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Found 1309 results

  1. When I play Tekkit Classic in windowed mode, it can easily be displayed on my 144hz monitor. My game runs at 170fps average on the server I play on. When I switch to full screen mode, my monitor will switch automatically to 60hz, but my game will still run at 170+ frames. Does anybody know what could be happening?
  2. I made my own modpack and i started to test it when i noticed that i cant craft a wood pickaxe if any one knows any mods that might do this (other than tinkers construct, and iguana core) then that would be appreciated also if this is the wrong place for this pls tell me i didnt know were to put it so i just clicked one
  3. Hello. I searched for a long time now, and I can't find any 1.13 modpacks running forge actually working... So can some of you suggest a 1.13 or 1.13.2 modpack? I'm sorry if this is the wrong category I'm posting in and for my bad english... (it doesn't require any mods, I can add them myself)
  4. Here is the error log: [B#402] 2019/03/17 17:12:57 [INFO] A detailed walkthrough of the error, its code path and all known details is as follows: [B#402] 2019/03/17 17:12:57 [INFO] --------------------------------------------------------------------------------------- [B#402] 2019/03/17 17:12:57 [INFO] [B#402] 2019/03/17 17:12:57 [INFO] -- Head -- [B#402] 2019/03/17 17:12:57 [INFO] Thread: Client thread [B#402] 2019/03/17 17:12:57 [INFO] Stacktrace: [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:247) [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.Display.createWindow(Display.java:306) [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.Display.create(Display.java:848) [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.Display.create(Display.java:757) [B#402] 2019/03/17 17:12:57 [INFO] at org.lwjgl.opengl.Display.create(Display.java:739) [B#402] 2019/03/17 17:12:57 [INFO] at net.minecraft.client.Minecraft.func_175609_am(Minecraft.java:645) [B#402] 2019/03/17 17:12:57 [INFO] at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:458) [B#402] 2019/03/17 17:12:57 [INFO] [B#402] 2019/03/17 17:12:57 [INFO] -- Initialization -- [B#402] 2019/03/17 17:12:57 [INFO] Details: [B#402] 2019/03/17 17:12:57 [INFO] Stacktrace: [B#402] 2019/03/17 17:12:57 [INFO] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:378) [B#402] 2019/03/17 17:12:57 [INFO] at net.minecraft.client.main.Main.main(SourceFile:123) [B#402] 2019/03/17 17:12:57 [INFO] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) [B#402] 2019/03/17 17:12:57 [INFO] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) [B#402] 2019/03/17 17:12:57 [INFO] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) [B#402] 2019/03/17 17:12:57 [INFO] at java.lang.reflect.Method.invoke(Unknown Source) [B#402] 2019/03/17 17:12:57 [INFO] at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [B#402] 2019/03/17 17:12:57 [INFO] at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [B#402] 2019/03/17 17:12:57 [INFO] [B#402] 2019/03/17 17:12:57 [INFO] -- System Details -- [B#402] 2019/03/17 17:12:57 [INFO] Details: [B#402] 2019/03/17 17:12:57 [INFO] Minecraft Version: 1.12.2 [B#402] 2019/03/17 17:12:57 [INFO] Operating System: Windows 10 (amd64) version 10.0 [B#402] 2019/03/17 17:12:57 [INFO] Java Version: 1.8.0_201, Oracle Corporation [B#402] 2019/03/17 17:12:57 [INFO] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation [B#402] 2019/03/17 17:12:57 [INFO] Memory: 2664855160 bytes (2541 MB) / 3087007744 bytes (2944 MB) up to 3087007744 bytes (2944 MB) [B#402] 2019/03/17 17:12:57 [INFO] JVM Flags: 3 total; -Xms3072m -Xmx3072m -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump [B#402] 2019/03/17 17:12:57 [INFO] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 [B#402] 2019/03/17 17:12:57 [INFO] FML: [B#402] 2019/03/17 17:12:57 [INFO] Loaded coremods (and transformers): [B#402] 2019/03/17 17:12:57 [INFO] Launched Version: 1.12.2-forge1.12.2-14.23.5.2810 [B#402] 2019/03/17 17:12:57 [INFO] LWJGL: 2.9.4 [B#402] 2019/03/17 17:12:57 [INFO] OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. [B#402] 2019/03/17 17:12:57 [INFO] GL Caps: [B#402] 2019/03/17 17:12:57 [INFO] Using VBOs: Yes [B#402] 2019/03/17 17:12:57 [INFO] Is Modded: Definitely; Client brand changed to 'fml,forge' [B#402] 2019/03/17 17:12:57 [INFO] Type: Client (map_client.txt) [B#402] 2019/03/17 17:12:57 [INFO] Resource Packs: [B#402] 2019/03/17 17:12:57 [INFO] Current Language: ~~ERROR~~ NullPointerException: null [B#402] 2019/03/17 17:12:57 [INFO] Profiler Position: N/A (disabled) [B#402] 2019/03/17 17:12:57 [INFO] CPU: <unknown> [B#402] 2019/03/17 17:12:57 [INFO] [17:12:57] [Client thread/INFO] [STDOUT]: [net.minecraft.init.Bootstrap:func_179870_a:553]: #@[email protected]# Game crashed! Crash report saved to: #@[email protected]# C:\Users\Administrator\AppData\Roaming\.technic\modpacks\1121-millenaire\crash-reports\crash-2019-03-17_17.12.57-client.txt [B#402] 2019/03/17 17:13:13 [INFO] Attempting to open C:\Users\Administrator\AppData\Roaming\.technic\logs [B#402] 2019/03/17 17:13:13 [INFO] Using file:/C:/Users/Administrator/AppData/Roaming/.technic/logs/ [B#402] 2019/03/17 17:13:13 [INFO] Intermediary path file:///C:/Users/Administrator/AppData/Roaming/.technic/logs/ I also have the latest x64 Java
  5. This makes me salty https://pastebin.com/dsARRYtN
  6. Why won't this Badmobs config work? https://pastebin.com/WfTJTm4z
  7. Read the title. I think it may have something to do with this line: liblwjgl64.so: failed to map segment from shared object 2019-03-01-2.log
  8. This is the issue im getting, it just stops on an random part always on the ModelManager phase, not loading, this happens when loading random blocks, happened before on knightmetal block, and iron ladder from the twilight forest mod. Modpack link: https://www.technicpack.net/modpack/magic-tech-and-other-stuff.1386871
  9. Whenever I try to load up a world in my modpack it tells me "a fatal error has occurred this connection has been terminated" Can I have some help? Consoles, https://pastebin.com/1NsXZ4k5 https://pastebin.com/Q6EqfbEA https://pastebin.com/DJqdfhrH https://pastebin.com/8z9WV99R https://pastebin.com/CbVhBTuM https://pastebin.com/9zpUrDKi https://pastebin.com/3gcCPUkL https://pastebin.com/KH98wHgQ https://pastebin.com/PESw3Sgn https://pastebin.com/yXdE0NEr https://pastebin.com/iU3THVe9 It didn't let me put the last one so I'll put it in dropbox https://www.dropbox.com/s/a4igjir3o0weg2s/Final console.txt?dl=0 Mods, also in dropbox https://www.dropbox.com/s/nufu8v9cs9n916w/All updated mods.txt?dl=0
  10. The console logs are here: https://pastebin.com/56eGrsS4 I am on linux if that helps any. Also I have attempted to use Legacy Java Fixer as well
  11. My modpack crashes the game on phase 7, at stitching textures. I have no idea why. The same exact Forge, mods, and configs all work fine on my default launcher. Why is this crashing? I don't understand at all. I am inclined to believe I did something wrong although everything appears perfectly correct. I need this working ASAP. Log and link to pack: crash-2019-02-17_17.14.30-client.txt https://www.technicpack.net/modpack/vanilla-enhanced-pack.1377280
  12. I Generated a world in my custom modpack and it won't load! Can i have some help? I think this has something to do with "snowman stat IDs" Here's the console and mods. Console https://pastebin.com/jZR0xjx7 Mods https://pastebin.com/zDJwZma2
  13. Excuse me, I recently attempted making a new modpack after using multiple recent guides but when I load up the pack, the mods just don't exist, can someone help?
  14. Hello, You guys probably get things like this all the time so i'm sorry if this is a stupid mistake but my modpack wont load at all. It just goes straight back to the Technic menu when I try to load it and cant figure out why its not loading. I downloaded all the mods from CurseForge and tried my best to check all of them for if they needed any libraries. fml-client-latest: https://pastebin.com/RNuKFe97 raw output from Technic Console: https://pastebin.com/rR3D2e0A link to modpack: https://www.dropbox.com/s/00o9fkmh92cut2p/The%20iTunesU%20Pack2.zip?dl=0 (I definitely changed the 0 to a 1 at the end of the link) Tell me if there is any more information you need Thank you in advance
  15. I need people to test out my new mod pack and tell me what I should add I am not looking for likes but more of testing tell me how it runs and different things I can do to better improve my mod pack this is the link to my mod pack: https://www.technicpack.net/modpack/the-great-beyond-power.1374986
  16. When I open my modpack it starts to load then crashes! Think this might have something to do with candy craft. Please help! Console, https://pastebin.com/a63LMZNC Mods, https://pastebin.com/WjEbS6YZ
  17. I'm using the "Forge 1.12.2 Official" modpack and I'm trying to add some mods and every time I load it up it says something along the lines of "Please remove [insert some mod here] or update forge to 14.23.5.2770 and I have NO CLUE how to do that. I've looked up videos and articles and the sorts and haven't found ANYTHING for technic. PLEASE help. It has been hours. I need this step by step because I have no idea how to do almost anything besides add mods.
  18. Can someone explain how to add essentials or something like it to a 1.7.10 server pack? Would be greatly appreciated.
  19. So I'm trying to update the forge version on a modpack from 14.23.4.2708 to 14.23.4.2739 to handle a version of CoFH Core. I did manage to download the appropriate version of Forge for the modpack and mod, but when I put it in the /bin/ folder it does not register. Should I restart my entire launcher or remove the other versions besides the Forge file in the bin folder?
  20. Hi Guys. I need help with my modpack. This is my first own modpack. Everything is perfect, except for a few mistakes. Here are the errors that crop up. Many players crash when they first launch the modpack. The skin of each player disappears in between and is replaced by the Steve Skin (this only happens in a single player). When playing longer, it happens from time to time that Minecraft crashes. Moreover, if you play the modpack on a server and die then you will be kicked off the server. If there is a player nearby, this will also be kicked. I've already freed the modpack from the ongoing crashes, but it still can happen. I hope you can help me. I will mention everyone helping on the Modpack page. To the mod pack:https://www.technicpack.net/modpack/minecraft-new-ground-lite.1317800 Sorry for my bad english.
  21. Hey, I got an issue with my Tekkit Crashing every time I try to play it. I don't know if it occurs with other packs tho. My Java's up to date, and so are my Drivers. I will embed the Crash file here: ---- Minecraft Crash Report ---- // I'm sorry, Dave. Time: 13.11.18 18:14 Description: Initializing game org.lwjgl.LWJGLException: Pixel format not accelerated at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244) at org.lwjgl.opengl.Display.createWindow(Display.java:306) at org.lwjgl.opengl.Display.create(Display.java:848) at org.lwjgl.opengl.Display.create(Display.java:757) at org.lwjgl.opengl.Display.create(Display.java:739) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808) at net.minecraft.client.main.Main.main(SourceFile:101) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:131) at net.minecraft.launchwrapper.Launch.main(Launch.java:27) -- System Details -- Details: Minecraft Version: 1.6.4 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_191, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 291973816 bytes (278 MB) / 383778816 bytes (366 MB) up to 6681526272 bytes (6372 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx7168m -XX:MaxPermSize=512m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: Launched Version: 1.6.4-Forge9.11.1.965 LWJGL: 2.9.0 OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: ~~ERROR~~ NullPointerException: null Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Thank You!
  22. Ok so i thought i was my computer then i see other people are having the same problem when i load technic launcher its just stuck on the logo i cant do anything about it and i really want to do a modpack with a friend is there a way to fix this?
  23. Hello! So I have used technic for years on computer to computer. Currently I'm on an ASUS windows 10 laptop. Lately I have been wanting to use the launcher to play hexxit, tekkit, etc.... But for a couple hours I have ran into a HUGE roadblock. Every time I load up the launcher and proceed to run tekkit or something the launcher will close and proceed to launch the modpack (as it should) but it just remains at a white screen. Sometimes the modpacks wont load at all! This will happen with the Minecraft launcher as well, I go to load Minecraft and it either closes or crashes. furthermore the Feed The Beast launcher will do the same as well. honestly this is getting on my nerves! For the past couple hours I have searched far and wide for a solution. YouTube, this forum, reddit, google search, redownloading, downloading different java software, updating my drivers, and so on. apparently 3 years back people were having the same problems as me but they managed to fix there's. I don't understand what I am missing or failing to understand. If there is any one out there who can help me? do not hesitate to respond! I will gladly co operate in any way necessary! Get back to me as soon as possible!
  24. So I'm trying to get more memory running into technic, so that I can play the yogbox smoothly. Problem is that nothing I do works. I've tried alot of things: Reinstalling Java entirely Checking the launcher settings in the java settings tab (It only allows me to allocate 1 GB) Adding a new .bat file with the following argument ( java -Xmx6144M -Xms6144M -jar “minecraft.exe” ) into the .minecraft folder If anyone has any ideas, or thinks that I've done something wrong, please let me know cause I cant wrap my head around this.
  25. When I try to run minecraft sky (official) everything works fine but when it says: Finishing Up 6/7 it will close out of minecraft and put me back on the technic launcher. (I haven't gotten any crash reports) Please help! I think this may be a crash report? [16:57:37] [main/INFO]: Setting user: DatMudkip873 [16:57:39] [Client thread/INFO]: LWJGL Version: 2.9.1 [16:57:50] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Not Enough Items, FMLFileResourcePack:Aether II, FMLFileResourcePack:AgriCraft, FMLFileResourcePack:ArchitectureCraft, FMLFileResourcePack:BiblioCraft, FMLFileResourcePack:Botania, FMLFileResourcePack:BC Transport, FMLFileResourcePack:BC Silicon, FMLFileResourcePack:BuildCraft, FMLFileResourcePack:BC Energy, FMLFileResourcePack:BC Factory, FMLFileResourcePack:BC Builders, FMLFileResourcePack:BC Robotics, FMLFileResourcePack:BuildCraft Compat, FMLFileResourcePack:ChickenChunks, FMLFileResourcePack:Chisel, FMLFileResourcePack:CoFH Core, FMLFileResourcePack:PTRModelLib, FMLFileResourcePack:Decocraft, FMLFileResourcePack:EnderCore, FMLFileResourcePack:Ender IO, FMLFileResourcePack:Ex Nihilo, FMLFileResourcePack:Ex Compressum, FMLFileResourcePack:Gilded Games Utility, FMLFileResourcePack:Gliby's Voice Chat Mod, FMLFileResourcePack:Immersive Engineering, FMLFileResourcePack:Inventory Tweaks, FMLFileResourcePack:Iron Chest, FMLFileResourcePack:Logistics Pipes, FMLFileResourcePack:Mantle, FMLFileResourcePack:MinecraftSky, FMLFileResourcePack:MineFactory Reloaded, FMLFileResourcePack:MFR Compat: BuildCraft, FMLFileResourcePack:MFR Compat: ForgeMicroblock, FMLFileResourcePack:MFR Compat: Thaumcraft, FMLFileResourcePack:MFR Compat: Thermal Expansion, FMLFileResourcePack:MFR Compat: Tinkers' Construct, FMLFileResourcePack:MFR Compat: TwilightForest, FMLFileResourcePack:MFR Compat: Vanilla, FMLFileResourcePack:MineTweaker 3, FMLFileResourcePack:Mod Tweaker 2, FMLFileResourcePack:Rope Bridge, FMLFileResourcePack:RPGAdvMod, FMLFileResourcePack:Solar Expansion, FMLFileResourcePack:Tinkers' Construct, FMLFileResourcePack:Thaumcraft, FMLFileResourcePack:Thermal Expansion, FMLFileResourcePack:Thermal Foundation, FMLFileResourcePack:Tree Growing Simulator 2014, FMLFileResourcePack:The Twilight Forest, FMLFileResourcePack:Waila, FMLFileResourcePack:Yet Another Backup Mod, FMLFileResourcePack:YUNoMakeGoodMap, FMLFileResourcePack:Baubles, FMLFileResourcePack:Forge Microblocks, FMLFileResourcePack:Forge Multipart, FMLFileResourcePack:Minecraft Multipart Plugin [16:58:22] [Sound Library Loader/INFO]: Sound engine started [16:58:28] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas [16:58:29] [Client thread/INFO]: Created: 16x16 textures/items-atlas [16:58:47] [Client thread/INFO]: Created: 16x16 textures/revolvers-atlas Hopefully this helps!
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