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Showing results for tags 'Forge'.
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Hi everyone, Despite my best efforts and reading several previous posts from this very form, my modpack keeps launching as if forge isn't installed. The mods and config folders and filled out and the modpack.jar is present in the bin folder upon install, but something just isn't happening. It seems like there must be something really obvious I'm missing... Here's a link to my modpack's zip: https://www.dropbox.com/s/m9pxkwagken6o02/muscraft.zip?dl=1 Anyone have any idea what is wrong?
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Forge is not working for my modpack dropbox link; https://www.dropbox.com/s/0k6ouhjiggdmmk8/ISWEARTOGOD modpack.zip?dl=0 I've never made a modpack and im not too tech savy but i thought i'd make one for fun for friends and i but i keep getting an error each time i join saying "forge isn't installed". I've tried changing the name to "modpack" and still nothing. help?
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hi see i recently made a modpack and everytime i start is is says installing assets, does that, then just doesnt start, no minecraft nothing, please help, i already made the 0 of the dropbox into a 1 and stuff like that dropbox: https://www.dropbox.com/s/oulmzhezhfw976b/Minecolonies.zip?dl=0 modpack: https://www.technicpack.net/modpack/modpack12-341.1703589
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Hey, so I've made a modpack for my gaming group and have followed all the steps closely that were provided on the guide. However, whenever I open the modpack on Technic it does not load forge, only vanilla minecraft. The forge version is: 14.23.5.2847 and works perfectly fine in the normal minecraft launcher (yes I used the universal version for the modpack and renamed it correctly). Furthermore all of the mods work and I'm able to connect to the server I host which also has the same version of forge which works there (and of course all of the mods). When I check the .technic folder and go to
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- custompack
- loading error
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Hi guys this is my very first post here and i wanted to ask you what was going on with the modpack i have created recently!! Whenver i try ti run minecraft the mods won't load and it will just be a vanilla minecraft. I have no idea of what i am supposed to do, hopefully i will get some help This is the link so you can check: https://www.dropbox.com/s/r4iw536knz7vb9v/redengineforgestock.zip?dl=0 Sorry for my english since im not a native speaker.
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I've searched this issue all over the internet, but none of the web pages had answers to solve my problem. So this is the situation: my server has over 120 mods and it doesn't want to start. (side note: i know there is an issue with "backpack" and "movingworld" but i didn't found anything to help) (see the log above) https://pastebin.com/c0QBMML2 Pls help! thx in advanced !
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So I know that my Modpack isn't running forge for something to do with mod version however I am new to this and am currently looking for help. My modpack is White Winter Lite. (I linked to my dropbox of the modpack....) I also probably dont have all the coremods in the proper folder.
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Hi! I just downloaded a buch of mods and I'm trying to make my own modpack,I installd forge,a placed the mods to the "mods" folder.Afther these,I load up minecraft,select forge,and hit play (1.7.10 version btw) and after the loading screen I get this message "forge has found a problem with your minecraft installation. The mods and version listed below could not be found : gilded-games-util:any The File'logs/fml-client-latest.log' contains more information" What I saw in the log is that a lot of mods have no cormeod data.I'm not sure what that means,so that's why
- 13 replies
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- custom modpack
- 1.7.10
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help When i start my modpack it starts vanilla minecraft
ketrab2004 posted a topic in Platform Pagoda
When i start my modpack it starts vanilla minecraft without any mods link to dropbox i am using forge 1.14.4 28.2.0 latest.log -
Hello, I recently made a modpack called TJ ASWESOME'S Futurecraft. I have the mod folder I just can get it to realize forge is installed. whenever I load it, it just launches normal, vanilla minecraft 1.6.4. I have tried to get it but it won't work. I have downloaded the FORGE UNIVERSAL and renamed it modpack.jar and placed it in the minecraft folder (not in mods, not versions just the .minecraft folder) Am I doing it wrong? Thanks in advance!
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ok so i made a tiny modpack for my server and when ever i load it it just shows a magnified version of minecraft and no forge startup or mods folder to click on ingame. have i formatted it wrong? Its called "jaspers modpack for his server" modpack: https://www.dropbox.com/s/to6zn8fdb6ipy5k/modpack - Copy.zip?dl=0 download link: https://dl.dropboxusercontent.com/s/to6zn8fdb6ipy5k/modpack - Copy.zip?dl=0
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The launcher Console said this: [B#456] SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder". [B#456] SLF4J: Defaulting to no-operation (NOP) logger implementation [B#456] SLF4J: See http://www.slf4j.org/codes.html#StaticLoggerBinder for further details. [B#456] Starting download of https://www.dropbox.com/s/ic0nnif50zxe7f1/MangoCraft.zip?dl=1, with 3 tries remaining [B#456] File version.json not found in C:\Users\djtri\AppData\Roaming\.technic\modpacks\mangocraftpack\bin\modpack.jar Link to modpack: https://www.dropbox.com/s/ic0nnif50zxe7f1/MangoCra
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I'm new to Technic, and I'm trying to join a server with a modpack that runs on 1.12.2, but when I open the modpack through the Technic launcher it says that I need Forge to open some of the mods. I downloaded Forge for 1.12.2, but you have to open it through the Minecraft launcher. Which means I can't use the modpack through Forge or Technic. I've tried looking through launcher settings to see if I could tell Technic to open the modpack with the Forge version that I downloaded. Doesn't work. Other people seem to get on the server fine. Is this a problem with me, or the modpack?
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I recently created a modpack, but i can't connect to my friends via Hamachi, so i tried to make a server but it gaves an error that i don't understand But in this topic i prefer start of the beggining, i need help to make a server or just a way that i can play with my friends via Hamachi PS:I want a free way to make it, i tried Aternos but i didn't find some mods that was in my modpack
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- forge
- free server
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I am trying to set up a cauldron Tekkit Server so I can install plugins to the server however I keep running into this error. I am using cauldron-1.6.4-1.965.21.204-installer.jar and cauldron-1.6.4-1/965.21.204.jar Server>java -Xmx3G -Xms2G -jar Custom.jar nogui Mar 25, 2019 10:54:31 PM net.minecraft.launchwrapper.LogWrapper log INFO: Loading tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker Mar 25, 2019 10:54:31 PM net.minecraft.launchwrapper.LogWrapper log INFO: Using primary tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker Mar 25, 2019 10:54:31 PM net.
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I have downloaded cofhcore-1.12.2-4.6.2.25-universal.jar and codechickenlib-1.12.2-3.2.2.353-universal.jar and it seems i don''t have the correct version of forge installed. i then download it and put it in the mods folder but i still get the same error is there a specific map i need to place it in? or is it just the mod does not work anymore. i am playing in 1.12.2. and it says i need forge 14.23.4.2718 or above. i have put the latest log as a download Thx in advance 2019-03-20-7.log.gz
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So I'm trying to update the forge version on a modpack from 14.23.4.2708 to 14.23.4.2739 to handle a version of CoFH Core. I did manage to download the appropriate version of Forge for the modpack and mod, but when I put it in the /bin/ folder it does not register. Should I restart my entire launcher or remove the other versions besides the Forge file in the bin folder?
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Since i'm able to launch my custom modpack i wanted to do a server as well for me and my friends. But after a few minuet when i join to my server it closes automatically for no reason. log: https://pastebin.com/14ARTv5f Also, the server crashes automatically if i put thaumcraft (1.12.2 version) to the mods folder. I would really appreciate any help
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FarmCraftia is a Farming-based Modpack for people looking for a great assortment of mods involving anything to do with Farming & Cultivating, Tech and Machines, Food & Cuisine, Magic & Adventure and Building. It is a great option for Singleplayer or a Multiplayer server, whether it be Creative or Survival with friends. The pack has notable mods such as Pam's Harvestcraft and Forestry for farming, Cooking for Blockheads and Bird's Food for Cooking, Botania for Magic, Immersive Engineering for Tech, Decocraft and Mr Crayfishes Furniture Mod for Building, Biomes O Plenty for Biomes,
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Hello people, I already did my searching but came back here without any success. I created a singleplayer minecraft modpack which runs on Forge+Liteloader. Question is: how can I create an "official" modpack to be uploaded on technick platform? I'm okay with mods folder, everything works fine if I run it from minecraft loader, but I have no clue what to put inside the "bin" folder in order to make it run... Any help would be very much appreciated! This is the zip file containing the .minecraft folder running just fine with all the mods: https://drive.google.com/open?id
- 1 reply
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- jar
- liteloader
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So I made a modpack, and it works, however, I also made a server package, that doesn't work. I followed some tutorials on the internet and none of them fixed the issue. Here's my log
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- troubleshooting
- crash
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Hi, i have big problem with server. Here is my console: Console.txt
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Hi, After a few hours of playing I experienced a huge TPS lag on my two player server. If I try to break a block, it appears again... The TPS is usually 0,48... And even the server stopping takes ages... However in the nether, or even farer from my house everything is okay. How can I debug what block/entity/mod causes this? My PC is strong enough (I gave it 2-10 GB of RAM) and my Java 8 is 64 bits. Thanks!
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Hello! I have followed the steps to setting up a custom modpack and installing it into Technic. It installs correctly but will not launch with Forge when I press "play". Help would be appreciated!! Here is the Dropbox link to the modpack. https://www.dropbox.com/s/e76sc6lm2ipjpmv/Abby's Modded Minecraft.zip?dl=0 When I put it into Technic I changed the 0 to 1 and the www to dl. Thanks, Abby