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Found 4 results

  1. In voltz, there's many ways to make Jules, however I find that a fission reactor set up right, will generate more than sufficient power for a survival map. By utilizing steam funnels, keeping it drained of toxic waste and setting it up surrounded by enough water that it doesn't need a thermometer to keep it cool, you can generate almost limitless energy. I'm not hating on fusion reactors, however they are extremely expensive to set up in comparison and keeping them fueled can be a chore itself, they also require power to run. If you do set up a fusion reactor, don't plug then in to your grid,
  2. It took me forever to figure out how to get my fission reactor to drain, unfortunately there is little to no in sight in this around the internet. So I am sharing my discovery with those of you who are having difficulty draining the toxic waste from your fission reactor. You know that little block called "reactor drain"? Don't use it. There's a couple reasons why Number one you don't need it Number two its a waste of space Number three I don't even know how its properly used. Anyway, here's what you'll need. Mechanical pipe A properly set up Dynamic tank A co
  3. As you are seeing on screen shot, it is not disabled, and it is default setting.. However, When I check creative or NEI, Fission Reactor is GONE, Not there.. Any solution to problem?
  4. I can't find a solution, and would really like some help. My thermometer wont move from 100000+k which activates my control rods and stops my reactor, but my reactor is completely cooled off. So it can't run. I've tried replacing everything, but with no luck. Any advice?
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