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  1. Having issues with loading any modpacks other than tekkit lite. I've reinstalled technic numerous times and no changes. Ive set the launcher to use 5gb of my 16 gb PC and i'm using java 8 update 45. the two modpacks i've been trying to launch (serendipity unlimited and technolution advanced) just load up and I get "no responding" very rarely do I get a crash report. Here is a crash report of one of the modpacks: http://pastebin.com/3Uxxzxcp Here is the technic launcher log: http://pastebin.com/76mgAup1
  2. I've recently bought a new laptop it has Windows 7, Kaspersky Anti-Virus, and a 32 bit processor. I decided to get technic launcher because of its ease of access. The launcher itself starts up fine and installing mods is working but launching them causes; technic to load them up and when finished loading closes and reopens again in a second and is back on the normal modpacks tab.
  3. Whenever I try to start up modpacks, it begins loading and then stops. I have tried reinstalling the technic pack, reinstalling the mods, reinstalling java, uninstalling old java versions, all multiple times. What can I do to fix my launcher? This has been going on for months. Here is what my console says: [B#301] Expected MD5: 94a9d4cbcb9ceaa25000fa303fa81acc Calculated MD5: 94a9d4cbcb9ceaa25000fa303fa81acc[B#301] Expected MD5: b62087eb4b11746987c800c0512890ef Calculated MD5: b62087eb4b11746987c800c0512890ef[B#301] Expected MD5: EBF34784444ABCB976F77C9E23692057 Calculated MD5: ebf34784444abcb
  4. !! I haven't used technic launcher or even played minecraft in like 2 years please tolerate my ignorance !! So I downloaded technic launcher + installed Attack of the B-Team , but there isn't even a launch button? I searched for the launch button and even looked it up but found nothing This is what the launcher looks like when I open it. (File too big to upload)
  5. Hello, there is a problem with the launcher where it asks for the username and password for your mine craft... But i bought mine craft with my mojang account and it won't let me put an @ symble in it. If someone could fix it that would be great, thanks -TehPr3p
  6. Hi, my modpack won't launch. Everything seems to load and then the launcher closes then reopens. Everything seems right to me?? Here is the modpack: https://dl.dropboxusercontent.com/u/142420865/Craftified.zip
  7. My friends and I are trying to set up a Voltz server on 2.0.4, because the latest version won't launch for me, and when we launch the Launch.bat file, the command prompt says a lot of stuff you would expect it to, then "5 more", then just pauses and asks you to close it. I'll attach a picture to make it a little easier to understand, and deleting pause from the .bat code just breaks it haha... Not sure if these servers are just outdated and broken now or if it can be fixed, but any help would be great, cheers
  8. My modpack wont launch, can someone help me? heres the modpack http://api.technicpack.net/modpack/the-affinity-pack
  9. I'm garbage at reading code, and I was really hoping that somebody could help me. Also, I'm new to forums so I'm not exactly sure where to post this kind of stuff. Thank you! So I downloaded the server files from the technic website, but when I go to launch the server I get this in the command prompt: 2015-02-18 13:44:53 [INFO] [ForgeModLoader] Forge Mod Loader version for Minecraft 1.6.4 loading 2015-02-18 13:44:53 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_31, running on Windows 7:amd64:6.1, installed at C:Program FilesJavajre1.8.0_3
  10. http://pastebin.com/F3ZH5yR8 in the end it says the location of file and >pause press any key to continue and doing this closes the console
  11. Hello everyone I have a problem with the server tekkit classic in a few word startup launch the file and tells me this : C : Users Mrdavide323 Desktop Tekkit_Server_3.1.2-1 > java -jar -Xmx5G -Xms1G Tekki t.jar Nogui Error : loading : C : Program Files Java jre7 bin msvcr100.dll Error occurred During initialization of VM Unable to load native library : Can not load IA 32 - bit .dll on a AMD 64 - bit platfor m C : Users Mrdavide323 Desktop Tekkit_Server_3.1.2-1 > breaks Press any key to continue . . . Can you give me a hand that I can not get it started
  12. So my friends hexxit just freaked out and started lagging really bad so I was trying to fix it and i found that she was using a 32bit java not 64bit so i uninstalled the 32 and got her the 64 and now hexxit wont open but all the other modpacks will here is the launch log Any ideas? any help would be appreciated!
  13. Hello, I have a very big problem. I have created a modpack, it worked at first with about 40 mods, then I changed the name. Now after this, no-matter what I do (reset, taking mods in and out etc.) it justs launches the modpack when I click launch, then it closes and returns straight back to the technic launcher. Any help please, this is so annoying.
  14. Hello. I've spent close to twelve or more hours making a custom modpack for a small group of friends to run on a server. We're running an Akliz server, and I created the modpack inside a blank Vanilla Minecraft .minecraft folder. Then I moved all the mod files, neccessary configs to prevent idconflicts, a new universal forge .jar (named modpack.jar) and stuff into a new archive with a couple of folders. I've spent forever trawling these forums to find a solution that actually worked, but it seemed everyone was making the same mistakes and their situations weren't the same as mine. So here I am
  15. I downloaded the technic launcher, then went on the tekkit option and clicked play. After it went through everything that downloaded, I clicked play again. It did a few things saying it was getting ready to launch, tthen the launcher closed and opened back up again. I tried a few more times, I even reinstalled technic and tekkit, but it still does the same thing. I hit play, and it closes and reopens the launcher. What can I do to fix this? Thanks!!
  16. Hey everyone! I'm having issues getting tekkit to work on my laptop. It is a gov't issued laptop for school/research purposes, but I have a lot of free time. Technic launcher is installed fine. Java 1.8 is on here. It is a Macbook, but is running windows OS. Here is what I get with internet off when I try and run Tekkit. ( Please submit this report to https://github.com/TechnicPack/TechnicLauncher/issues ) Launcher Build: 439 Selected Pack: null Stack Trace: Exception: RuntimeException Message: Library net.minecraft:launchwrapper:1.8 not found. Trace: net.technic
  17. When I goto launch my Attack Of The B-team mod, it loads all the info, then disappears and then the launcher pops up again... Please someone help me.....
  18. A few days ago I updated my MacBook Pro to version 10.10 (OSX Yosemite), I was playing tekkit classic perfectly fine with my friends for a couple of days with yosemite until today. When I successfully open the launcher then I start to run tekkit classic and the tekkit classic window pops up but it just stays white and does not continue onto the Mojang part nor the menu. This also has the same problem for all of the other modpacks. I have given the game enough memory and I have tried restarting my computer and re-installing technic and it still doesn't work. I have plenty of memory on my MBP so
  19. http://www.technicpack.net/modpack/details/merncrerft.459874 The modpack I've assembled for use with friends refuses to launch, instead going straight back into the launcher, so my question is, have I made a fundamental mistake in assembling the modpack or is there an issue instead with the mods contained within? Any and all help is appreciated.
  20. Hi I have a launcher problem. When I click play on any mod pack these file names flash by but stops at random files and takes about 10 - 20 minutes to load this specific file. As a result I don't play Technic much (but would love to play more.) I assume that this is not normal. I have tried to delete and re download the launcher, but that made no difference. Any help is appreciated! P.S. once it opens it plays just fine.
  21. the pack im trying to use wont launch can someone help me figure out why the pack is http://www.technicpack.net/api/modpack/race-to-the-moon-modpack and the console report when trying to launch it below [b#439] Expected MD5: 460ffeedae268dc70c8210ce179fa44a Calculated MD5: 460ffeedae268dc70c8210ce179fa44a [b#439] Expected MD5: d21c2a06a4e6b175aa01e328f38a1182 Calculated MD5: d21c2a06a4e6b175aa01e328f38a1182 [b#439] Expected MD5: a3e3c3186e41c4a1a3027ba2bb23cdc6 Calculated MD5: a3e3c3186e41c4a1a3027ba2bb23cdc6 [b#439] Expected MD5: 1372bd4823bb1ef61e7db6724f601150 Calculated MD5: 13
  22. Hi, I can't get the server to launch. When I click play, it starts to verify a few things but it won't get past 0% and then it closes and reopens. I have a mac with all the latest updates, with the latest java, and latest attack of the b-team server.
  23. On launch, It's telling me that my game either has a bug, or my java isn't updated, which I believe is the problem. Can anyone send me the link to update me java to where It's compatible?
  24. I can't seem to get 1.0.9 to launch, I can get 1.0.8 to work though. I get this: http://pastebin.com/wvEa0s9c Really confused and I want to play with some friends!
  25. Alright, so for the last 3 days, I have been having problem after problem with trying to get this modpack to load and be playable. Last monday, when it was released, I decided to try to run it. I only got as far as the Mojang logo before it crashed. Now I get as far as the Launcher, and it says that it couldn't download a file, as seen here. (personal information redacted for safety reasons) This is the first, and only mod pack that I have had any troubles with. I tried the "Use beta builds" as seen in >this thread but I still get the "Could not download [filename].jar" Any suggesti
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