Way to disable the Roflconda? in Hack/Mine Discussion Posted February 1, 2013 Yeah I've been working with that. The issue here is protect-blocks disables the ability of players to build/destroy. I believe it also makes it so players can't open chests as several of the "jump puzzle" dungeon rooms are automatically set so players can't place/destroy blocks... these same rooms players cannot open the chest if it has one. Also rolfcondas turn these protected sections into mesa's with sheer cliffs. only accessible to rangers or people with excess blocks on them. No-mobs will prevent them spawning in a chunk but not from wandering in it. Currently I'm simply attempting to do no-mobs for a several chunk area and then fence it in. Which works marginally until the fence blows. I'm hoping to find a way to prevent mobs from damaging blocks server wide at the very least. Or a true/false setting for disabling mob types. Maybe the only option is to hope the modder will give us something along these lines.