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  1. I am extremely confused by this issue. So, I've had the Technic Launcher for nearly a year now and it has never given me this problem before. It will not let me log in and I have made 100% certain that my credentials are, indeed, correct; it continues to say that my credentials are invalid, which is a lie. I have tried five times now. I have restarted my computer and I have just restarted the launcher, itself. I checked to make sure there was no issue with my account. I logged in to both the actual Technic website and minecraft.net. With the exact same credentials, I had no issue logging in to
  2. All of my modpacks are crashing and going back to the launcher. including other modpacks from the searchbar itself. Someone can help me please. logs : http://pastebin.com/NK1Dtqyt
  3. Everytime i try to install hexxit using the technic launcher it starts the download but before it can even install 1% it just stops , it doesn't say play it just says delete pack and install. can someone please help . idk what else to do thanks
  4. There was an issue about this on the old bugtracker but it's gone now... GNOME3 bugtracker bug: https://bugzilla.gnome.org/show_bug.cgi?id=741133 (It looks like the LibGDX guys found a workaround for it, so there's that. I'll look at what they did and let you know. EDIT: here: https://github.com/libgdx/libgdx/issues/2475) (Attached is the screenshot that was on the old bugtracker... It's quite outdated.)
  5. Just came across this bug in standard Tekkit 1.2.9f (While playing on a server, not sure if this is relevant). Not sure if this has been reported but Google didn't bring up anything relevant to it so here we go: Severity: High (While it does not immediately crash the server or anything like that, this exploit makes it possible for one player to produce infinite resources early in the game and with minimal effort. Solutions involving locking away the affected items are, shall we say, less than ideal.) Affected Mods (So far): Project BenchThermal ExpansionBackpackMethod: Create at least two Str
  6. - Title: Hexxit does not load after clicking Play in the launcher - Type of Bug: Game does not launch from Technic Launcher - Reproduction rate: 10/10 - Steps to reproduce: Opened Technic Launcher Selected Hexxit Clicked Play Launcher disappeared Assets are downloaded. Screen Flashes. Launcher reappeared - Expected result: Hexxit should completely load - Observed result: Minecraft does not open and the launcher reappears - Logs: Launcher Log: http://paste.ubuntu.com/11443375/plain/ Minecraft Crash Report: Minecraft does not launch - Additional Comments: I have removed an
  7. I started a local server for me and my friends, and I wanted to give it more ram. I gave it a little more and that didn't work. It was working fine before so why change it? I changed it back and now it won't work. I also deleted the Flans folder and anything flans because I don't like that mod. Here's the crash report. ---- Minecraft Crash Report ---- // Quite honestly, I wouldn't worry myself about that. Time: 5/31/15 12:15 PM Description: Ticking entity java.lang.NullPointerException at net.minecraft.world.gen.structure.StructureStart.func_75068_a(StructureStart.java:47) at net.mine
  8. Is anyone able to explain what this packet issue is and why it happens? Thank you! 4:52:46 PM Packet:: Packet250CustomPayload][Channel: calclaviacore][size: 55]4:52:46 PM Packet:: Packet250CustomPayload][Channel: calclaviacore][size: 55]4:52:46 PM Packet:: Packet250CustomPayload][Channel: calclaviacore][size: 55]4:52:46 PM Packet:: Packet250CustomPayload][Channel: calclaviacore][size: 55]4:52:46 PM Packet:: Packet250CustomPayload][Channel: calclaviacore][size: 55]4:52:46 PM Packet:: Packet250CustomPayload][Channel: calclaviacore][size: 55]4:52:46 PM Packet:: Packet250CustomPayload][Channel:
  9. I'm trying to launch a local to play with my friends. The launch.bat launches and works, but the BTeam java file will not. It runs it's course until it says this: Exception generating new chunk java.lang.OutOfMemoryError: Java heap space at biomesoplenty.world.ChunkProviderBOP.func_73154_d(ChunkProviderBOP.java:342) at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:131) at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:294) at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:264) at net.minecr
  10. In my current Tekkit Main world (version 1.2.9f which was recommended at the time) I have some thermal expansion Leadstone Fluxducts. They work perfectly fine, no problems, however, if I unload the chunks which the ducts are in (e.g. go to the Nether) and come back again, they look as though they are not there. You cannot see them with your crosshair, cannot make them disappear, but they still work perfectly fine. You can get stuck in them, but if you place a machine that uses power next to where you think they are, the game crashes. Any help?
  11. So what happened was I downloaded Technic, and tried to get Hexxit (again, I used to play a lot), but now, when I push play, it loads up, and restarts the launcher, not opening minecraft. After doing research, I found that my java's xmx was set to low (Or at least I think that's the problem.) however, I don't know how to fix this​, such as where to go, what to edit.​ Thanks in advanced for any help! ​--------------------------------------------------------------- Here's the main error report​ that I found useful. ​B#301] Error occurred during initialization of VM [B#301] Could not reserve en
  12. I'm running Technic Launcher Beta Stream (v4.301) on linux Java(TM) SE Runtime Environment (build 1.7.0_80-b15) Linux ****** 3.13.0-53-generic #88-Ubuntu SMP Wed May 13 18:10:29 UTC 2015 x86_64 x86_64 x86_64 GNU/Linux I want to update 3rd party "The 1.7.10 Pack" to its latest version, so I go to the appropriate modpack options dialog box, I click on the desired version and I press "Update Pack" A new java dialog box opens asking for confirmation and when I click yes nothing happens. Is this a known issue? Is this the correct place to report such a bug?
  13. Hello, Whenever I try to connect to my friend's server through Hamachi, I get this error. Please help.
  14. Hey guys, Whenever I start up Tekkit main version 1.2.9f it either: 1) [Only if I use Java 7 64 bit] Crashes immediately 2) [Java 1.8_40 64 bit] I wait 20 minutes then it crashes I receive no crash report for either of them 3 GB dedicated RAM to the launcher, can run TTPI fine I'd be happy to answer any queries, this is my first time bug reporting, excuse the lack on info :S
  15. I recently downloaded the technic mod pack and tried running it. It loads up fine but it won't install any mod packs. When I try to install one it downloads a bit then stops, sits there and then cancels the download. Any help would be appreciated. I'm running 64 bit windows 8.1 Intel i7 core 8 gb ram 1 tb hard drive java 8 and 7 Here is the log for the launcher: http://pastebin.com/FVdUeGzr
  16. Hi, everyone So, I haven't play Minecraft for a really long time, and now I feel like playing again So I downloaded the Technic Launcher again, downloaded my modpack, and it doesn't work D: It simply doesn't launch. only loads on the launcher. So I tried an old version. Still Nothing. Just a grey CB's DepLoader little loading window or something. Please help me fix this, I've put a lott of work into this "back in the days". This is a private modpack called Modders In Space http://www.technicpack.net/modpack/modders-in-space.340368 Also, other modpacks work. That's the Forge Mod Loader
  17. Hi! Every time I craft a gilded wooden shield, my client crashes. I login again, and the materials are laying next to the crafting bench. I can PM the crash report to any developer interested in fixing this. It happens in hexxit 1.0.10, all mods installed and loaded, client and server up to date. Thanks!
  18. All modpacks even the official modpacks say offline and won't play. Yes, I am connected to the internet :/ Fixed It
  19. I decided to start playing Tekkit with my friend, but for some reason when I try to install, it won't leave any sign of it opening. Help would be much appreciated and I am happy to answer any question leading to the fix of the Technic Launcher.
  20. Here is a crash report for the crash. It opens to a black screen and crashes. http://pastebin.com/10V6PCgA
  21. hello. so i click the install button on steves galaxy, and it comes up with the message "the modpack steves galaxy does not appear to be installed or is corrupt, and is not available for offline play." the installation never actually starts. not sure what is happening, as this is the first time i have attempted to install this modpack, so i don't see how it could be corrupted
  22. Hi can some help me please my modpack page shoes his code on the sise how can i make it not appear? thx for tour help!! My modpack page: http://www.technicpack.net/modpack/peng1104-modpack.615868
  23. Right, so I've been running into an issue ever since I started trying to use the Technic launcher. I tried getting some modpacks to work and they wouldn't open, my launcher would close but would shortly pop right on up again, and so I thought launching normal tekkit would work and it was just an issue with the packs. But alas, that did not work either. This has been happening repeatedly, after reinstalling and changing up my settings in every way possible. Crash Report:
  24. Link to video Okay so if you don't want to watch the video I will explain, basically I created a world with two pages. One of them being Pink Slime.name Block and the other being Ocean Biome, in that order. After doing so and visiting the world you will notice the pink slime liquid turns to slime, this causes the game to lag and freeze up. If on a server you get an error that basically tells you you don't have enough PC power to render it. Thanks for watching and please don't create the world like that, I found it was okay to use the pink slime page on its own as it makes small pools.
  25. I've been running a server for a few friends recently, and there's a bug where the server seems to kick people off randomly, with no apparent pattern. It happens to everyone on the server, no matter what they're doing, although they're able to reconnect immediately after. Here's what it says from the server console (Vasuvo is my username);
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