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Showing results for tags 'thenewtekkitclassic'.
The game crashes after I create a new world on Tekkit Classic modpack. My error: 41 mods loaded Optifine OptiFine_1.2.5_HD_S_C6 Minecraft Forge 220.127.116.11 FML v18.104.22.168 Forge Mod Loader version 22.214.171.124 for Minecraft 1.2.5 mod_CodeChickenCore : Available (modpack.jar) mod_MinecraftForge : Available (modpack.jar) mod_NotEnoughItems : Available (modpack.jar) mod_ReiMinimap : Available ([1.2.5]ReiMinimap_v3.2_04.zip) mod_IC2 : Available (industrialcraft-2-client_1.97.jar) mod_IC2AdvancedMachines : Available (AdvancedMachines_4.0_client.zi
Right so I have absolutely no clue where to write or even ask about this because I believe this is a firewall or very 'light' connection issue that I must be so blatantly missing. For the past 9 hours, I have been frantically trying to set up a Technic modpack server (Minecraft version 1.7.10 - Based on a modpack called "The New Tekkit Classic") but haven't been able to have it work via my external IP address. Despite the fact everything is port forwarded correctly, port checking tools displaying the fact the port 25565 is actually open and having already disabled my windows firewall mult
IMPORTANT: This is on THE NEW TEKKIT CLASSIC, which is different from Tekkit Classic. I'm new to these forums, so I don't know how to get to specifics. I have a feeling it has to do with a nearby quarry, but I can't do anything about it due to it instantly crashing. I've tried turning render distance down from 18 to 2 (lowest), changing RAM variants around between 3-6 GB (I have 12 GB total), but nothing works. I've updated Java to the most recent version, using 64-bit, and have tried almost anything I could find. This has happened a total of 12 times over the past few days; it hasn't happe