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  1. Hey, I'm making a custom modpack and am trying to load it up. The console outputs: [B#439] 2014-04-23 19:36:18 [SEVERE] [ForgeModLoader] Found anonymous item of class tconstruct.items.armor.ExoArmor with ID 14375 owned by mod TConstruct, this item will NOT survive a 1.7 upgrade! And then it just stops, no error or crash. The output-client.log file doesn't go as far as this time. I've got a mod list on a google docs spreadsheet: https://docs.google.com/spreadsheets/d/1KrpeyBWSAPu3--768QYBVohO8UCJLsuY1mOW3kdK76w/edit?usp=sharing I put the full log on a pastebin: http://pastebin.com/0DE3
  2. A new 1.7.2 Modpack called Wreckkit, I would love if people gave it a try and gave me feedback on the mods used in this pack. If there are any mods that should be removed Comment below. If there are mods u want me to try and add Comment below. Download Link to Platform URL: http://www.technicpack.net/modpack/details/172-wreckkit.327617 -=[ModPack]=- Mod List: -=[A]=- - Abyssal_Craft - Advanced_Dispensers - Advanced_Genetics - Applied_Energetics - Advanced_Machines
  3. Hello, I recently made a new modpack for tekkit call TJ AWESOME'S Futurecraft. I couldn't get the mods to load but now that I fixed it i can't seem to get it to update on the technic launcher short of deleting all the files and forcing it to re-download them. It just plays the first version I've released and not the fixes afterwards. Is there any way to signal that it is updated so that the launcher knows to update and add the needed files? Thanks in advance!
  4. MAKE A SWORD ART ONLINE MODPACK. I need one because i'm Kirito. so I need a Modpack. Well thx if you make one.
  5. my modpack (baddle tech) won't launch, I think its because of IC2 but i don't know. Platform URL: http://www.technicpack.net/api/modpack/mango-tech crash report: ---- Minecraft Crash Report ---- // Everything's going to plan. No, really, that was supposed to happen. Time: 06/03/14 20:17 Description: Initializing game java.lang.NoClassDefFoundError: net/machinemuse/numina/network/MusePacketModeChangeRequest at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:58) at cpw.mods.fml.commo
  6. Forge Version Error Launcher Bug 1.Open Technic Launcher 2.Clicked Custom Pack 3.Launched Pack 4.Error Happend What do I put for Pastebin??? Thanks also Idk How to use it or what log to put in
  7. I've just made my first modpack, and it is not being downloaded because (I think, I'm no techno wizard) of the Dropbox URL. Or maybe I made the modpack wrong, but I think both! < "Error downloading file for the following pack:" (no, i'm not telling you the name yet xD) "Failed to download https://www.dropbox.com/sh/ms43hjm5jardha/KXNOLk2hLp" "Please consult the modpack author" I'm clueless, so any suggestions, help or other ways to get it working are really appreciated, and I'll give whoever solves my problem a big shout-out in the modpack description, once it's working. (my br
  8. BonceyCraft is the new modpack using Solder determined to stay as close to Vanilla as possible but staying close to the Minecraft experience. With mods designed to enhance the experience and not make a totally new one, this collection can join any default server. Minimaps, viewing statuses on your hud, easy screenshots and macros are just some of the few mods in this pack! So why not give it a try today and tell us what you think? Any feedback is greatly welcomed! Platform URL below! http://www.technicpack.net/api/modpack/bonceycraft http://www.technicpack.net/modpack/details/bo
  9. PLEASE HELP ME I was fooling around with my modpack and I wanted to know how to update it. (Different Builds) I can't quite understand how to update it thow! I managed to change the version to 1.1 but I can't select version 1.0 in the technic launcher. I can say that's a way of updating it, but is there a correct way? Please help me or comment if you know anything regarding this?
  10. Hi guys, I create a modpak with plowmanplow's help, and it works fine ! Now I want to create a server to play in that modpack with my friends . Someone kows how to create a server without hamachi (like a public server) ?
  11. https://www.sugarsync.com/pf/D2498593_90912366_66529 here is the custom modpack i have made nd everytime i put it in the technic launcher nd it doesnt work i dont know what im doing wrong or if i messed up the mods in the modpack i really need sum answer im also trying to get a server pack for this modpack so if you can help with that i would greatly apprecite it
  12. I need any modpack creator to create a simple modpack for me, since I don't get how it works. I would like OptiFine, (Most modpacks don't use that, despite the heavy lag) Rei's Minimap, Crafting Guide, and Not Enough Items/Too Many Items. Seems simple, right? Right. I intend to use this for multiplayer use, as all of the included mods are Multiplayer friendly. Even if other players don't have it. So I would like it to be called "YourNameHere's Multiplayer Modpack". Thanks for reading. Please leave the link to your modpack if you ONLY have these mods: OptiFine, Rei's Minimap, Crafting Guide, No
  13. I cant download any modpack. a error comes up whenever I download. the error is when it starts to download the first mod. I don't know if its a bug, something with my computer, or if the download servers are down.
  14. Craft Builder Proudly Presents, Please note that this post will no longer be updated. Please visit the Minecraft Forums Link. Thank You. You've heard stories about mages, how they pull out their hands and make fire come out of the tips of their fingers, how they scream at the earth and make the ground shake the mountains, how they invent the most amazing machines and float in the air. They're all the same, majestic, genius, creative, and most especially, powerful. If a warrior wearing the best crafted armor on and holding the best enchanted sword on came to challenge an average
  15. Now I'm no expert on Technic Pack, but I know something is amiss when I can't even load modpacks on Technic Launcher. When I try loading Tekkit, which I have had no problem with in the past, it makes it to the Java loading screen, then crashes before the menu is loaded and returns to the launcher, as it always does when it is closed or crashes. More frustrating yet, when I try to load B-Team, which I really want to play, it crashes before FML even starts up. I have copied the console text from launching B-Team that shows the problem so anyone who is experiencing a similar problem or knows what
  16. hi i was wondering if someone could make me a modpack that includes rei's minimap divine RPG tale of kingdoms and any other mod that you feel like tossing in the name of the pack doesnt matter please email me at [email protected] with any information thank you
  17. Hi I have my own modpack: http://www.technicpack.net/modpack/details/the-crystal-cove-war-pack.292637 But when people try and download it it gives the error message 'select empty directory'. It does this for everyone and i have no idea what may be causing the problem. If you could offer any advice or help that would be much appreciated. Thank you
  18. Hey guys just posted up a new ModPack called "Delta Zed" it has a mix of my favorite mods. I think you guys will like it! It is still a work in progress, Just a pointer.
  19. I am needing help with starting in the Big Dig modpack. I'm not exactly a noob when it comes to these technical modpacks, I've played a good deal of Tekkit and other packs, but I've never really reached the high-tier section of the game. I am having trouble deciding where to start, there is so much I could do. I've done some basic mining, got a pulverizer and powered furnace from TE powered by three steam engines and an aqueous accumulator, and I'm currently working on building a small castle-like building to set-up shop in. What is the next best way I can generate power with? I don't lik
  20. Hi! After searching far and wide these are the mods that I believe would go best in a modpack: Orespwn Morph Rei or zans minimap Galacticraft buildcraft Mystcraft Enderchest mod Archimedes ships Hats Tree capitator Mutant mod Furniture mod tinkers construct Biomes o plenty Applied energistics Millenaire Optifine There are probably some that I missed/won't work together but I think a lot of these would go good together. If somebody could make this for me I think it will be very popular. Thanks!
  21. Hello, I have been playing on a specific world and gotten far on it, with an item request system and lately every time I load into a specific world. It will last about 30 seconds before the mod pack crashes. Is there any way to repair this world and prevent the crashes Thanks, John
  22. Hello I can not find the solution to my problem mod pack, I just know it's minefactory reloarded do that bug, if anyone can help me, here is the report: http://pastebin.com/GHZpHupA Thank you in advance!
  23. I got a problem when uploading a mod pack to Technic... I made mod pack folder, inside it I made a bin, config, and mods folders ( I have a Mac by the way ) then I drag all the mods I want to mods folder and configs to configs folder and Minecraft Forge to bin folder and then I make the folders into 1 zip and upload to drop box and then upload it to Technic but when I launch my mod pack in the Technic Launcher it turns out to be vanilla (has no mods) I already searched up a bunch of youtube videos to help me... I'm doing exactly what they say to do... I have no idea what's wrong.
  24. Hello good folks! As the topic says, I'm throwing together a modpack and was wondering if anyone out there had some good suggestions to add to the growing pile. So far I've added: -Running Minecraft 1.6.4, so offer mods for this build in mind. -Ars Magica 2 -Artifice -Backpacks -Battle Towers -Bibliocraft -Biomes o Plenty -Damage Indicators -Dynamic Lighting -Enchanting Plus -Enderstorage -Furniture -Inventory Tweaks -Iron Chests -NEI -Portal Gun -Rei's Minimap -Roguelike Dungeons -Tinker's Construct -Thaumcraft 4 -Treecapitator What's Been Added (As of 3/11/14):
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