Sign in to follow this  
Zerg2K

Crashing when starting a modpack

Recommended Posts

So when i launch a minecraft modpack (any pack) i get this error 

 

[10:53:01] [main/INFO]: Setting user: Zerg2K
[10:53:07] [Client thread/INFO]: LWJGL Version: 2.9.1
[10:53:07] [Client thread/ERROR]: Couldn't set pixel format
org.lwjgl.LWJGLException: Pixel format not accelerated
	at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method) ~[lwjgl-2.9.1.jar:?]
	at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52) ~[lwjgl-2.9.1.jar:?]
	at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:252) ~[lwjgl-2.9.1.jar:?]
	at org.lwjgl.opengl.Display.createWindow(Display.java:306) ~[lwjgl-2.9.1.jar:?]
	at org.lwjgl.opengl.Display.create(Display.java:848) ~[lwjgl-2.9.1.jar:?]
	at org.lwjgl.opengl.Display.create(Display.java:757) ~[lwjgl-2.9.1.jar:?]
	at net.minecraftforge.client.ForgeHooksClient.createDisplay(ForgeHooksClient.java:327) ~[ForgeHooksClient.class:?]
	at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:432) [bao.class:?]
	at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878) [bao.class:?]
	at net.minecraft.client.main.Main.main(SourceFile:148) [Main.class:?]
	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_181]
	at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_181]
	at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_181]
	at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_181]
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
	at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]

I know what this error means (usually means update your drivers) but if it was a driver problem i would not be able to launch minecraft at all but on the default minecraft launcher i can use any version including forge but i have tried updating drivers to no avail. Anyone know how to fix this?

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Similar Content

    • By Underscore
      It was as simple as that. The game closed immediately after the world generated in the Shivaxi RLCraft modpack. The console says, "java.lang.OutOfMemoryError." I have no idea what is happening, I just want to play this modpack but nothing at all is working right anywhere. Your basic answers will probably not solve the issue.

    • By JragonGamer
      My modpack won't launch and crashes when I hit play.
      Here's the log: https://pastebin.com/Xg18gxSg
    • By Leafzy
      hello lately when i wanna play a modpack it crashes it happens like this i can download every modpack no problem but when i click on play it loads en at the end of loading it stops  and crashes the modpacks just wont open i tried many things but nothing worked can somebody me pls 


      log files 
    • By TsE
      Hello, I have made a working modpack and then I wanted to add more mods so i updated it. After the update the error unzipping file error just popped up. Dont know how to fix this please help.