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Showing results for tags 'rate'.
I got my old modpack fixed thanks to the help of some people here in the forums, but now it runs really slow. It runs in about 2 frames per seconds. It used to run pretty well, and I didn't really change anything since then (except fixes) Also, the main menu is slow too. When I place the mouse cursore over an open (for example: join server) it changes the button to blue-ish only after about two seconds (which it should immediately). And my friend can barely have it running, and his case is worse. It crashes for him. I tried running it with pretty much nothing else open and playing on the lowes
I just started a new private local server for lan play. I'm using a completely fresh server 1.2.9e of new tekkit. I just downloaded and ran. We are more interested in just building a town and having a fun than the hardcore survival that seems to be modern minecraft and this server. I'm looking for a little tamer experience but I don’t want to remove monsters completely. My question is how can I change the monster spawn rate in the server? Previous servers in years past I was able to modify the bukkit.yml file and dial back the monster spawn rate from the default of 70 to a setting I enjo
It seems to me that mobs, both passive and hostile, are very hard to encounter on my 1.0.8 server. I've looked everywhere but can't seem to find where to edit the spawn rate for mobs. Is there a way to edit the spawn rate of mobs?