend to play with somewhere private... I'm pretty sure this sets off almost every warning criteria the FBI uses. The only thing missing is "I have candy."
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What happened to Crafting Table III?
Neowulf replied to matejdro's topic in Tekkit Classic Discussion
I beg to differ. "1.4" is clearly a modifier for "tekkit or technic", like how "dong princess" refers to the "princess of dongs" and not "princess sally who is good friends with sir dongs". If he meant minecraft 1.4, he would have said that. It's sad really. He's obviously a victim of a random time portal, thrusting him months into the future. He's too disoriented to realize he replied to an august 2012 thread instead of an august 2011 one, and doesn't know technic and tekkit have gone way beyond version 1.4... -
Movies have taught me everyone has a 20 mile stretch of deserted country road with random stopsigns as part of their drive home late at night. Just wait for then.
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Hiding till your victim starts their long drive home late at night?
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Translation: "Flamewar, on my mark! And I'm covering my arse so this isn't instantly closed." I do believe collectors will not exist in ee3 anymore. So attempting to drum up a good old argument clusterfuck over the most controversial part of EE is a wasted effort.
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Naive. If Senator Flowerchilde Mcarthy catches wind of your facial hair you'll be brought infront of his House Unamerican Shavings Committee. Innocence doesn't matter to them, just whether you hold allegiance to them or The Enemy. Of course being The Enemy, it will not end well for you...
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Hat- WSAD Joystick x/y- scale a tick worth of mouse movement along that axis Trigger- leftclick 2 of the buttons next to the hat- right click and inventory other 2 buttons- space and shift With the last 2 buttons on the base and not easily accessible while holding the joystick you don't quite have enough to round out a basic interface, since you need a way to change tool slots. I would suggest looking into a slightly more complex joystick, 8 buttons or more easily accessible from the stick. Or, there are trackball alternatives, like: http://www.ergocanada.com/detailed_specification_pages/trust_2_in_1_numeric_keypad_and_optical_trackball.html http://www.trackballworld.com/40-580.html http://www.ergonomicsmadeeasy.com/store/ergonomic-keypads/product/galaxy-pad/ These give a thumb trackball and a full keypad worth of keys simultaneously accessible with just the right hand.
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Well, you could probably find a program to do the translation for them. I know there are ones that allow you to use a joystick as a mouse, and from there you just have to map the button presses to keyboard ones. As for as a mod, I don't have the source infront of me so it boils down to if the input stream is private or public. If the majority of the input stuff is private then you'd have to modify base classes to get it to work. If it's public, it's possible a forge mod could do it (which makes things LOADS easier). The specifics should be relatively easy, setup an input stream for the joystick and create a watcher to translate joystick input into keyboard+mouse inputs, and funnel it back into the normal input stream.
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Hey, some people are: