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Showing results for tags 'fire'.
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Hello all, I am in the process of making a modpack. I noticed something strange with witchery Binding a cat familiar seems to grant the player fire immunity, instead of just the cat. I get the damage tick sounds, and the effect on my player, but my hearts do not go down for fire Same thing applies to poison. If I dismiss the familiar, same thing. I must actually reset my file in playerdata of the world to take fire and poison damage again. Anyone have a solution? This is game breaking as it removes one of vampire's two weaknesses. Any help would be appreciated ASAP. Thanks! daPoseidonGuy
So i have been playing on a public survival server, me and my friend, we built our base and then made more stuff bla bla then we got to the point we have to make a Nether portal, so i built the nether portal 6 blocks high and 4 blocks wide, and i am pretty sure the corners don't matter, and when i light it with a flint and steel, it doesn't do anything, it just lets the fire go off, i even tried removing blocks around the portal if that was the case, and also it was underground, under our base because we didn't want our portal public and everyone using it, im not sure if that's the case but i think that's why i can't light it - it's underground. heres a link to a screenshot also: file:///C:/Users/Eriks/AppData/Roaming/.technic/modpacks/tekkitmain/screenshots/2014-06-15_06.41.50.png