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Found 3 results

  1. So recently I have been building a massive motor frame airship and thought it would be a good idea to back up my world often in case it glitched out. I did this by using WinRAR (a file compression program like .zip) to compress my world located at .technic\modpacks\tekkit\saves\First World on my C: drive. The problem is something eventually did glitch out, but when I tried to restore the save file with my backed up version the Tekkit Classic client couldn't detect the world. I tried various things such as only replacing the .region files or the .dat files. etc.... Sometimes after this i
  2. This should work with any server, pretty much. Or anything, really. I needed to do some simple backups for my server because stuff happens. I found a nifty program called HoboCopy online. It's not hard to find; just google it. I used Hobocopy because xcopy and robocopy doesn't like files that are locked or in use, and they would be skipped. This method seems pretty reliable in that it will copy everything, regardless of it's lock status. It is also an incremental backup, because it uses a base zip file to store the snapshot and then each backup after that just includes the differe
  3. Playing last night my world crashed after placing a red lined item case from bibliocraft onto a furniture mod table. When I logged back into my account and clicked single player the world was gone. I have a backup saved to my desktop and when I go into the saves folder in attack of the bteam it says my world is still there. I added my backup to the saves folder anyway and then reopened the client but no worlds are showing up. i have tried redownloading the entire technic client and i have reset the bteam pack itself. my question is how do i properly add a world back to my "saves"
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