I need people to test out my new mod pack and tell me what I should add I am not looking for likes but more of testing tell me how it runs and different things I can do to better improve my mod pack
this is the link to my mod pack: https://www.technicpack.net/modpack/the-great-beyond-power.1374986
Welcome Fellow Modder/Player! This is a WIP Modpack That includes Up to 34 mods at this moment! I am working on uploading new mods almost every day! We have ProjectE, Quark, Redstone Arsenal, Industrial Craft and Much Much More! Come join this happy and fun ride with me! (I may Hire Experienced Modders)
Tried to look for other threads, couldn't find any..
I'm on a tekkit server with a friend, and we're building a large underground base. We would like to use lamps like the Cage lamps and Lanterns from ProjectRed, and that all of these are powered by reactors/dynamoes. So that we would always need legit energy for them to illuminate, and not a simple minecraft redstone line which basically gives infinite power.
For now we're using a simple steam dynamo from Thermal Expansion, but i cant seem to get the cage lamps or lanterns to light up. We tried both energy conduits from Thermal Expansion and RedNet cables/RedNet Energy cables from MineFactory, and we tried to combine them too.
Does anyone know how to illuminate these light sources using dynamoes/generators/reactors and some sort of cable?
Or maybe some other alternatives?
Thanks a lot in advance!
I am currently running a two-player Tekkit Legends world, but I have encountered a problem I can't seem to tackle.
am using a coke oven to convert my coal into coal coke. I have handled the output of creosote oil, but the output of coal coke forms a problem. I'm using a wooden transport pipe and a redstone engine connected to cobblestone pipes. Those cobblestone pipes then are connected to the bottom of a generator, but the coal coke won't end up in the lower slot; only in the top one.
Does anyone know a solution to this?
I hope somebody can help me.
I'm playing Tekkit Lite and I need some help with redpower.
What I want to do:
I want to build something like a clock. I want a redstone signal which is active for about 5-10 seconds (can be also a bit more, must not be exact) which is toggled all 5 minutes.
So easily explained: how to build a clock which activates all 5 minutes and sends a 5-10 second active redstone signal.
I've also tried it with the timer but the redstone signal which it gives out only is like half a second long.
Ty so much!