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New Modpack name issues


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I created a modpack to mess around with. I renamed it when i decided on a better name ("The Chicken Stares Back"), but realized that the internal name for the pack was still the old one. To avoid confusion, I deleted the original pack and created a new one, but when I tried to use the new name it said it was now taken.

I was able to create the pack with the same name without spaces, but now this pack only shows up when searching in the launcher if the complete name is used. I also, a day latter, cannot switch to the name with spaces in it.

Is it possible there is some odd caching going on in technic?

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Not a launcher issue. Moved to Platform Pagoda.

 

Modpack names can be changed to whatever you want, whenever you want. Everyone can use the same modpack name as they're not unique. The slug of a modpack will always stay the same as this is a unique identifier. In the case of deleting a modpack the slug will not be available for reuse by anyone.

 

If you provide a link to your platform account & state what old slug you're trying to use, I can get someone to look into restoring the old modpack.

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To clarify, i dont care about the old slug, I only care about the new Modpack Name. The new (still existent) modpack has the correct slug.

If modpack names can be anything, including something prexisting, then the attached image shouldn't be possible?

It seems like the name is exhibiting the same behavior as the slug.

nameissue.PNG

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Disregard my previous post about display names not being unique, that seems to have only been a thing with imported Solder based packs.

So please provide a link to your platform account and state what Display name & slug you want. I'll see if I can get someone to fix it.

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