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Found 5 results

  1. When playing vanilla minecraft through vanilla launcher, i get an avarage of 90fps with all settings maxed out and 22 chunks render distance. That's even when i haven't allocated any extra ram to it (so its at like 800mb or something). I think that it is safe to say that my gaming rig handles minecraft decently. It's only a budget gaming rig, but i am happy with it as it gives me 40+fps on games like the witcher 3. Well here comes the problem: I want to play modded minecraft, and i liked tekkit and lapito's galacticraft modpack. I installed them and when i run tekkit, i recieve only 20fps. I thought that maybe all the mods was too intesive on my cpu, but i kept looking into it.. just running vanilla minecraft through the tekkit launcher only gives me 40fps and thats unstable as well, meaning i will sometimes see drops to 20fps. I have tried turning down the settings, allocating more ram. I feel like i have tried everything, but i cant seem to get the fps up. I think that my computer will be able to run the game with mods without lag, but maybe since its running java 64 bit it's being unstable? I tried running it through 32 bit, but then the game crashes and tells me i need to allocate more ram (the max is 1gb through 32gig java which i already allocated to it). I can turn down all my settings to barely playable and still have low fps, it doesn't seem to make any improvements at all. Even when in the vanilla game through the technic launcher. Here are my specs: -Amd athlon 4x 845 quad core 3,5ghz processor -Ati rx 460 saphire 4gb video card -8gb ram -240gb ssd (dont know if this is necessary information) -Windows 10 64bit I hope there is someone out there that can help me. Btw, i have done these things already: 1. Tried to add the java.exe file in the modpack to the radeon settings so that it would be optimized, but this doesnt work. 2. I have allocated more ram (everything from 1gb to 6gb) 3. I have updated video card drivers 4. I have the newest versions of both 32 and 64bit java Its worth mentioning that it looks like its the cpu that makes the fps drop. Its at 80-90% when running minecraft (both vanilla and modpacks) and 30-40% when running vanilla on vanilla launcher. The memory seems to be fairly stable at 1-2gb ram with modpack.
  2. I'm having some problems running Tekkit (and tbf any other Technic Launcher Modpacks) on my PC. It definitely isn't a problem with specs, as I'm running an Intel 4720HQ and Nvidia GTX 970M, which have no problems running any other game (GTA V, Civ V, CSGO) in Ultra settings at 60fps. The problem is that when the world loads, it runs at high fps (~60) but as soon as I start to move the frame rate drops to less than 10fps. It makes the game unplayable. I have already dropped the settings to as low as they will go, set the process priority to high on task manager, installed optifine, and allocated more RAM (6gb) in the launcher, which are solutions other threads have offered. Any ideas would be greatly appreciated.
  3. I haven't been able to play Attack Of The B-Team at all for one simple reason, it's way too slow and it bugs me. I can handle normal Minecraft at 80-110 FPS and I don't understand why I can't get at least 40 FPS on this modpack. Here are my computer stats: Model: XPS L502X Manufacturer: Dell Processor: i5-2450M 2.5GHz GPU: GeForce GT 540M (Fully Updated) RAM: 6GB 64-bit Operating System I just do not understand why some people with worse computers than mine can handle Attack Of The B-Team so well. I REALLY NEED HELP PLEASE!!!
  4. Hello Tekkit community! This is Freddy705, which is about to start a thread about my super anoying FPS drop in tekkit. Sounds boring to read, put please bare with me and please if you know a good fix for this, please advice. I am going to explain the problem in general, with pictures and everything! haha Well Here we go This picture is to demonstrate my FPS ingame single player, when overdoing everything with a "big" power creator, consisting of Magmatic dynamo, and a few solar pannels. To top it of i put in additional harvesters (no planters) and sheep in the background to test out the fps when overspawning items in single player. (Note: This is to compare the fps on my server) Now this is a different story, almost no cables, no fluid pipes with lava, only a few harvesters, 4 solar panels and 25 sheep. This is the fps, when standing still and not loading chunks. This is the very spot the fps falls, and before the fps have fallen with the same pattern as here. Me and my GF building ourselves a base, a 52 player server, i rent with a ping of 30 and more than enough ram with a SSD. Also a very decent processor. Processor and RAM is NEVER going above 50-60% and also there is no warnings or errors in the console. [This is just to show what i said about going outside the door. Also just to top of i want to show the interiour of our actuall base, with a sorting system, and a request system, with about i think 5 magmatic dynamo 10 hardened enery cells, very few lava pipes (endertank). Some furnaces and other things, maybe a total 2-3 stacks of cables hidden to power everything. Watch the fps, steady, and very decent, for that many pipes and cables. Also behind our base is a big volcano, which dosent seem to affect lagg at all. Just like this it is EVERY time we start a new map, must be our 8th time (since the first version of tekkit for 1.6.4) Also, when i went in on the server now the fps around where the problem is actually was a little higher then normal, from 60-80 fps, earlier today about 3-4 hours ago, my gf had about 30-50 fps and i myself had 40-60 fps. We are running at Max fps, normal render distance, effects turned of (not using optifine, because that makes fps even worse). I have tried Balanced many times which seem to solve the big varying fps. Aka, when i go out to the door in the base, down a ladder i made, comes out of the tower with the ladder, fps falls from 100-120 to 40-60 fps. I have tried to turn of oil generation on all the mods that supports it, so i can only collect it in mystcraft worlds, and it havent worked, also this time 1.2.7b i turned all oil generation of, but of some odd reason it still does? even after saving the config and all that. So guys (and girls), do you know any fix? we have tried to start a new world, but after we have build our base, it always seems that it is all about time, before the lagg comes back. Some advice whould be greatly appriciated, maybe some server mods, to clean up stuff will help? Maybe there is a spawning issue with monsters which stacks up after hour after hour? Or maybe something else? Seems like when we sign out for a while, the lagg reduces dramaticly, but comes back after a certain time... kind of anoying really. Or maybe i am the dumbest player and server host alive? i dont know so please help me out Either way, have a superawesome day Reader! and please leave a comment! BYE! :-) (also sorry for any errors in this text, i am from norway, and isnt a very good writer hehe) Forgot system specs ehem; I myself have a very strong computer AMD FX-8350 Eight-Core Processor Amd Radeon HD7970 SSD 120gb 16.0 GB RAM 64 bit Windows 7 I am unsure about hers, but i think it is 6 gb ram 120 ssd 64-bit Windows 7 i3 Prossesor 4 cores i think (not having much fps differences at all compared to me)
  5. It seems to me that mobs, both passive and hostile, are very hard to encounter on my 1.0.8 server. I've looked everywhere but can't seem to find where to edit the spawn rate for mobs. Is there a way to edit the spawn rate of mobs?