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I have been using the platform to service a self-constructed mod-pack for me and a few friends, we run roughly 140 mods. While I have decent experience hosting servers, especially ones that feature my own mod-packs, I do sometimes have trouble solving issues when my experience and research comes up dry. My research showed that the same error has occurred for people running AE2 (solved) and normally relates to problems with mobs. I cannot see either of these being the problem. Paste bins below contain the crash log, and the server log. I hope this is the right place to seek help for this issue, some other helpful information: the problem seems to be connected to the world file, single player worlds and new server worlds function fine, and it should not be a RAM issue as I run the server with a dedicated 8 gigabytes of RAM. Crash Log: https://pastebin.com/yTEnvZTD Run Log: https://pastebin.com/bgTCpGf9
Hey all, so i've recently created a new modpack and wanted to share it with the community. I'm having an issue getting the pack to install correctly. Whenever I download and install the pack it goes smoothly, the pack downloads and shows that it installed. Thats great and dandy, but the pack didn't install correctly at all. I go to play the pack and vanilla minecraft loads up. I took a look at the directory folder for the modpack, and the Launcher unpacked the archive folder into the directory. So what it's doing is unpacking the zip like this /modpacks/Testmodpack/Testmodpack/bin...etc. Instead of unpacking the folder inside the directory it creates another folder within the modpacks directory that then contains the "bin" and "mods" folders which should be placed directly into the directory. I have tried packing and repacking the zip to see if that was the issue and I can't seem to get the launcher to unpack correctly. Any tips would be greatly appreciated! Hopefully the image below helps to explain what I mean. "TestPack" contains the "bin" and "mods" folders from the zip archive Sorry if this is in the wrong section of the Forums. I looked through all of them and couldn't find a better sub-forum (maybe i'm blind). Felt like this could be launcher related.
The world of Grand Theft Auto in Minecraft. With a bunch of mods, awesome maps and killer stories, this pack is bound to get you hooked! With guns, cars, weapons and more, you've got to check this out! Grand Theft Auto V in Minecraft! A GTA V inspired modpack. I will try my best to maintain this pack with freqeunt updates. It is 100% working! With no download errors! And no crashes! Please give it a try and do remember to like it if you enjoy playing. Thanks. [Mod List] Flans, OptiFine, The Dirtbike Mod, Fastcraft, Damage Indicators, BiomesOPlenty, Carpenters, Chisel2, Custom NPCs, Dynamic Lights, MrCrayfishs Furniture Mod. Link to the pack: http://technicpack.net/modpack/gta-v-modpack-by-cpm9.639513
Server Name: Voltz Conflict Server IP: s3.ohgaming.org:25570 Voltz Version: 2.0.4 Website: http://ohgaming.org What makes our Voltz different? We're patched! Our server doesn't have any dupe bugs! We use Towny. A far superior system to factions. We provide player shops in spawn. These are protected from grief. Raiders can make money selling excess loot they've acquired. Got raided? With a little IGM you can buy yourself some base starter items. Basic Rules No Advertising No Spamming No Exploiting No Hacks... duh!