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  1. Before I get shunned for using a Mac, it's my preferred environment when it comes to development of anything. macOS is smooth and is a bit more security minded than Windows, but not to out perform any distro of Linux. Deal with it. Since I'm running this on a Mac, there's this magical feature embedded in any new version of LWJGL that allows for the window to go fullscreen in that special mac was, rather than the window-destroying version that Minecraft implements pre-1.7.4. I noticed that, since 1.6.4 uses some ancient version (only 2.9.0) and this feature seems to work in the stable release of 2.9.3. Has anyone ever upgraded LWJGL in a technic environment and successfully got to that version or a 3.x.x version? All guides I found don't seem to relate to technic because of missing files. Cheers for anyone who does find out how to.
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