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Found 97 results

  1. So I am browsing around the Tekkit forums and I am hit with this very sad prospect: Voltz seems dead. This was one of my favorite mod packs and I don't exactly understand why I died. It had a lot to offer especially with the newer updates for Mekanism and such. I hope we can bring it back to life. Anyone else second that?
  2. So I mean this problem has probably been beaten to death but is there any way to make a build of 3.x.x Voltz work? I have had no luck turning up any answers for that question in basic searches.
  3. IP for ctrl+c: voltz.circlecraft.info Info: Features: Great Uptime NO Banned Items Galacticraft COMPLETELY Enabled ALL Bugs Patched ALL Crashes Fixed Absolutely NO Lag PvP Raid/Grief/Factions Custom Commands Free /gcmenu command (We won't require you to pay to gain access to the galacticraft space station menu.) Stable Economy Mature Staff Specs: Intel Core i7 Processor Extreme Edition CPU 32GB RAM 1.5 GBPS Connection Several Solid State Drives Host: Now hosted locally
  4. hi im hoping u guys can help me with this server error if anyone can find out the solution to this error can u please tell me thank you C:\Users\dogface\Desktop\VOLTZ SERVER 24.7>java -Xmx1000m -Xms1000M -jar Voltz.j ar nogui 2015-07-14 07:46:16 [INFO] [ForgeModLoader] Forge Mod Loader version 5.2.23.737 for Minecraft 1.5.2 loading 2015-07-14 07:46:16 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) Client VM, version 1.8.0_45, running on Windows Vista:x86:6.0, installed at C:\Program File s (x86)\Java\jre1.8.0_45 2015-07-14 07:46:16 [WARNING] [ForgeModLoader] The coremod codechicken.core.asm. CodeChickenCorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft 2015-07-14 07:46:16 [WARNING] [ForgeModLoader] The coremod cofh.asm.CoFHPlugin d oes not have a MCVersion annotation, it may cause issues with this version of Mi necraft 2015-07-14 07:46:16 [WARNING] [ForgeModLoader] The coremod micdoodle8.mods.galac ticraft.asm.GalacticraftPlugin does not have a MCVersion annotation, it may caus e issues with this version of Minecraft 2015-07-14 07:46:16 [WARNING] [ForgeModLoader] The coremod mods.immibis.microblo cks.coremod.MicroblocksCoreMod does not have a MCVersion annotation, it may caus e issues with this version of Minecraft 2015-07-14 07:46:16 [WARNING] [ForgeModLoader] The coremod codechicken.nei.asm.N EICorePlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft 2015-07-14 07:46:16 [INFO] [ForgeModLoader] Downloading file http://files.minecr aftforge.net/fmllibs/bcprov-jdk15on-148.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] There was a problem downloading th e file bcprov-jdk15on-148.jar automatically. Perhaps you have an environment wit hout internet access. You will need to download the file manually or restart and let it try again 2015-07-14 07:46:17 [INFO] [ForgeModLoader] Downloading file http://files.minecr aftforge.net/fmllibs/scala-library.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] There was a problem downloading th e file scala-library.jar automatically. Perhaps you have an environment without internet access. You will need to download the file manually or restart and let it try again 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] There were errors during initial F ML setup. Some files failed to download or were otherwise corrupted. You will ne ed to manually obtain the following files from these download links and ensure y our lib directory is clean. 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] *** Download http://files.minecraf tforge.net/fmllibs/argo-small-3.2.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] *** Download http://files.minecraf tforge.net/fmllibs/guava-14.0-rc3.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] *** Download http://files.minecraf tforge.net/fmllibs/asm-all-4.1.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] *** Download http://files.minecraf tforge.net/fmllibs/bcprov-jdk15on-148.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] *** Download http://files.minecraf tforge.net/fmllibs/deobfuscation_data_1.5.2.zip 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] *** Download http://files.minecraf tforge.net/fmllibs/scala-library.jar 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] <===========> 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] The following is the errors that c aused the setup to fail. They may help you diagnose and resolve the issue 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] A download error occured 2015-07-14 07:46:17 [SEVERE] [ForgeModLoader] A download error occured C:\Users\dogface\Desktop\VOLTZ SERVER 24.7>pause Press any key to continue . . .
  5. Hello fellow minecrafters, Derailed Gamers just opened a Voltz Server for all to enjoy. This mod pack is a lot of fun IF you play it right! With that being said we have whitelisted this server and added a few strict rules! Rules for Derailed Voltz: 1. NO PvP - is only allowed on War Days. 2. NO GRIEFING - Griefing is only allowed on war days. 3. DO NOT mess with people's stuff when it is not a war day. You may scout and try to find bases. 4.Rejuvenation bomb/missles are only allowed for refilling quarry holes. Do not use them during war. 5.Quarries - you may use them but only for mining, make sure you do not mine someone's base. Please check before you mine. 6.To remain whitelisted you must be active on teamspeak. We have made channels for teams.If you do not wish to be on a team because of members on it we will re assign you. --FAILING TO FOLLOW THE RULES WILL RESULT IN SUSPENSION. BREAKING THEM AGAIN WILL RESULT IN BAN.-- -How the Server Works- If you're like me the last thing you want is your base raided or blown up while you are offline. That's bullshit and no fun. So how things work on this server is we have war days! A war day is a full on pvp no rules war, where all the teams go to war with one another. These days are set when all team leaders choose a day that best works for them. We do this so everyone gets a chance to defend there base. War days will be once or twice a week depending on the team leaders and their teams availability. When it is not a war day there is to be no pvp, at this point it's a friendly building day where all server rules apply. Yes it's true we have trust in our members and I'm sure we will run into people that do not listen. They will be banned and we will move on. For your safety against Rule breakers we have nightly backups and active admins. Server IP: mc.derailedgamers.net Teamspeak IP: teamspeak.derailedgamers.net Our plugins: World border and essentials. Essentials is turned off during war days. Banned items: modular Powersuits. (Overpowered) Hope to see you all on teamspeak! Whitelisted app: Ign: Age: Internet Speed: Do you have teamspeak? (Must have): Why are you interested in this server?: Do you work well in teams?:
  6. So I tried posting this in the area that should be for everything but apparently if I don't put it here I wont get any help at all SO the Voltz pack wont open unless I restart my computer. I don't want to have to restart my computer everytime I want to use the Voltz pack. Any ideas why it wont start up at all? All the other packs in the Tekkit thing WILL open, ive tried them so only Voltz is having the issue. Any ideas as to why it wont open?
  7. Hi, I am a Voltz-modpack lover and I have dreamed of having flans mod in Voltz. Then I decided to make it myself! Everything went fine but I need some expertis/help now. I started by reading about the relation between mods when adding them together. Then I did a simple experiment, I simple added the flans mod and looked at the crash log: java.lang.IllegalArgumentException: Slot 4094 is already occupied by [email protected] when adding [email protected] at amq.<init>(Block.java:326) at akb.<init>(BlockContainer.java:11) at mekanism.generators.common.BlockGenerator.<init>(BlockGenerator.java:55) at mekanism.generators.common.MekanismGenerators.addBlocks(MekanismGenerators.java:146) at mekanism.generators.common.MekanismGenerators.init(MekanismGenerators.java:58) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:487) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:153) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:86) at cpw.mods.fml.common.Loader.initializeMods(Loader.java:676) at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:207) at net.minecraft.client.Minecraft.a(Minecraft.java:458) at asq.a(SourceFile:56) at net.minecraft.client.Minecraft.run(Minecraft.java:746) at java.lang.Thread.run(Unknown Source) In this crash-log I see that the items are interfering each other: block { I:BasicBlock=3000 I:BoundingBlock=3008 I:EnergyCube=3004 I:GasTank=3006 I:Generator=4094 I:MachineBlock=3001 I:NullRender=3005 I:ObsidianTNT=3003 I:OreBlock=3002 I:PressurizedTube=3007 } and block { I:"Crafting Table"=4094 I:"Gun Box"=4092 I:"Team Spawner"=4093 } So I simple changed the "I:Generator=4094" to 2005, "I:Generator=2005". AND IT WORKED!!! So wrong I was... It seemed to work because I could start the game without any crashes then I joined a world and was going to test some of the planes. Then I saw it, the flans mod had 4 categories (Flan's mod Guns, Flan's mod Vehicles, Flan's mod Parts and Flan's mod Team Stuff) but ALL of them were empty except Flan's mod Vehicles and Flan's mod Team Stuff and they only contained 3 item each. Look in the attached file (image) for a better view. So what I need help with is that the flans mod doesn't work and not all the items are there. There is only 7 items, the rest is gone. How do I fix that? Just say if you need additional information.
  8. Server ip: s19.hosthorde.com:25945 ============================== Server rules ============================== -No spamming -No advertising -No faction betraying -No asking for op,items,ect -No disrecpecting staff or players -No excessive caps -No excessive swearing -No building with in 200 block from spawn -No abusing bugs -Don't use hacks/hack client's -fill the top of quarry holes ============================== Banned items ============================== -chunk loaders -laser drill -matter cannon ============================= More information ============================= Recklessvoltz is a new voltz server offering a new and unique minecraft experience. We pride ourselfs on being a family safe, friendly, and a welcoming server. Several things that make us one of the fastest growing communities among servers such as Our returning player base, The supportive staff, Helpful plugins, and much more. We are here to serve you, the player, and provide with the best gaming experience possible! ============================= Staff ============================= We have the best staff you will ever meet, It is one of the factor that puts Reckless Gaming ahead of the competition. All our staff members are active playing members and are all knowledgeable as they are friendly and helpful. Any staff members is able to assist players if they ever need help at all. ============================= Plugins ============================= -Core protect -Essentials -AutoRestart -Mobarena -SimpleRegionMarket -Chestshop -Votifier -GAlistener -ChunkFixer -TimTheEnchanter -WorldEdit -WorldBorder -Vault -ClearLag -mcMMo -GroupManager -iDisguise -BanItem -BlockDisguise ============================= FAQ ============================= Q:Do you guys have a website? A:Yes we do.It is www.immortalswarpack.enjin.com Q:How do we join? A:You must go to your voltz settings and put it to "Always use latest version" Q:What do we do if we find a bug? A:You must report it immediately to a staff member. Q:Do you own another server or a modpack A:Yes I currently have 1 custom server and another voltz server open. Q:How do I get a hold of you A:You can contact me via skype: joseakarocky or message me on my website. Q: Do you guys have teamspeak? A Yes there I have a teamspeak 3 open. It's www.immortalswarpack.enjinvoice.com Q: I keep getting bad log in when joining your server A: Log out of your technic and log back in, Then launch voltz.
  9. People loved voltz and still do. I personally would love to see voltz updated and i am sure many others would to.
  10. Hi, I'm new here and don't really know how to word this, but whenever I open one of the more recent modpack updates, (such as Voltz 3.1.2), the window will open and close immediately. Not even a crash report. Press play, flicker, back to launcher. It doesn't seem to affect older versions of modpacks. I've tried launcher BETA and the default one, to no avail. The launcher is allocated 3Gb, I'm on OSX Yosemite, 4Gb ram macbook pro with an intel iris graphics card. From trying voltz 3.1.2: Have an output log. Have a log(The others were blank) http://pastebin.com/bzLdnWp5 I don't know if there's a fix for this, I'm a bit n00by, sorry if someone's already done something.
  11. This is the bug report i get when i start up a world, i added all the mods from voltz to lite and i'm not sure how to debug this - Head -- Stacktrace: at org.lwjgl.opengl.Util.checkGLError(Util.java:59) at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82) at org.lwjgl.opengl.Display.swapBuffers(Display.java:617) at org.lwjgl.opengl.Display.update(Display.java:646) at org.lwjgl.opengl.Display.update(Display.java:628) at asw.a(SourceFile:122) at asw.c(SourceFile:57) at net.minecraft.client.Minecraft.a(Minecraft.java:2081) at net.minecraft.client.Minecraft.a(Minecraft.java:2025) at net.minecraft.client.Minecraft.a(Minecraft.java:1942) at atj.a(GuiCreateWorld.java:285) at aul.a(SourceFile:72) at atj.a(GuiCreateWorld.java:441) at aul.d(SourceFile:127) at aul.m(SourceFile:111) -- Affected screen -- Details: Screen name: bey Stacktrace: at net.minecraft.client.Minecraft.l(Minecraft.java:1513) at net.minecraft.client.Minecraft.J(Minecraft.java:848) at net.minecraft.client.Minecraft.run(Minecraft.java:773) at java.lang.Thread.run(Unknown Source) -- System Details -- Details: Minecraft Version: 1.4.7 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1002128568 bytes (955 MB) / 2075656192 bytes (1979 MB) up to 4772593664 bytes (4551 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx5120m -XX:MaxPermSize=256m AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 88 mods loaded, 88 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available PowerCrystalsCore [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_bspkrsCore [bspkrsCore] ([1.4.7]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r07.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Core [BuildCraft] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Factory [BC Factory] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Transport [BC Transport] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Silicon [BC Silicon] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available APUnofficial [Additional Pipes] (AdditionalPipes2.1.3u42-BC3.4.2-MC1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CoFHCore [CoFH Core] (CoFHCore-1.4.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ComputerCraft [ComputerCraft] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CCTurtle [ComputerCraft Turtles] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available OmniTools [OmniTools] (OmniTools-3.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available IC2 [IndustrialCraft 2] (industrialcraft-2_1.115.231-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ImmibisCore [Immibis Core] (immibis-core-52.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AdvancedMachines [IC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AppliedEnergistics [Applied Energistics] (appeng-rv9-i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BasicComponents [Basic Components] (BasicComponents_v1.2.2.327.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AssemblyLine [Assembly Line] (AssemblyLine_v0.2.2.44.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available AtomicScience [Atomic Science] (AtomicScience_v0.3.2.127.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Builders [BC Builders] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available BuildCraft|Energy [BC Energy] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-4.0.3.29.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available DimensionalDoors [Dimensional Doors] (DimensionalDoors-1.4.7 v1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ElectricExpansion [Electric Expansion] (ElectricExpansion_v1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available EnderStorage [EnderStorage] (EnderStorage 1.4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available factorization [Factorization] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available factorization.misc [Factorization Miscellaneous Nonsense] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available factorization.dimensionalSlice [Factorization Dimensional Slices] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available FlatBedrock [FlatBedrock] (FlatBedrock_1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ICBM [ICBM] (ICBM_v1.0.1.123.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mod_InvTweaks [Inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available IronChest [Iron Chest] (ironchest-universal-1.4.7-5.1.0.275.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.96.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Mekanism [Mekanism] (Mekanism-v5.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MekanismGenerators [MekanismGenerators] (MekanismGenerators-v5.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MekanismTools [MekanismTools] (MekanismTools-v5.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded [Minefactory Reloaded] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatSoulShards [MFR Compat: Soul Shards] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatSufficientBiomes [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatThaumcraft [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatTwilightForest [MFR Compat: TwilightForest] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatVanilla [MFR Compat: Vanilla] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available MFReloaded|CompatXyCraft [MFR Compat: XyCraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available ModularForceFieldSystem [Modular ForceField System V2] (ModularForceFieldSystemV2.2.8.2.16.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.3.2-199.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.1.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NEIPlugins [NEI Plugins] (nei_plugins-1.0.4.5a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available NetherOres [Nether Ores] (NetherOres-2.0.6-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available OCS [OpenCCSensors] (OpenCCSensors-0.1.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Railcraft [Railcraft] (Railcraft_1.4.6-6.13.1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available PowerConverters [Power Converters] (PowerConverters-2.2.2-29.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available StevesCarts [Steve's Carts] (StevesCarts2.0.0.a62.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available Tubestuff [Tubestuff] (tubestuff-52.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available weaponmod [Balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available LWJGL: 2.9.0 OpenGL: GeForce GTX 750/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.52, NVIDIA Corporation Is Modded: Definitely; Client brand changed to 'forge,fml' Type: Client (map_client.txt) Texture Pack: Voltz Lite Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null org.lwjgl.opengl.OpenGLException: Invalid value (1281) at org.lwjgl.opengl.Util.checkGLError(Util.java:59) at org.lwjgl.opengl.DrawableGL.checkGLError(DrawableGL.java:82) at org.lwjgl.opengl.Display.swapBuffers(Display.java:617) at org.lwjgl.opengl.Display.update(Display.java:646) at org.lwjgl.opengl.Display.update(Display.java:628) at asw.a(SourceFile:122) at asw.c(SourceFile:57) at net.minecraft.client.Minecraft.a(Minecraft.java:2081) at net.minecraft.client.Minecraft.a(Minecraft.java:2025) at net.minecraft.client.Minecraft.a(Minecraft.java:1942) at atj.a(GuiCreateWorld.java:285) at aul.a(SourceFile:72) at atj.a(GuiCreateWorld.java:441) at aul.d(SourceFile:127) at aul.m(SourceFile:111) at net.minecraft.client.Minecraft.l(Minecraft.java:1513) at net.minecraft.client.Minecraft.J(Minecraft.java:848) at net.minecraft.client.Minecraft.run(Minecraft.java:773) at java.lang.Thread.run(Unknown Source) --- END ERROR REPORT c2d086fd ----------
  12. I downloaded voltz and tried to launch it but when i do the launcher will disappear for about .3 seconds like its going to load but it immediately goes back to the launcher screen. there isn't any crash reports or anything like that so i don't know what files i can attach but if someone does then please tell me and i will. i also have tekkit downloaded but that launches just fine.
  13. ================================================================== Open 24/7 EpsilonFleet.com 192.3.204.178:26290 ====================================================================== Matrix Gaming was created by a group of people from another game. We have tried a few different mods and server types but found that Voltz was the most popular of the mod packs. The Voltz server is whitelisted to attempt to cut down the number of Griefers. So to get on the whitelist all you have to do is join the site. Now onto information about the actual server. Server Staff are: Landmine_Fanatic (Owner) The_Matrix_Mage (Head Admin) TFS_Chewbacca (Admin) Ghostassassin23 (Moderator) If you have any questions feel free to message any of the server staff. ============================================================================================================= How it is divided up is you will spawn in the United Nation which is the center of the various nations. There are 3 main factions you may join. With the 4th quarter of the map is free for all forms of warfare and destruction. ================================================================================================ Right now the nations stand as follows The Aueralean Order Antioch X-Land The Rebels (Admin run) The United Nations, The Nation of Muzai (Admin) ================================================================================================= The general rule is no griefing however that changes when war is declared between two nations. Then it is fair games. You can ask the United Nations to allow for higher levels of explosives to be allowed. Any questions about the rules of war please check the forums or ask some of the server staff for clarifications. Do not steal or attack a nation unless one person of that nation is online. For a complete set of rules click below. =========== Banned Items Red Matter Antimatter Contagious =========== Our server attempts to tread the fine line of fun war compared to random griefing. If you are interested in joining just join the site and sign up. I hope to see more people join and we all have a good time. Its your adventure how will you play? Where will you go? A peaceful nation or a nation at war? ______________________________________________________________ With regards, Darth_Baum Landmine_Fanatic
  14. I am attempting to download the 2.4 version of Voltz but I keep getting an error. This is what it says: Error Downloading a file for the following pack: Voltz Failed to download http://resources.download.minecraft.net/ad/ad7d770b/fff3b64121f75bd60cecfc4866d1cd6 Please consult the modpack author (who I do not know who it is or how to find them). Here is the log: http://pastebin.com/UYNVXJLi
  15. The server is amazing and the staff are so polite come join in on all of the fun! Ip: voltzmc2.net Owner: surdk3 Tip: Have Fun!
  16. My friends and I are trying to set up a Voltz server on 2.0.4, because the latest version won't launch for me, and when we launch the Launch.bat file, the command prompt says a lot of stuff you would expect it to, then "5 more", then just pauses and asks you to close it. I'll attach a picture to make it a little easier to understand, and deleting pause from the .bat code just breaks it haha... Not sure if these servers are just outdated and broken now or if it can be fixed, but any help would be great, cheers
  17. By "semi-professional" I mean 75 percent functional plugins, just so you don't feel mislead. Literally, it seems like the decent Voltz Bukkit servers out there purposely withhold import information, recommended plugin versions, and good tactics/advice. So for the first five days or so of starting my crappy server, I will provide and share information that got me this far. Really, I am making this thread for the better knowledge and understanding for the other poor souls like me who got knee-deep in this mess without knowing how complicated it would be getting plugins working on a 1.5.2 build server that also happens to be modded. I don't know for sure, but this may or may not also apply to tekkit lite and quite possibly tekkit classic. Let me know if it does. First off, you want to have a look at this if you haven't already: '?do=embed' frameborder='0' data-embedContent>> Below are a list of plugins I use, the download links and other related helpful information I can provide you with. [keep in mind there is probably more information, feel free to post better versions or advice. I will update as needed] Plugins: Working: -Essentials Known Bugs: /kit create and /kit doesn't work properly. PM me if you know a fix! I will update it here. Recommended (working) version: [LATEST] Essentials Reloaded 2.13.1 Download: http://dev.bukkit.org/bukkit-plugins/essentials/files/ -CraftIRC Works great! just make sure you know how to work IRC. Recommended Version: Latest Download: http://dev.bukkit.org/bukkit-plugins/craftirc/ -Factions Small bugs, /f map does not read worldguard safezones and warzones. Probably just not configured on my end. Recommended version: 1.8.2 Download: http://dev.bukkit.org/bukkit-plugins/factions/files/53-1-8-2/ -WorldEdit Known bugs: //wand doesn't work, however spawning a wooden axe does. //set 0 or air doesn't work. //set fire does with rain turned on. NOTE: Worldedit not interacting with modded blocks is NOT a bug! Check your configs! Recommended Version:(server console states unknown) Download: https://github.com/sk89q/worldedit/ **EDIT** This comes with worldguard! -Multiverse-Core/multiworld Buggy: Plugin loads fine however it CANNOT load/import worlds for some reason. If you know the fix to this, it would be GREATLY appreciated! I spent all day yesterday experimenting with different versions, attempting to import/load worlds manually, etc. No success. -PermissionsEx Works fine and dandy with no issues. Recommended Version: Current Download: http://dev.bukkit.org/bukkit-plugins/permissionsex/files/ This is it for now! Any other info regarding these plugins would be appreciated. I will regularly keep this post updated as I go
  18. So i want to start a Voltz server for me and my friends and i put all the folders in all the right places and then when i launch the server the console comes up with this: 12.01 05:40:24 [Multicraft] Server stopped 12.01 05:40:24 [Multicraft] Looks like a crash, check the server console. Return value: 1 12.01 05:40:24 [Multicraft] Server shut down 12.01 05:40:24 [server] INFO ... 13 more 12.01 05:40:24 [server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) 12.01 05:40:24 [server] INFO at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader.findClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.security.AccessController.doPrivileged(Native Method) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader$1.run(Unknown Source) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader$1.run(Unknown Source) 12.01 05:40:24 [server] INFO Caused by: java.lang.ClassNotFoundException: ab 12.01 05:40:24 [server] INFO at sun.launcher.LauncherHelper.checkAndLoadMain(Unknown Source) 12.01 05:40:24 [server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) 12.01 05:40:24 [server] INFO at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.lang.ClassLoader.loadClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader.findClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.security.AccessController.doPrivileged(Native Method) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader$1.run(Unknown Source) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader$1.run(Unknown Source) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader.access$100(Unknown Source) 12.01 05:40:24 [server] INFO at java.net.URLClassLoader.defineClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.security.SecureClassLoader.defineClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.lang.ClassLoader.defineClass(Unknown Source) 12.01 05:40:24 [server] INFO at java.lang.ClassLoader.defineClass1(Native Method) 12.01 05:40:24 [server] INFO Exception in thread "main" java.lang.NoClassDefFoundError: ab 12.01 05:40:24 [Multicraft] Loaded config for "Default" 12.01 05:40:24 [Multicraft] Starting server! PLZ HELP!
  19. 'Sup guys, I have 2 things I wanna say on here, The first is a crash report. Whenever I try to load my singleplayer world with my cool space station on it, the game loads and halfway through it crashes. I've tried numerous times, all with the same results. The other thing I want to say is a suggestion for Galacticraft 4. I have a few ideas for new celestial bodies, items, mobs, etc. First thing is moving the goddarn oxygen level to the top left instead of the top right. It keeps getting in the way of the minimap. Some new celestial body ideas would be that you could go to the Sun. Your ship would need to be a really high tier, but a few items would be needed. The first is the surface cooler. Craft it with 4 blocks of iron on the bottom sides and middle sides, a dispenser on the bottom, 2 ice on the top and middle, and 2 deep frozen ice blocks on the top sides. Deep-frozen ice can be found in very scarce quantities deep inside the moon, and can be found in small amounts in comets that will occasionally crash on any celestial body except the sun. So your house might all of a sudden have the roof caved in and a giant hunk of ice in your living room. Deep-frozen ice will also not melt from light sources or even fire. It will actually extinguish fire in a 2-block radius and can only be melted by lava. It will also freeze objects from very far away by coating them with frost. Frost can be crafted from 4 ice shards which you obtain from mining packed ice or frost with a pickaxe. It attaches to any surface and any side of a block. Deep-frozen ice will also give players the slow effect in a 1-block radius. The other item for the space ship is coolant-heat-shields. You craft those by taking 2 steel plates on the sides, 1 copper sheet in the middle, and surrounding the rest with frost. Right behind the tip of your ship is the surface cooler, and you want to put 4 coolant-heat-shields on your ship, 1 on each corner. The rest is just a taller Tier 3 ship. This ship actually has no tier, but is instead called "Project Helios Rocket." (Helios is the Greek god of the sun. Apollo is a mis-conception, and is really just the god of poetry, music, and healing.) When you get to the sun, you will be standing on a block called cooled plasma. There will be small islands of cooled plasma all over the Sun which you can get to by making bridges of fire-proof blocks. To go anywhere past the surface of the Sun, you need a new item. On some of the islands of cooled plasma there should be a few blocks of "Helium Ion Plasma" that can be mined by a reinforced pickaxe or a diamond pickaxe. (Or any other high-tier modded pickaxe.) Helium Ion Plasma can not be smelted, but instead must be crafted in the middle of your crafting table along with 8 deep-frozen ice blocks surrounding it to make Helium Ion ore. This can be smelted into Helium Gems, which will be used to make our next important item: The solar drill. The solar drill will require 2 surface coolers on the sides, 1 drill (3 iron blocks on the bottom, 1 iron ingot in the middle, and an iron nugget on the top. Iron ingots craft into 9 iron nuggets.) on the top, a helium gem block in the middle (which looks super cool by the way), 2 minecarts on the bottom sides and a furnace at the bottom. You can place the solar drill down on top of any cooled plasma blocks, and will be quite big. If you're playing co-op the drill actually has 2 seats, so a buddy can ride with you. The drill is fueled by helium gems. It can drill 12 blocks down for every gem. Helium Ion Plasma is fairly abundant underneath he surface, so make frequent mining stops to keep your drill well-fueled. As you drill, your vehicle will cool down the plasma around you. Also, Helium Ion Plasma will be cooled by the drill to make Helium Ion Ore, so you can save coal that way. Your drill can go in all directions including up, so it can also serve as your elevator. A bit deeper down, you will find a new type of plasma called Super-heated Plasma instead of the normal kind. This block will kill you quickly if you get close, and you need a special armor to protect you, but it's fairly cheap. Just take your reinforced armor and for each piece just put it in the middle of the table and surround it with helium gems in the pattern of that same armor. (So a reinforced helium chestplate will have a reinforced chestplate in the middle, and helium gems on the sides, top sides, bottom, and bottom sides, but not the top.) This armor will protect you from ALL heat-related damage including lava and super-heated plasma. Even burning arrows will only do normal arrow damage. Anyways, with your new shiny armor on, you are free to proceed drilling even further down. Underneath a few super-heated plasma blocks will eventually be some new Ion Plasma. This one is Lithium-Ion Plasma, and is extremely useful. You go through the standard de-plasmatizing procedures as helium ion plasma and get ore, smelt it, and voila, you get lithium crystals! Obviously, this can be turned into tools and reinforced armor, and such, and the tools also use a special type of stick that is basically is a diagonal pattern, 2 helium gems and 1 lithium crystal to make a reinforced grip. (lithium crystal is in the middle.) lithium blocks aren't used for anything other than building, or storing crystals, except one little thing. If you keep digging down, you will eventually find the Core of the Sun. Even in creative mode it can't be mined, unless you copy it and place it yourself or something. If you Surround the Core of the Sun with 6 lithium blocks, and then another 18 helium gem blocks in a circle pattern, you will get a loading screen, but when you return to the game, the Sun will have cooled down. Cooled Plasma will now be a lot more abundant, and there will be enough space in some areas to build a city. Alright guys, I'll write some more about this tomorrow, but for now I'm gonna go play Halo. Write any ideas you'd like in response. Who knows, we may wake up one day and be able to go to the Sun!
  20. Hello everyone! I am starting a Twitch livestream server, and I am inviting anyone who wants to participate! The game is simple, there will be a set number of teams all going against each other. Factions are enabled, and the goal is to be the last team standing, be it total domination or peace. Everything else not stated here will be discussed with each other. The rules on the server are simple: No banned items, livestream whenever you are on the server, use Skype as must as possible, and have fun! IF YOU WANT TO JOIN YOU MUST HAVE A TWITCH ACCOUNT AND SKYPE. I AM ONLY GOING TO ACCEPT A LIMITED NUMBER OF MEMBERS, FIRST COME FIRST SERVE. YouTube account is optional, and posting videos on YouTube are on your terms. This server will be up nearly 24/7. If you want to join, fill the form below and send it to my email: [email protected] Form: Minecraft username - Skype username - Age - Twitch URL - Time zone (so I can know if there are any time issues) - Reason to join - Please get your friends join the server, because the more people, the more fun!
  21. Do you want a fun new server of destructive missiles? Join the awesome new official voltz war server, were their are no rules apart from creating destruction! Enjoy missiles, railguns and more in an epic server of fun, and as long as you keep your base hidden you can rule the land with your explosive power!
  22. ================================================================== Open 24/7 ====================================================================== Matrix Gaming was created by a group of people from another game. We have tried a few different mods and server types but found that Voltz was the most popular of the mod packs. The Voltz server is whitelisted to attempt to cut down the number of Griefers. So to get on the whitelist all you have to do is join the site. Now onto information about the actual server. Server Staff are: If you have any questions feel free to message any of the server staff. ============================================================================================================= How it is divided up is you will spawn in the United Nation which is the center of the various nations. The various nations are made up of different people and you are free to create your own nation as long as you get some land for yourself. Server Map as it stands ================================================================================================ Right now the nations stand as follows Obscurio Audacia Shinari Collective Zeon Federation The Dominion Macht Voll TCA Independent States of Crawe Silmora Reiter ================================================================================================= The general rule is no griefing however that changes when war is declared between two nations. Then it is fair games. You can ask the United Nations to allow for higher levels of explosives to be allowed. Any questions about the rules of war please check the forums or ask some of the server staff for clarifications. For a complete set of rules click below =========== Banned Items Red Matter Antimatter Contagious =========== Our server attempts to tread the fine line of fun war compared to random griefing. If you are interested in joining just join the site and sign up. I hope to see more people join and we all have a good time. Its your adventure how will you play? Where will you go? A peaceful nation or a nation at war? ______________________________________________________________ With regards, Darth_Baum Landmine_Fanatic
  23. Are YOU in need of a brand new Voltz server? Are YOU tired of Admins cheating and abusing their own rules? Sounds like YOU need a reliable and safe server to play on! Well worry no more! We are here to help! We are a small and friendly group of people who try to make your Voltz experience unforgettable! With 24/7 dedicated staff and a seamless, lag free experience, you are guarenteed a good time on the Easy-Money~Easy-Life Voltz server! Our IP is monsterchase.zapto.org! Join within the next 2 years and get a free starter kit! We hope to see you there! You will see us there!