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Hey guys Thanks for Reading this! This is a known minecraft problem from before, I think it just maybe the version of minecraft attack of the b-team uses this issue is I get : [sEVERE] Reached End of Steam For xxx.xxx.xxx.xxx like the previous versions on this bug it would only be thrown to the server when someone ping tests the server from minecraft client its really not to much of a problem but it may cause a bit of lag everytime its thrown for people already on the server I am running a Startup Script : -xmx3G -XX:+UseG1GC -XX:PermSize=128m -xx:MaxPermSize=256m -XX:MaxGCPauseMillis=50 -XX:+UseLargePages -XX:LargepageSizeInBytes=4m -XX:+DisableExplicitGC -XX:ParallelGCThreads=1 -XX:ConcGCThreads=1 -XXUseAdaptiveGCBoundary -XX:+AggressiveOpts -XX+TieredCompilation -XX:+UseCodeCacheFlushing -XX:-UseGCoverheadLimit -XX:+UseNUMA -XX:+UnlockCommericalFeatures -XX:+FlightRecorder -jar BTeam.jar using JMV Mission Control (-XX:+UnlockCommericalFeatures -XX:+FlightRecorder ) to tweek setting this Start up script (only use if you have LargePages) has solved 90% of my problems......, the only 10% is the end of steam issue any ideas???