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About agrox027

  • Birthday 10/04/1996


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  1. Hi everyone Whenever I install mystcraft with tekkit it crashes I have resolved the id conflict so now I get a different crash. 42 mods loaded Optifine OptiFine_1.2.5_HD_S_C6 Minecraft Forge FML v2.2.106.176 Forge Mod Loader version for Minecraft 1.2.5 mod_CodeChickenCore : Initialized (modpack.jar) mod_MinecraftForge : Initialized (modpack.jar) mod_NotEnoughItems : Initialized (modpack.jar) mod_ReiMinimap : Initialized ([1.2.5]ReiMinimap_v3.2_04.zip) mod_IC2 : Initialized (industrialcraft-2-client_1.97.jar) mod_IC2AdvancedMachines : Initialized (AdvancedMachines_4.0_client.zip) mod_BuildCraftCore : Initialized (buildcraft-client-A-core-2.2.14.zip) mod_BuildCraftBuilders : Initialized (buildcraft-client-B-builders-2.2.14.zip) mod_BuildCraftEnergy : Initialized (buildcraft-client-B-energy-2.2.14.zip) mod_BuildCraftFactory : Initialized (buildcraft-client-B-factory-2.2.14.zip) mod_BuildCraftTransport : Initialized (buildcraft-client-B-transport-2.2.14.zip) mod_AdditionalPipes : Initialized (buildcraft-client-DA-additionalpipes-2.1.3.zip) mod_ComputerCraft : Initialized (ComputerCraft) mod_RedPowerMachine : Initialized (RedPowerMachine-2.0pr5b2.zip) mod_ccSensors : Initialized (ccSensors-client-MC125-B017pr1.zip) mod_CCTurtle : Initialized (ComputerCraft) mod_EE : Initialized (EE2ClientV1.4.6.5.jar) mod_EnderStorage : Initialized (EnderStorage-Client 1.1.3.zip) mod_IC2NuclearControl : Initialized (IC2NuclearControl_client_v1.1.10b.zip) mod_ImmibisCore : Initialized (immibis-core_49.1.1_for_1.2.5-client.jar) mod_InvTweaks : Initialized (InvTweaks-1.41b-1.2.4.zip) mod_MAtmos_forModLoader : Initialized (MAtmos_packaged.zip) mod_ModularForceFieldSystem : Initialized (mffs_rev7_for_1.2.5-client.zip) mod_IC2_ChargingBench : Initialized (mod_chargingbench-client-1.95b-1.2.5-r1.zip) mod_CompactSolars : Initialized (mod_compactsolars-client- mod_IronChest : Initialized (mod_ironchests-client- mod_Mystcraft : Pre-initialized (mystcraft-client-1.2.5- mod_RedPowerCore : Pre-initialized (RedPowerCore-2.0pr5b2.zip) mod_NetherOres : Pre-initialized (NetherOres_Client_1.2.1.zip) mod_PowerConverters : Pre-initialized (PowerConverters_Client_1.3.4.zip) mod_Railcraft : Pre-initialized (Railcraft_Client_5.3.3.zip) mod_RedPowerControl : Pre-initialized (RedPowerControl-2.0pr5b2.zip) mod_RedPowerLighting : Pre-initialized (RedPowerLighting-2.0pr5b2.zip) mod_RedPowerLogic : Pre-initialized (RedPowerLogic-2.0pr5b2.zip) mod_RedPowerWiring : Pre-initialized (RedPowerWiring-2.0pr5b2.zip) mod_RedPowerWorld : Pre-initialized (RedPowerWorld-2.0pr5b2.zip) mod_TubeStuff : Pre-initialized (tubestuff_49.1.2_for_1.2.5-client.jar) Balkon's WeaponMod : Pre-initialized (WeaponMod.zip) mod_WirelessRedstoneCore : Pre-initialized (WR-CBE Core-Client mod_WirelessRedstoneAddons : Pre-initialized (WR-CBE Addons-Client mod_WirelessRedstoneRedPower : Pre-initialized (WR-CBE RedPower-Client mod_ImmiChunkLoaders : Pre-initialized (zdimensional-anchor_rev3.2_for_1.2.5-client.jar) Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. --- BEGIN ERROR REPORT 3d38361b -------- Generated 15/06/14 11:11 Minecraft: Minecraft 1.2.5 OS: Windows 7 (x86) version 6.1 Java: 1.7.0_55, Oracle Corporation VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation LWJGL: 2.9.0 OpenGL: Intel(R) HD Graphics 4600 version 4.2.0 - Build, Intel java.lang.IllegalArgumentException: Duplicate packet id:137 at abs.a(SourceFile:19) at MystcraftHandler.registerPacket(MystcraftHandler.java:27) at xcompwiz.mystcraft.Mystcraft.registerPacket(Mystcraft.java:110) at xcompwiz.mystcraft.mod_Mystcraft.load(mod_Mystcraft.java:56) at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:356) at cpw.mods.fml.common.Loader.modInit(Loader.java:273) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:628) at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:223) at net.minecraft.client.Minecraft.a(Minecraft.java:429) at net.minecraft.client.Minecraft.run(Minecraft.java:738) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT b3c07b12 ---------- Any help?
  2. I installed Spawner GUI and CraftableSpawners 1.2.5 and I set up a sick EMC farm with Iron Golems but the issue is I have to be 16 blocks near them. I tried placing a world anchor it doesn't work though D: Any advice on what I can do? Any mods I can install? Thanks
  3. Title: Rubber Sapling crash Version: 3.1.2 OS: Windows 8 x64 Java Version: Java 7 Description of Problem: I am not sure quite what happened but I was cutting down a rubber tree with a rubber tree sapling (IC2) and I accidentally hit the building behind it (Made of cobble) and I then got "Saving Chunks" then I crashed. Error Messages: Error Log:
  4. I know I can block it with tekkitrestrict noitem and disablecraft and various other blocking plugins but I would like to remove the block completely from the server including dimensional and teleport tethers and surely if I remove the world anchor block Ill be removing the cart as well?
  5. A good thing will be porting thaumcraft to multiplayer if thats even possible it adds a ee type gameplay but its not so OP.
  6. Yeah I was thinking that but then people could just dupe emc so Ima make all those type blocks 1
  7. Oh and for railcraft emc id's as well if anyone has them?
  8. But to write down all the ids write down all the item names would just take time but that is a possibility apart from for things like hollow blocks etc
  9. I have the dreaded task of assigning emc values to handsaw blocks aka micro blocks, if anyone has already done this and would like to give me them I will love them, it has to be semi correct
  10. Warp you are right although it does have some fun parts like the rings it adds some functionality , I quite like the idea but maybe that's just me and as you said freakachu it is pretty much that but I never really got to grips with thaumcraft, mainly because I hate playing alone in single player!
  11. SO, ee2 I like the mod for technic and tekkit, its a good mod albeit op at times its popular but recently in the ee community there is a new challenger to EE2 its the EE3 Upgrade! Now whats the difference I hear you ask? Quite a lot, EMC will have a complete overhaul, philosophers stone's recipe's are coming back and you're going "Sweet!" BUT They have decided to take down our beloved condensors our sacred red matter and our dear collectors! So now, we have to work! No just joking I like working but I want your opinion? What do you like more? What one do you want to stay in technic, tekkit? EE2 Or EE3? -Discuss below! I quite like EE2 and I hope the technic team keep that one.
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