sheenyn

Tekkit Legends crashing when intersecting with Blue Power submod

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Posted (edited)

Time: 5/8/19 8:06 PM Description: Rendering screen

java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:253) at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:407) at uk.co.qmunity.lib.proxy.ClientProxy.isSneakingInGui(ClientProxy.java:46) at uk.co.qmunity.lib.client.gui.GuiContainerBase.func_73863_a(GuiContainerBase.java:148) at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1061) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1001) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

A detailed walkthrough of the error, its code path and all known details is as follows:

-- Head -- Stacktrace: at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectByteBuffer.get(DirectByteBuffer.java:253) at org.lwjgl.input.Keyboard.isKeyDown(Keyboard.java:407) at uk.co.qmunity.lib.proxy.ClientProxy.isSneakingInGui(ClientProxy.java:46) at uk.co.qmunity.lib.client.gui.GuiContainerBase.func_73863_a(GuiContainerBase.java:148)

-- Screen render details -- Details: Screen name: com.bluepowermod.client.gui.GuiProjectTable Mouse location: Scaled: (320, 199). Absolute: (960, 600) Screen size: Scaled: (640, 400). Absolute: (1920, 1200). Scale factor of 3

-- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['RussianIdiot'/44345, l='MpServer', x=-240.46, y=59.62, z=-337.36]] Chunk stats: MultiplayerChunkCache: 420, 420 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (-240,64,-52), Chunk: (at 0,4,12 in -15,-4; contains blocks -240,0,-64 to -225,255,-49), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1) Level time: 1161082 game time, 1588767 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

 

I have done multiple re-installations and can't fathom how to fix this when it seems to be coming from the mod itself.

Edited by sheenyn

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17 hours ago, sheenyn said:

I have done multiple re-installations and can't fathom how to fix this when it seems to be coming from the mod itself.

What changes have you made to your controls?

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Posted (edited)
4 hours ago, JaariAtmc said:

What changes have you made to your controls?

Assuming you mean controls like WASD, I made sprint left shift and crouch button5.

Edited by sheenyn

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4 hours ago, sheenyn said:

Assuming you mean controls like WASD, I made sprint left shift and crouch button5.

You cannot make Crouch button5. That's your crashing issue.

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