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Found 3 results

  1. It's been a while since I played AOTBT, but last I heard, there still isn't a fix for BOP villages crashing the game? That issue was introduced over a year ago, and I can't find any posts anywhere that say otherwise. Has the creator given up? Can no one out there fix this? Is there an update that I just haven't found? This is ridiculous. I want some damn villages in my game. Thanks
  2. Hi, sorry to add to the already abundant supply of queries about BIOMES O PLENTY being used on servers but i've found nothing about 1.7.10 servers. So im using a simple forge based server (latest 1.7.10 version), loaded all the mods fine (can provide list if required) and all the mods work absolutely fine client side. However i've tried repeatedly to get BIOMESOP to work on generating the server and to no avail. To address the FAQs: I have the latest version of BIOMESOP for 1.7.10 (and have tried numerous other versions) On the newest version there doesn't appear to be a "replace generated biomes with BIOMESOP biomes" I have tried on the server notepad document (previously server.properties) with: generator-settings=BIOMESOP level-type=DEFAULT generator-settings= level-type=BIOMESOP generator-settings=BIOMESOP level-type=BIOMESOP i have also tried copying over a BIOMESOP world from single player onto the server files, it keeps the generated chunks but then generates vanilla biomes beyond that. The fact that the client is able to generate BIOMESOP worlds on single player leads me to believe that the mod works fine but something serverside (probably configs) is stopping it. Any help is appreciated guys The Log is as follows: [23:14:18 ERROR]: Exception handling console input java.io.IOException: The handle is invalid at java.io.FileInputStream.readBytes(Native Method) ~[?:1.7.0_71] at java.io.FileInputStream.read(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.7.0_71] at java.io.InputStreamReader.read(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.fill(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.7.0_71] at lv.run(SourceFile:79) [minecraft_server.1.7.10.jar:?] [23:14:18 INFO]: Starting minecraft server version 1.7.10 [23:14:18 INFO]: Loading properties [23:14:18 INFO]: Default game type: SURVIVAL [23:14:18 INFO]: Generating keypair [23:14:18 INFO]: Starting Minecraft server on *:25565 [23:14:18 INFO]: Preparing level "world" [23:14:19 INFO]: Preparing start region for level 0 [23:14:20 INFO]: Preparing spawn area: 22% [23:14:21 INFO]: Preparing spawn area: 47% [23:14:22 INFO]: Preparing spawn area: 69% [23:14:23 INFO]: Preparing spawn area: 97% [23:14:23 INFO]: Done (4.199s)! For help, type "help" or "?" Modpack is here: http://www.technicpack.net/api/modpack/alis-build-1710 Server i am trying to run is here: https://dl.dropboxusercontent.com/u/77857634/Tekkit/Server.zip Day 4, 100 views, 0 replies - i'm getting lonely, someone help please!
  3. Hi, sorry to add to the already abundant supply of queries about BIOMES O PLENTY being used on servers but i've found nothing about 1.7.10 servers. So im using a simple forge based server (latest 1.7.10 version), loaded all the mods fine (can provide list if required) and all the mods work absolutely fine client side. However i've tried repeatedly to get BIOMESOP to work on generating the server and to no avail. To address the FAQs: I have the latest version of BIOMESOP for 1.7.10 (and have tried numerous other versions) On the newest version there doesn't appear to be a "replace generated biomes with BIOMESOP biomes" I have tried on the server notepad document (previously server.properties) with: generator-settings=BIOMESOP level-type=DEFAULT generator-settings= level-type=BIOMESOP generator-settings=BIOMESOP level-type=BIOMESOP i have also tried copying over a BIOMESOP world from single player onto the server files, it keeps the generated chunks but then generates vanilla biomes beyond that. The fact that the client is able to generate BIOMESOP worlds on single player leads me to believe that the mod works fine but something serverside (probably configs) is stopping it. Any help is appreciated guys The Log is as follows: [23:14:18 ERROR]: Exception handling console input java.io.IOException: The handle is invalid at java.io.FileInputStream.readBytes(Native Method) ~[?:1.7.0_71] at java.io.FileInputStream.read(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedInputStream.read1(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedInputStream.read(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.implRead(Unknown Source) ~[?:1.7.0_71] at sun.nio.cs.StreamDecoder.read(Unknown Source) ~[?:1.7.0_71] at java.io.InputStreamReader.read(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.fill(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.7.0_71] at java.io.BufferedReader.readLine(Unknown Source) ~[?:1.7.0_71] at lv.run(SourceFile:79) [minecraft_server.1.7.10.jar:?] [23:14:18 INFO]: Starting minecraft server version 1.7.10 [23:14:18 INFO]: Loading properties [23:14:18 INFO]: Default game type: SURVIVAL [23:14:18 INFO]: Generating keypair [23:14:18 INFO]: Starting Minecraft server on *:25565 [23:14:18 INFO]: Preparing level "world" [23:14:19 INFO]: Preparing start region for level 0 [23:14:20 INFO]: Preparing spawn area: 22% [23:14:21 INFO]: Preparing spawn area: 47% [23:14:22 INFO]: Preparing spawn area: 69% [23:14:23 INFO]: Preparing spawn area: 97% [23:14:23 INFO]: Done (4.199s)! For help, type "help" or "?" Modpack is here: http://www.technicpa...alis-build-1710 Server i am trying to run is here: https://dl.dropboxus...kkit/Server.zip (i'm reposting as server swap shop post had 80+ views 0 replies)