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Found 196 results

  1. My modpack keeps crashing whenever I start it up. Normally I can figure these out, but I am completely lost with this one. Someone please help me ASAP. ---- Minecraft Crash Report ---- // I just don't know what went wrong Time: 7/30/17 9:22 PM Description: Exception in server tick loop cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiScreen at cpw.mods.fml.common.LoadController.transition(LoadController.java:163) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314) at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/gui/GuiScreen at adubbz.lockdown.Lockdown.preInit(Lockdown.java:56) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556) ... 5 more Caused by: java.lang.ClassNotFoundException: net.minecraft.client.gui.GuiScreen at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 32 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_111, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 672659448 bytes (641 MB) / 1073741824 bytes (1024 MB) up to 3221225472 bytes (3072 MB) JVM Flags: 8 total; -Xmx3G -Xms1G -XX:+UseG1GC -XX:+UseStringDeduplication -XX:+UseCompressedOops -XX:+OptimizeStringConcat -XX:+UseFastAccessorMethods -XX:+AggressiveOpts AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1614 83 mods loaded, 71 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCH FML{7.10.99.99} [Forge Mod Loader] (Forge.jar) UCH Forge{10.13.4.1614} [Minecraft Forge] (Forge.jar) UCH appliedenergistics2-core{rv3-beta-6} [Applied Energistics 2 Core] (minecraft.jar) UCH CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) UCH ivtoolkit{1.2.1} [IvToolkit] (minecraft.jar) UCH OpenComputers|Core{1.6.2.12} [OpenComputers (Core)] (minecraft.jar) UCH PlayerAPI{1.4} [Player API] (minecraft.jar) UCH RenderPlayerAPI{1.4} [Render Player API] (minecraft.jar) UCH SmartCore{1.0.3} [Smart Core] (minecraft.jar) UCH voltzenginepreloader{0.0.1} [Voltz Engine Preloader] (minecraft.jar) UCH <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) UCH psychedelicraftcore{1.4} [Psychedelicraft Core] (minecraft.jar) UCH CustomOreGen{1.2.26} [Custom Ore Generation] (CustomOreGen-1.7.10-1.2.26.jar) UCH Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) UCH HardLib{15.26.1a} [HardLib] (1.7.10-HardLib-15.26.1a.jar) UCH HarderUnderground{15.26.2a} [HarderUnderground] (1.7.10-HarderUnderground-15.26.2a.jar) UCH securitycraft{v1.8.2.3-hotfix} [SecurityCraft] ([1.7.10] SecurityCraft v1.8.2.3-hotfix.jar) UCH bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) UCH Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) UCH appliedenergistics2{rv3-beta-6} [Applied Energistics 2] (appliedenergistics2-rv3-beta-6.jar) UCH CoFHCore{1.7.10R3.1.4} [CoFH Core] (CoFHCore-[1.7.10]3.1.4-329.jar) UCH MineFactoryReloaded{1.7.10R2.8.2B1} [MineFactory Reloaded] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH IC2{2.2.827-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.827-experimental.jar) UCH Railcraft{9.12.2.0} [Railcraft] (Railcraft_1.7.10-9.12.2.0.jar) UCH Artifice{1.7.10R1.1.4} [Artifice] (Artifice-1.7.10-1.1.5R-399.jar) UCH ThermalFoundation{1.7.10R1.2.6} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.2.6-118.jar) UCH ThermalExpansion{1.7.10R4.1.5} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.1.5-248.jar) UCH BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) UCH bigtrees{0.2} [The BigTrees Mod] (bigtrees-0.2-1.7.10.jar) UCH BiomeTweaker{2.0.182} [BiomeTweaker] (BiomeTweaker-1.7.10-2.0.182.jar) UCH climatecontrol{0.8.1} [Climate Control] (ClimateControl-0.8.2.jar) UCH ComputerCraft{1.75} [ComputerCraft] (ComputerCraft1.75.jar) UCE CustomMainMenu{1.9.2} [Custom Main Menu] (CustomMainMenu-MC1.7.10-1.9.2.jar) UCH lootablebodies{1.3.7} [DrCyano's Lootable Bodies] (CyanosLootableBodies-1.7.10-backport_1.3.7.jar) UCH ForgeMultipart{1.2.0.347} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.347-universal.jar) UCH Mekanism{9.1.0} [Mekanism] (Mekanism-1.7.10-9.1.0.281.jar) UCH DefenseTech{1.0.1} [DefenseTech] (DefenseTech-1.7.10-1.0.1.46.jar) UCH ExtraUtilities{1.2.12} [Extra Utilities] (extrautilities-1.2.12.jar) UCH flansmod{4.10.0} [Flan's Mod] (Flans Mod-1.7.10-4.10.0.jar) UCH HardcoreDarkness{1.7} [Hardcore Darkness] (HardcoreDarkness-MC1.7.10-1.7.jar) UCH hidenames{1.1.7} [Hide Names] (Hide Names-1.7.10-1.1.8.jar) UCH LunatriusCore{1.1.2.21} [LunatriusCore] (LunatriusCore-1.7.10-1.1.2.21-universal.jar) UCH InGameInfoXML{2.8.1.82} [InGame Info XML] (InGameInfoXML-1.7.10-2.8.1.82-universal.jar) UCE Lockdown{2.0.0} [Lockdown] (Lockdown-1.7.2-2.0.0-universal.jar) UCH RadixCore{2.1.3} [RadixCore] (RadixCore-1.7.10-2.1.3-universal.jar) UCH MCA{1.7.10-5.2.2} [Minecraft Comes Alive] (MCA-1.7.10-5.2.2-universal.jar) UCH voltzengine{1.7.2.167} [Voltz Engine] (VoltzEngine-1.7.10-1.7.2b167.jar) UCH mffs{0.50} [Modular Forcefield System] (Mffs-1.7.10-0.0.51b144.jar) UCH minechem{5.0.5.406} [Minechem] (Minechem-1.7.10-5.0.5.406.jar) UCH MineFactoryReloaded|CompatAppliedEnergistics{1.7.10R2.8.2B1} [MFR Compat: Applied Energistics] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH MineFactoryReloaded|CompatForgeMicroblock{1.7.10R2.8.2B1} [MFR Compat: ForgeMicroblock] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH MineFactoryReloaded|CompatIC2{1.7.10R2.8.2B1} [MFR Compat: IC2] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH MineFactoryReloaded|CompatRailcraft{1.7.10R2.8.2B1} [MFR Compat: Railcraft] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH MineFactoryReloaded|CompatThermalExpansion{1.7.10R2.8.2B1} [MFR Compat: Thermal Expansion] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH MineFactoryReloaded|CompatVanilla{1.7.10R2.8.2B1} [MFR Compat: Vanilla] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UCH numina{1.7.10} [Numina] (Numina-0.4.1.105.jar) UCH powersuits{1.7.10-0.11.1.114} [MachineMuse's Modular Powersuits] (ModularPowersuits-1.7.10-0.11.1.114.jar) UCH NetherOres{1.7.10R2.3.2B1} [Nether Ores] (NetherOres-[1.7.10]2.3.2B1-25.jar) UCH OpenComputers{1.6.2.12} [OpenComputers] (OpenComputers-MC1.7.10-1.6.2.12-universal.jar) UCH openmodularturrets{2.2.10-237} [Open Modular Turrets] (OpenModularTurrets-1.7.10-2.2.10-237.jar) UCH psychedelicraft{1.5.2} [Psychedelicraft] (Psychedelicraft-1.5.2.jar) UCH RTG{1.7.10-1.1.1.4} [Realistic Terrain Generation] (RTG-1.7.10-1.1.1.4.jar) UCH SmartMoving{15.6} [Smart Moving] (SmartMoving-1.7.10-15.6.jar) UCH SmartRender{2.1} [Smart Render] (SmartRender-1.7.10-2.1.jar) UCH ThermalDynamics{1.7.10R1.2.1} [Thermal Dynamics] (ThermalDynamics-[1.7.10]1.2.1-172.jar) UCH UndergroundBiomes{0.8.beta49} [Underground Biomes Constructs] (UndergroundBiomesConstructs-1.7.10-0.8-beta49.jar) UCH VeinMiner{0.36.0_1.7.10-28a7f13} [Vein Miner] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar) UCH VeinMinerModSupport{0.36.0_1.7.10-28a7f13} [Mod Support] (VeinMiner-1.7.10-0.36.0.496+28a7f13.jar) UCH ForgeMicroblock{1.2.0.347} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.347-universal.jar) UCH McMultipart{1.2.0.347} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.347-universal.jar) UD BiomeTweakerCore{2.0.182} [BiomeTweaker Core] (minecraft.jar) UD MineFactoryReloaded|CompatAtum{1.7.10R2.8.2B1} [MFR Compat: Atum] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatBackTools{1.7.10R2.8.2B1} [MFR Compat: BackTools] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatBuildCraft{1.7.10R2.8.2B1} [MFR Compat: BuildCraft] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatChococraft{1.7.10R2.8.2B1} [MFR Compat: Chococraft] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatExtraBiomes{1.7.10R2.8.2B1} [MFR Compat: ExtraBiomes] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatForestry{1.7.10R2.8.2B1} [MFR Compat: Forestry] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatProjRed{1.7.10R2.8.2B1} [MFR Compat ProjectRed] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatSufficientBiomes{1.7.10R2.8.2B1} [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatThaumcraft{1.7.10R2.8.2B1} [MFR Compat: Thaumcraft] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatTConstruct{1.7.10R2.8.2B1} [MFR Compat: Tinkers' Construct] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) UD MineFactoryReloaded|CompatTwilightForest{1.7.10R2.8.2B1} [MFR Compat: TwilightForest] (MineFactoryReloaded-[1.7.10]2.8.2B1-201.jar) AE2 Version: beta rv3-beta-6 for Forge 10.13.4.1448 CoFHCore: -[1.7.10]3.1.4-329 MineFactoryReloaded: -[1.7.10]2.8.2B1-201 ThermalFoundation: -[1.7.10]1.2.6-118 ThermalExpansion: -[1.7.10]4.1.5-248 NetherOres: -[1.7.10]2.3.2B1-25 ThermalDynamics: -[1.7.10]1.2.1-172 Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt)
  2. Hey, So I've been working at my custom modpack for a while now, almost a week. I still am unable to get it to work. I encountered a different number of problems, it loaded vanilla minecraft, when I fixed that it loaded FML but none of the mods included in the mod folder. I'm confused as to what I am doing wrong can anyone help me? Here is the link the modpack: https://www.technicpack.net/modpack/shenron-chronicles.1029511 Btw I am on MAC but I can still compress folders. Should I be using a different website instead of dropbox?
  3. Hallowed Modded Community: Hallowed Modded Community is a growing community of minecraft players, including modders, players and more. We pride ourselves on offering the best experiences for the members of our communities. Hosting public and private servers for our community members to enjoy. We are working on custom mod packs, and custom mods. We are looking to release the first hallowed mod pack soon this month, containing some of the fundamental mods that will help our mod pack to grow. Recommendations will be accepted after the working alpha release of the pack, and a public server file will be coming along eventually as well. For more information on our community, please contact us: E-mail: [email protected] Skype: [email protected] Thanks, Hallowed Founder.
  4. When trying to install my custom test modpack it comes up with the error "Failed to download http://pajot.it/minecraft/pajotcraft.zip" Pubblic link Modpack: http://api.technicpack.net/modpack/pajotcraft
  5. I have a custom modpack (actually two very similar packs, MCMinersPack and MCMinersPack Lite) in which I added the Hats mod. The Hats mod GUI will not open. (In either modpack) I believe this is classified as an in game bug. And it happens every time attempted. When I try to open the GUI, the screen will briefly "blink", that is, the journeymap minimap and such will disappear momentarily as if in preparation for the Hats GUI to open, and then everything goes back to normal. Also, when I kill a mob wearing a hat, I do not get a notification that should pop up telling me that I have unlocked said hat. No crashes actually happen; gameplay is practically just like the Hats mod wasn't installed, except it is. I've tried the default keybind (H), Changing the keybind, changing all other keybinds in the pack to keys other than H; I've tried googling it but I can't seem to find a close enough related issue. the Hats mod will work in my other modpacks which have it. I've tried using iChunUtil 4.2.2 and 4.2.3. Also the packs have the Morph mod, and it uses iChunUtil, so I've tried it on 0.9.2 and 0.9.3. I am wondering if there is some mod conflict going on; but I don't see what it could be. I've tried comparing the mod lists of both MCMinersPack packs and my other packs which have Hats. I can't seem to find any inconsistencies. The Hats mod and iChunUtil should be up-to-date with the most recent 1.7.10 versions. The modpacks are created in 1.7.10. I've been using Java 1.8.0 64-bit, and a very recent version of it. (1.8.0_121, to be specific) The versions of the mods in the packs are Hats 4.0.1 and iChunUtil 4.2.3. Also Morph version 0.9.3. If I have not included important information, please let me know and I will include it. I have tried to comply to the rules.
  6. Hey everyone! Sorry if this is in the wrong place. If it is, maybe a mod will move it instead of REmoving it. Thank you. Anyway, I have been having a lot of fun fooling around with my own custom project on Technic, so I figured it would be nice to share some love! I'll take the first couple custom pack requests that I get and I'll do my best to help walk some people through creating their own packs! We will need a way to communicate. You can usually contact me on Skype. I will share that info with you upon request in a PM. Either PM me or reply to this post with the following info: Pack name; a creative name for your new pack. A mod list; a list of mods that you want to be included in your pack. (If the list is too long, please pastebin it or something.) Whether or not you will be needing a server package for your pack. Minecraft version you would like me to use. (PLEASE do a bit of research and make sure that each of your mods is compatible with at least one common version of Minecraft! This is very important and it can save me a lot of time) Please try to be as organized and polite as possible with your requests. I'm not going to accept any kind of payment or donation for this stuff. This is a fun escape for me, so don't expect to be setting crazy deadlines on these projects. I will hand you your files ASAP through email or shared download links. (To be discussed in private, obviously.) Any rude or pushy attitudes are grounds for my dropping a project. Believe me, I know the frustrations of wanting a custom pack but not being able to create one... it sucks, but don't forget I am human and still somewhat new to this whole scene. Patience is key. Thank you for reading this, and I hope I can help a few of you guys out!
  7. Hi, I'm a experienced server owner, I have currently setup a small 8gb server: I currently need Staff+General players, And.. Everything else! Come join me at http://www.technicpack.net/modpack/spazzymods.952993 [Ignore the name in url its bugged, "Modded Dreams" Ip should be included in the download, buying a proper ip (e.g Moddeddreams.net) Soon if the server takes off. Ip is currently vps364288.ovh.net Mods: Treecap AppliedEnergistics Backpacks Bilbocraft bookshelf chisel Custom Npcs [Everyone gets a custom NPC free, (respawn+unlimited health but won't attack, just for looks) Deconstruction Table Draconic Evolution Enchanting+ Extra Utilities Enhanced Spawners FastLeaf Decay Hats Morphs Hat Stand Immersive Engineering Inventory Pets Irish Luck Loot bags Lucky block mod Magic Clovers Mekanism MekanismGenerators MekanismTools NEI/Not enough items OpenModular Turrets rftools RunicDungeons SecretRooms Tconstruct Thaumcraft ThaumicExploration+Energinstics Thaumcraft Thermal Foundation WeaponCase loot
  8. Hi i'm trying to create a modpack that i created originally a year ago but last night I updated everything and added new mods it opens just fine but when I create a survival world it crashes even when I try to load a world also. If anyone can help me it would be greatly appreciated! here's my modpack Site: http://www.technicpack.net/modpack/the-ultimate-adventures-pack.744242
  9. I've created my now third pack for technic but this third one is giving me some issues. I use dropbox to host and I have yet to get a ban because of data limits and the first 2 packs work fine. I've done all the various bug fixes that usually work but it still refuses to download. Any suggestions would be greatly appreciated. Also link to show nothing is different http://imgur.com/a/v1CeF Fixed
  10. So, I've looked at all of the other posts on this site and I cannot for the life of me figure out what I'm doing wrong. I'm trying to create a custom modpack. Dropbox download link: https://dl.dropboxusercontent.com/u/41597954/modpack.zip Pack API link: http://api.technicpack.net/modpack/iylos-war-pack I have tried using the secondary link, https://www.dropbox.com/s/0udht1eocwrksja/modpack.zip?dl=0 I have tried changing the ?dl=0 at the end to ?dl=1, and I have tried appending ?dl=1 to the end of the first dropbox link as well. Edit: I have also tried taking the secondary link and changing it to https://dl.dropboxusercontent.com/s/0udht1eocwrksja/modpack.zip, no dice No matter what I do, I get the error: "Error downloading file for the following pack:" I'm not sure what I'm doing incorrectly! Can anyone help?
  11. I'm trying to create a custom modpack so I can play it with my friends. I have gone through all the steps listed here and read through some other forums, but I don't see anymore problems with my modpack. All the mods are updated and downloaded from Curse. I've tested them all in single player by adding them all to the vanilla client and everything works together, no errors. I copied the configs that were loaded from the client and put them in my server folder. I put forge universal in the bin folder and renamed it to modpack.jar (not modpack.jar.jar). I know it downloads correctly because I can go to the install location everything is there. I don't know what I'm doing wrong. Download Link: https://www.dropbox.com/s/zr8ucz5s9h6tvl2/Shermancraft.zip?dl=1 Modpack Link: http://www.technicpack.net/modpack/official-shermancraft.901435
  12. So I was trying to make my own modpack to use on my server but none of the mods are showing up. It's just vanilla, even though the mods are in the .zip file on Dropbox. Here is the dropbox link https://www.dropbox.com/s/l8n7v5fct38wjiq/Twilights-end-1.0%20.zip?dl=1 And here is the modpack link http://api.technicpack.net/modpack/twilights-end
  13. I recently made a custom mudpack for my friend but when I press play it loads assets then restarts the launcher, what can I do?? Here is a link to it http://www.technicpack.net/modpack/project-insanity-pi.887796 Here is a link to the modpack download https://www.dropbox.com/s/n82jjv5pxpwh9dg/Modpack.zip?dl=0 I will check back here every day.
  14. http://technicpack.net/modpack/fustration Looking for folks to beta test FRUSTRATION. Contact me if you want to test on a server with a few others. Only 5 slots! ----------------------------------------------------------------------------------------- If you thought you were going to get off easy this time, think again. In a world where exploration is key, technology is gated, power is hard to come by, and magic is dangerous, you'll understand why the pack name is... FRUSTRATION! Miss the old ways of minecraft? LegacyCraft takes some of the vanilla components of minecraft 1.7.10 and takes it back a few versions to a more nostalgic time. Recipe integration requires users to explore mods they may have never touched before, as well as slows down the normal progression, making that first trip to the nether a much more rewarding experience. Learn all about REAL science, from electricity to rotational power! Mods centered around Rotarycraft, Electrical Age, and Chromaticraft! Get all your progress blown away by a gentle F5 tornado! Don't worry, it'll be over soon, honey.
  15. Whenever I try to launch my custom modpack, it tries to launch then returns to the Technic launcher. Error log below http://pastebin.com/yq8K0mMe
  16. Whenever I try to download my modpack, it gives a download percentage of something like -146456% and says it failed to download the modpack from the source listed. (Mediafire) Modpack location http://www.mediafire.com/download/tqas1kv3203axmi/epicgamer412-1.0.zip Technic page http://www.technicpack.net/modpack/epicgamer412.886187
  17. Note this is a MODIFIED version of Tekkit Legends. it was working fine earlier today, but then I went to create a new world and I kept crashing on load, tried re-creating and nothing worked! Here is the recent log, all crashes have a very similar log... http://pastebin.com/4MRP3n4c
  18. Our Server IP: mc.arcticworlds.net Our Website: http://forums.arcticworlds.net Youtube Video: Server Rules Include: 1. You are responsible for your own account.2. No harrasment/trolling/flaming/spamming/scamming. a. If you are asked to stop by the person you are targeting,you need to stop.3. Listen to staff, as long as it pertains to the rules, anything else is optional.4. No griefing. a. If griefing is done by a person you have added to your claim, it is not considered punishable griefing. Be careful with who you add to your claims.5. No exploiting, hacks, hack clients.6. No advertising other minecraft servers. a. Sharing links are fine as long as it doesn't try to persuade players to go to different server. b. Saying another server's name in conversation is fine.7. No malicious intent or acts against the server or users, for example threatening to DDOS the server.8. No political talks or racism is allowed on our services at any time. Our Disabled Mods List: ComputerCraft ComputerCraftEDU Description: We are new as of the date of posting this thread - 7/12/2016. We may not have many players now but we plan to increase the count down the road! We provide a nice vanillaish feel to the server while not providing a overwhelming amount of modifications with plugins. Our goal in creating this server was to provide as simple layout as possible while at the same time providing some fun aspects. When doing this we decided to add a economy but not your normal economy. We also do not provide VIP ranks for donators nor do we accept donations. You will not have people with really over powered perks. This was intended to provide a more even game play. We still allow you to play and pvp. How ever we also have the option for users who do not want to pvp. We are not a factions server. How ever if you want to play in that manner just live in the wild with out protection on your house. Speaking of protection. We give you the ability to claim land and protect it from grief or stealing. Getting back to game play we have removed any major game breaking mechanics such as the energy condenser. We felt it was just to op for the type of server we were looking to make. I have also removed the philosopher stone as well as it speeds up a lot of crafting recipes. How ever we are still contemplating whether or not to add it back. Most all forms of flying have also been disabled in return have been replaced with magic carpet a little less op flying. Something you should also expect is that we are constantly updating out plugins and coding new updates to ones we already have. Lastly I would like to mention we are very transparent when it comes to just about everything. Banned Items List & Reasons Why: - '492:0:This item force loads chunks ' - '4916:0:Creates spawn eggs ' - '4918:0:Bypasses Griefing protection and coreprotect ' - '4907:0:Bypasses Griefing protection and coreprotect ' - '4917:0:Bypasses Griefing protection and coreprotect ' - '4908:0:Bypasses Griefing protection and coreprotect ' - '4910:0:Bypasses Griefing protection and coreprotect ' - '4914:0:Bypasses Griefing protection and coreprotect ' - '4897:0:possible Lag producer ' - '4896:0:possible Lag producer ' - '492:2:Item force loads chunks ' - '492:13:Item force loads chunks ' - '492:4:Item force loads chunks ' - '4858:0:Bypasses Griefing protection and coreprotect ' - '682:1:Item force loads chunks ' - '682:0:Item force loads chunks ' - '194:0:Bypasses Griefing protection and coreprotect ' - '195:0:Bypasses Griefing protection and coreprotect ' - '193:0:Bypasses Griefing protection and coreprotect ' - '487:0:Bypasses Griefing protection and coreprotect ' - '4859:0:Can be Abused ' - '557:0:Can be Abused ' - '567:0:Can be Abused ' - '4849:0:Can be Abused ' - '566:0:Can be Abused ' - '565:0:Can be Abused ' - '4834:0:Can be Abused ' - '4835:0:Can be Abused ' - '4831:0:Can be Abused ' - '4837:0:Can be Abused ' - '562:0:Can be Abused ' - '4833:0:Can be Abused ' - '4848:0:Can be Abused ' - '4836:0:Can be Abused ' - '4861:0:Can be Abused ' - '4845:0:Can be Abused ' - '4846:0:Can be Abused ' - '4847:0:Can be Abused ' - '4814:0:Can be Abused ' - '4796:0:Can be Abused ' - '561:0:Can be Abused ' - '564:0:Can be Abused ' - '4825:0:Requires Banned Items ' - '4826:0:Requires Banned Items ' - '4827:0:Requires Banned Items ' - '4828:0:Requires Banned Items ' - '4794:0:Can be Abused ' - '591:0:bypasses essetials ' - '4295:0:Bypasses grief prevention ' - '4294:0:Bypasses grief prevention ' - '4586:0:no texture ' - '4593:0:Banned mod ' - '589:4:Can be abused ' - '589:8:Can be abused ' - '4724:0:Can be abused and cause lag ' - '4725:0:Can be abused and cause lag ' - '551:5:Can cause lag. This item is the same size as the diamond chest. Just use that '
  19. Hi, I am planning on making a community where we will all work in the same area like a town. Obviously by doing this there would be to many risks letting in the generic player. The pack currently has 120+ mods. But is very stable. The server is 24/7. If you are intrested in being whitelisted please join my discord server and give answers to all 4 questions in #applications: https://discord.gg/UC6HZwu 1. Full Minecraft name 2. Age 3. Why you would like to join. 4. What skills you have. The IP and pack details will be sent once you are whitelisted
  20. So my custom modpack isn't working (shocker) I understand this is just like everyone but I feel like making my own topic will better help me. Error I get when I hit the install button "Error unzipping a file for the following pack: DerpJims Modpack Attempting to extract file derpjims-modpack-1.0-zip, but it did no texist. Please consult the modpack author." This has probably been asked and fixed but here's for hoping someone will show mercy. I am using dropbox to host my file. Link to my modpack: http://www.technicpack.net/modpack/derpjims-modpack.871643 Link to my api: http://api.technicpack.net/modpack/derpjims-modpack
  21. So I found this thing on my custom modpack server,and I don't know what is this,or wich mod is from,anyone know what is this or to how to deal with it????? http://www.filedropper.com/2016-06-22-1756-37
  22. Ok hello to whoever comes along to help, My name is SeanBod and I'm an average college student and streamer. I am still pretty new to the scene of modpack making and I'm coming across some problems and thats why I decided again to make another post to get the help for my partly made modpack. It was in the works with another person but he ran out of time to give me help, we got pretty far and the modpack was in good shape until it didn't work. It was working perfectly and than nothing was done to it and it failed to work after a few days. I have the last two saves of the modpack that I believe is the closes thing to what it was but missing some few piece that once we get it stable again will be able to address better. Below will be a link to dropbox if you would like to help just send me a message so that we can talk about what was done and either how we can fix it or how you can (due to my lack of much knowledge of modpack building). All of my mods cam from curse or directly from the mod makers page. This mod does mean a lot to me and if you are really interested and have good intents come join me to finish making the best dinosaur modpack out there. This modpack will top very dinosaur modpack that exist to this day by having more mods, more dinosaurs, and more technology than any other out there. Thanks for reading this and if you or someone you know is willing to help comment down below and send me a message. Here is the dropbox links you will need https://www.dropbox.com/s/ya6esdhqagbjhf3/modpack.zip?dl=0 , https://www.dropbox.com/s/wsj6iczm7z2vbho/modpack%202.zip?dl=0 these are the last close to "working" files I have.
  23. I made my custom modpack and it has been working fine and I was able to join the server but I went offline and when I came back on it had crashed and I tried to put it back up but it keeps crashing. I tried to use consel to tp me if I was in a bad chunk but that didn't work. Here's the crash log- https://dl.dropboxusercontent.com/u/429117797/crash-2016-05-31_15.56.25-server.txt If you wanted to download the modpack- thats complicated. Normally you would use this one- http://www.technicpack.net/modpack/modernization-pack.821021 But the crash error is coming from the new one with the server for the new one (we are making the server for this version, then when it works we will move this version and the server into the real modpack. This version is for devs because we are testing it before we release it to the normal one). IF you didn't understand what I just said- Just use this modpack. Not the other link. http://www.technicpack.net/modpack/modernization-prereleases.823887
  24. http://technicpack.net/modpack/rainbowz.851693 New and friendly server made by a muti server owner, Blazing War, A stop for Warriors to pick up a sword and fight it out, While Playing Factions With some of the Best mods, A LOT of tech mods, Adventure mods, And More!, Please Rember we are still WIP IP is AUTO http://technicpack.net/modpack/rainbowz.851693 http://technicpack.net/modpack/rainbowz.851693
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