TruVanillaYami

Modpack loads onto Mojang screen, then crashes

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Hi! I'm going to preface this with saying I'm not the best at all of this, and it's difficult for me to read logs and such, so I was hoping for help!

 My modpack that I'm running (1.12.2) was working fine previously, but now it seems to crash anytime I try opening it. (The same happened for True SevTech, but no other modpack has had this issue.) Basically:

-I hit play modpack

-Everything in launcher loads fine

-Minecraft opens, begins loading Forge as well as the other mods, and everything seems to go fine

-Minecraft closes, reopening the Technic launcher with no error message, or anything.

Crash report from modpack: https://pastebin.com/8TT4bAXg

If you need the entire log, let me know so I can get it for you. Sorry once again, I was directed here to post issues like this, and apologies if I'm wrong! This is my first time posting here, and I'm not the best with this stuff. Thank you!

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3 hours ago, TruVanillaYami said:

If you need the entire log, let me know so I can get it for you. Sorry once again, I was directed here to post issues like this, and apologies if I'm wrong! This is my first time posting here, and I'm not the best with this stuff. Thank you!

If you want a quicker answer to these things, use the Technic Discord server instead. #tech-help channel, and don't forget to read the #rules channel.

As for your issue here, Model Baker issues usually point to running out of RAM during the startup process. It is MC 1.12 after all, and RAM requirement went up considerably for such modpacks. #thanksMojang...

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22 minutes ago, JaariAtmc said:

If you want a quicker answer to these things, use the Technic Discord server instead. #tech-help channel, and don't forget to read the #rules channel.

As for your issue here, Model Baker issues usually point to running out of RAM during the startup process. It is MC 1.12 after all, and RAM requirement went up considerably for such modpacks. #thanksMojang...

Oh, thank you for responding! (Sadly I don't have Discord)

I don't think running out of RAM is the issue, though I'll definitely try seeing if it is. I had my brother test the modpack on his computer which would definitely have enough for it, and he has the same issue. (We're both running Windows 10, if that helps.)

Do you know how I can make sure it doesn't run out, maybe increasing it at all? I don't know where to look. Thank you!

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1 minute ago, TruVanillaYami said:

Oh, thank you for responding! (Sadly I don't have Discord)

I don't think running out of RAM is the issue, though I'll definitely try seeing if it is. I had my brother test the modpack on his computer which would definitely have enough for it, and he has the same issue. (We're both running Windows 10, if that helps.)

Do you know how I can make sure it doesn't run out, maybe increasing it at all? I don't know where to look. Thank you!

It is located under Launcher Options -> Java Settings. You are still limited by the amount of RAM in your pc. 1.12 modpacks usually require atleast 4 GB, while the max for a 1.7.10 modpack tends to be 4 GB (as an example for increased RAM costs).

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6 minutes ago, JaariAtmc said:

It is located under Launcher Options -> Java Settings. You are still limited by the amount of RAM in your pc. 1.12 modpacks usually require atleast 4 GB, while the max for a 1.7.10 modpack tends to be 4 GB (as an example for increased RAM costs).

I increased it to 5GB, but I'm still getting the same problem.

Here's the recent crash report: https://pastebin.com/F74BUT3z

If you need the logs, let me know.

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24 minutes ago, JaariAtmc said:

Please try a release version of Constructs Armory, instead of a beta version: https://minecraft.curseforge.com/projects/constructs-armory/files

I downloaded the latest release version, and it works now! I made sure to run it twice incase it was a 1-time thing, but it seems to be completely fine now! Thank you so much!

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              * BuildCraftAPI|fuels (2.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|gates (4.1) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|items (1.1) from buildcraft-7.1.14.jar
              * BuildCraftAPI|library (2.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|lists (1.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|power (1.3) from buildcraft-7.1.14.jar
              * BuildCraftAPI|recipes (3.0) from buildcraft-7.1.14.jar
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              * CoFHAPI (1.7.10R1.0.2) from buildcraft-7.1.14.jar
              * CoFHAPI|block (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
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              * CoFHAPI|inventory (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|item (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHAPI|modhelpers (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHAPI|tileentity (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|transport (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|world (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|audio (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|container (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|element (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|element|listbox (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|slot (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|inventory (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|render (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|render|particle (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|util (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|util|helpers (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|util|position (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|world (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|world|feature (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * ComputerCraft|API (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|FileSystem (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|Lua (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * ComputerCraft|API|Media (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|Peripheral (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|Permissions (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * ComputerCraft|API|Redstone (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * ComputerCraft|API|Turtle (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * computronicsAPI (1.3) from Computronics-1.7.10-1.5.7.jar
              * computronicsAPI|chat (1.3) from Computronics-1.7.10-1.5.7.jar
              * computronicsAPI|multiperipheral (1.1) from Computronics-1.7.10-1.5.7.jar
              * computronicsAPI|tape (1.0) from Computronics-1.7.10-1.5.7.jar
              * ForestryAPI|apiculture (3.5.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|core (3.2.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|farming (1.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|fuels (2.0.1) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|hives (4.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|lepidopterology (1.1) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|mail (3.0.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|storage (3.0.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.11.2.jar
              * gendustryAPI (2.2.0) from gendustry-1.6.1.126-mc1.7.10.jar
              * IC2API (1.0) from IC2.Classic.Version.1.1.3.5.jar
              * NuclearControlAPI (v1.0.5) from IC2NuclearControl-2.3.3a-Exist.jar
              * ProjectEAPI (7) from ProjectE-1.7.10-PE1.9.3h.jar
              * RailcraftAPI|bore (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|carts (1.5.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|core (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|crafting (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|electricity (1.6.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|events (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|fuel (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|helpers (1.1.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|items (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|locomotive (1.0.1) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|signals (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|tracks (2.0.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * Thaumcraft|API (4.2.2.0) from Railcraft_1.7.10-9.7.0.0.jar
              * WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Player Count: 0 / 20; []
          Is Modded: Definitely; Server brand changed to 'fml,forge'
          Type: Dedicated Server (map_server.txt)
      plz help
    • By Zilacon
      Website: http://apocgaming.org | Server IP: TRPG.APOCGAMING.ORG | Technic Pack Page: APOC Tech & RPG Pack
      Discord: https://discord.gg/uctbDQb
      For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:
      http://apocgaming.org/servers
       
      APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If your a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC.
      APOC hosts over 26 minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network. Our 1.7.10 network is interconnected. You can speak to staff and players across all of our 1.7.10 servers. So even if there is not a staff member on your server there is always one available across the network to help.
       
      Gameplay Types on APOC:
      Protected Building: Building on our Sanctuary world gives you a griefing, raiding, and pvping free world to make your creations on. Griefing & Raiding: ALL worlds besides Sanctuary, Towny, and Creative are griefing and raiding allowed. Exploring: Go to our Resource world to checkout all of the dungeons our server has to offer. Mining: Resource world is reset monthly to make sure everyone has plenty of ores and resources to harvest. This also makes sure dungeons are fresh and ready to conquer. Survival: All of our worlds but Creative are survival based worlds. Factions: Want to be a part of something bigger? Join a faction with friends and declare war on your enemies in the Factions world. Griefing, Raiding, PVP, ETC are all allowed here. Role Playing: With our custom APOC-RPG plugin, MCMMO, And RPG mods on APOC you have custom gear, mob drops, dungeon spawns, upgradeable effects and auras, skills, and so much more! Economy: Do you like being a merchant? Our server rewards for everything. And we do mean everything! Mining, Killing players or mobs, digging, crafting, enchanting, repairing, smelting, voting, even being online you get rewarded for. With the money from these rewards you can rent or purchase a spawn shop plot and build your own customized store with items you choose with prices you choose. Economy can also be used to trade, buy items at admin shops and player shops, buy claimblocks to claim and protect more land, buy protections for doors, chests, etc. And even fund your faction in its war efforts by controlling more land. Worlds & Information:
      Spawn: This is our spawn world, we have rules, information, mini-games, admin shops, buyable player shops, etc here for all players to use and access. Resource: This is our mining and exploration world. There is no protections here. Claiming land by personal or faction means is not possible and pvp, griefing, raiding is allowed. Dungeons spawn here and the world is reset monthly to ensure a fresh amount of resources and dungeons are available to players. Sanctuary: This world is the most protected world on our server. You can build what you want and play how you want without worrying about pvp, griefing, or raiding. Factions: As the name suggests this world is for factions only. You can wage war on other factions, claim land, take over land, grief, raid, pvp, etc. Modded Worlds: These worlds are from mods such as GC Moon/Mars, Underdark, Twilight Forest, ETC. No claiming, factions, lwc, towny are allowed here. PVP/Griefing/Raiding is allowed here. Voting & Rewards:
      Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more. For each vote you get instant rewards which vary from server to server. For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock. Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits. Reviews:
      Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review! Please refrain from posting any support requests on this topic. We can help you by submitting a Support Ticket (LINK) on our website. If you like our server, dont forget to vote on our poll and like the original topic! Modpack Requirements:
      Your computer must have the following to be able to run this modpack.
      4GB+ of Memory allocated to your Technic Launcher. Java 8 64-Bit (JRE or JDK) Mod List: For a list of the mods for our pack visit our technic modpack page here: APOC Tech & RPG Pack
      Dont forget to like our modpack!
    • By Quizer9O8
      Hello there,
      Since I haven't got any luck of finding a fix or someone mentioning this issue I'll place it down right here.
      A few months ago I have noticed that whenever you're launching a Minecraft modpack from the Technic Launcher Minecraft suddenly hijacks all of the available RAM which causes to freeze the entire computer for 10 - 15 minutes before I'm able to terminate the process manually in Task Manager (Windows 10). Since I have 16GB of RAM in my pc I allocated 8GB of RAM to Minecraft (which should be enough for many modpacks) in the settings shown here below but no matter what is set in the Launcher Options seems to have any effect, it straight up ignores it all together.

      I'm out of ideas and in desperate need for a solution because this issue makes every modpack I have (small or large) unplayable at this point.
    • By Subber
      Have you ever thought " Where could i possibly find a militaristic industrial modpack with intercontinental ballistic missiles and adventurous, yet dangerous galaxy to discover "?
      Well look no further, Thormen has it all.
      In short, Thormen could be described as: a modpack with well thought out content which offers enjoyable gameplay and interaction throughout the vast minecraft environment.
       
      Setup your base, generate power, process ores, build strong armor & weapons, travel to space (over 20 locations), build and launch missiles, setup nuclear reactors, generate protective forcefield around your base and rule the galaxy.
       
      Features: Turrets, Mekanism, Thermal series, space & planets, forcefields, guns,  ICBM's(missiles), Atomic Science, New mobs/items, industry, custom terrain and alot more to discover.
       Why have missiles?
      For the sake of science of course!
       
      There is no such feeling like launching a missile at your friend, hear him rage and then see the crater on your minimap
      Missiles combined with mekanism, forcefields and other mods can result in some of the most amazing base setups out there.
      Modpack installation: https://www.technicpack.net/modpack/thormen.787655
       
      Official modpack server  has 0 lag. It is included in the modpack.
       
      Mod list:
      JourneyMap (by techbrew) Inventory Tweaks (by Kobata) CodeChicken Lib 1.8.+ (by covers1624) OMLib (by Keridos) OpenModularTurrets (by Keridos) Better Builder's Wands (by Portablejim) NetherPortalFix (by BlayTheNinth) TrashSlot (by BlayTheNinth) Better HUD (by flaredot) Veining (by LalalaStab) WanionLib (by WanionCane) UniDict (by WanionCane) ICBM - Classic (by darkguardsman) It's the little things (by zlepper) Tumbleweed (by konwboj) Better Placement (by tterrag1098) Resource Loader (by lumien231) Carry On (by Tschipp) Fence Jumper (by TheRealp455w0rd) Clarity (by epicsquid319) IKWID (I Know What I'm Doing) (by InsomniaKitten) SwingThroughGrass (by exidex) Controlling (by jaredlll08) CreativeCore (by CreativeMD) PlayerRevive (by CreativeMD) Sound Filters (by Tmtravlr) ReAuth (by TechnicianLP) Smooth Font (by bre2el) FoamFix for Minecraft (by asiekierka) GottschCore (by gottsch) Treasure2! (by gottsch) Instrumental Mobs (by mrbysco) Atomic Science (by darkguardsman) Mo' Bends (by iwoplaza) Tree Chopper (by DuchLord) Bonsai Trees (by Davenonymous) No Auto Jump (by Jacky1356400) Classic Combat (by WildBamaBoy) Tomb Many Graves 2 (by M4thG33k) TombManyGraves 2 API (by M4thG33k) TombManyPlugins: Galacticraft (by M4thG33k) AsmodeusCore (by BlesseNtumble) Galaxy Space [Addon for GalactiCraft] (by BlesseNtumble) VanillaFix (by Runemoro) RandomTweaks (by TheRandomLabs) RandomPatches (by TheRandomLabs) EnderCore (by tterrag1098) Ender IO (by CrazyPants_MC) Guide-API (by TehNut) Modular Forcefield System (by nekosune) Redstone Flux (by TeamCoFH) TombManyPlugins - Techguns (by M4thG33k) Techguns (by pWn3d_1337) CoFH Core (by TeamCoFH) CoFH World (by TeamCoFH) Thermal Foundation (by TeamCoFH) Thermal Expansion (by TeamCoFH) Mekanism (by aidancbrady) Mekanism Generators (by aidancbrady) Mekanism Tools (by aidancbrady) MekanismOres (by phantamanta44) Just Enough Resources (JER) (by Way2muchnoise) Just Enough Items (JEI) (by mezz) CraftTweaker (by jaredlll08) Redstone Arsenal (by TeamCoFH)  
       
       
       
    • By cyndaquilofpower
      I installed the TechnicLauncher.jar file, and I have Java on my Mac, but whenever I go to install it, I believe what happens is it crashes. When I first open the installer it shows me the window to install, and then when I click install, it closes out. Every time I open the file after that, it opens, then closes, then opens again for a bit longer, and then closes. I can't really pinpoint what's wrong, can someone help me out?