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lukeb28

Luke’s (Hopefully) comprehensive modpack making guide.

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Hey Luke,

 

How do I fix, " Error unzipping a file for the following pack"

 

Thanks Man

Sorry for the large delay, I have been away.

 

Normally this means that you messed up the .zip. Make sure you called it modpack.jar and set the compression method to .zip. Refer to the second post in this thread for direction on setting it up properly.

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I just got the lord of the rings modpack 1.6.2 that PixelmonBoss9558, and it loaded in vanilla 1.7.4. However, hexxit loaded as hexxit when I tested it. What should I do?

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This should replace the main technic modpack guide

lawl

Q: Ma pack NO wOrk! WAT IS THIS DARK MAJIC?

(I have actually been asked that)

A: The dark wizard of Gandalf has decided to infest you computer with evil ducks. Please contact the Wonderful Wizard of Oz and have him cast a spell that will call down bolts of lightning to strike your computer, removing the ducks.

lawl

Q: Ma pack NO wOrk! WAT IS THIS DARK MAJIC?

(I have actually been asked that)

A: The dark wizard of Gandalf has decided to infest you computer with evil ducks. Please contact the Wonderful Wizard of Oz and have him cast a spell that will call down bolts of lightning to strike your computer, removing the ducks.

this should replace the main technic guide so people can find it through google easier

this is indeed weird at least it's not vanilla again xDDD I have a crash but its so huge i cant tell wich 2 mods are at a conflict.especially since I tested it on normal forge launcher through minecraft.exe

---- Minecraft Crash Report ----

// I just don't know what went wrong :(

Time: 3/19/14 10:52 PM

Description: There was a severe problem during mod loading that has caused the game to fail

cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: thehippomaster/MutantCreatures/MutantSkeleton

at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:700)

at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)

at net.minecraft.client.main.Main.main(SourceFile:101)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)

at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

Caused by: java.lang.NoClassDefFoundError: thehippomaster/MutantCreatures/MutantSkeleton

at thehippomaster.MutantCreatures.ChemicalX.<clinit>(ChemicalX.java:76)

at thehippomaster.MutantCreatures.MutantCreatures.init(MutantCreatures.java:95)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)

at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)

at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)

at java.lang.reflect.Method.invoke(Unknown Source)

at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)

at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)

at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)

at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)

at com.google.common.eventbus.EventBus.post(EventBus.java:267)

at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)

at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)

... 10 more

Caused by: java.lang.ClassNotFoundException: thehippomaster.MutantCreatures.MutantSkeleton

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

... 38 more

Caused by: java.lang.NoClassDefFoundError: thehippomaster/AnimationAPI/IAnimatedEntity

at java.lang.ClassLoader.defineClass1(Native Method)

at java.lang.ClassLoader.defineClass(Unknown Source)

at java.security.SecureClassLoader.defineClass(Unknown Source)

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:178)

... 40 more

Caused by: java.lang.ClassNotFoundException: thehippomaster.AnimationAPI.IAnimatedEntity

at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:97)

at java.lang.ClassLoader.loadClass(Unknown Source)

at java.lang.ClassLoader.loadClass(Unknown Source)

... 44 more

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

-- System Details --

Details:

Minecraft Version: 1.6.4

Operating System: Windows 8 (amd64) version 6.2

Java Version: 1.7.0_51, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 81160728 bytes (77 MB) / 358612992 bytes (342 MB) up to 954728448 bytes (910 MB)

JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G

AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

Suspicious classes: FML and Forge are installed

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 20 mods loaded, 20 mods active

mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized

Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized

CodeChickenCore{0.9.0.9} [codeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized

NotEnoughItems{1.6.1.9} [Not Enough Items] (NotEnoughItems 1.6.1.9 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized

DamageIndicatorsMod{2.9.2.3} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized

AncientWarfare{1.1.043-beta-MC164} [Ancient Warfare] (AW-1.1.043-beta-MC164.jar) Unloaded->Constructed->Pre-initialized->Initialized

AncientWarfareNeiPlugin{1.1.002-alpha-MC164} [Ancient WarfareNeiPlugin] (AW-NEI-Plugin-1.1.002-MC164.zip) Unloaded->Constructed->Pre-initialized->Initialized

BetterDungeons{2.4} [Chocolate quest] (BetterDungeons209.zip) Unloaded->Constructed->Pre-initialized->Initialized

ChickenChunks{1.3.3.4} [ChickenChunks] (ChickenChunks 1.3.3.4.jar) Unloaded->Constructed->Pre-initialized->Initialized

DragonMounts{r36} [Dragon Mounts] (dragonmount_r36_mc1.6.x.zip) Unloaded->Constructed->Pre-initialized->Initialized

TDS_EL{1.0.0} [Elementals] (Elementals 1.0.0 fixed.jar) Unloaded->Constructed->Pre-initialized->Initialized

EnderStorage{1.4.3.6} [EnderStorage] (EnderStorage 1.4.3.6.jar) Unloaded->Constructed->Pre-initialized->Initialized

evilcraft{0.2.3b} [EvilCraft] (EvilCraft-1.6.4-0.2.3b-36.jar) Unloaded->Constructed->Pre-initialized->Initialized

InfernalMobs{1.4.4} [infernal Mobs] (InfernalMobs_1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized

MoreNotch{1.5.0} [MoreNotches] (MoreNotches1.6.zip) Unloaded->Constructed->Pre-initialized->Initialized

MutantCreatures{1.4.4} [Mutant Creatures] (Mutant_Creatures_v1.4.4_mc1.6.4.zip) Unloaded->Constructed->Pre-initialized->Errored

OreSpawn{164.14} [OreSpawn] (orespawn164v14.zip) Unloaded->Constructed->Pre-initialized->Initialized

secretroomsmod{4.6.2} [The SecretRoomsMod] (SecretRoomsMod-universal-1.6.4-4.6.2.323.jar) Unloaded->Constructed->Pre-initialized->Initialized

mod_ZanMinimap{0.9.4} [Zan's Minimap] (ZansMinimap1.6.4.zip) Unloaded->Constructed->Pre-initialized->Initialized

I really need some log education

Edited by Neowulf

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Thats not the right report. The FML report is far more informative on what mods conflicted, and if you suspect more than two mods are conflicting you should install and test the pack one mod addition at a time to avoid the issue. It is very difficult to find the issues when more than 2 mods are conflicting.

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Thats not the right report. The FML report is far more informative on what mods conflicted, and if you suspect more than two mods are conflicting you should install and test the pack one mod addition at a time to avoid the issue. It is very difficult to find the issues when more than 2 mods are conflicting.

I see I am sorry I got it wrong where do I get the correct report?

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I see I am sorry I got it wrong where do I get the correct report?

[Technic folder]/modpacks/[modpackName]/ForgeModLoader-client-0

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How do you get forge in a win-rar file? All I can find is a .jar. :( P.S: I'm using 1.6.4.

You don't, you get it as a jar.

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I am constantly reminding folks of this when they ask for help so I figured it might be good to remind new pack makers. The "modpack.jar" (especially when making 1.6.4 packs) is simply the Forge universal download renamed to "modpack.jar". There is no need to extract it and re-make it. Just rename the thing and put it in your "bin" folder.

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I am constantly reminding folks of this when they ask for help so I figured it might be good to remind new pack makers. The "modpack.jar" (especially when making 1.6.4 packs) is simply the Forge universal download renamed to "modpack.jar". There is no need to extract it and re-make it. Just rename the thing and put it in your "bin" folder.

 

This is exactly what I'm doing. I go to http://www.minecraftforge.net/forum/index.php/topic,14059.0.html and DL the universal .jar. I rename it modpack.jar, and stick it in the bin folder. Zip everything up, upload, link to the upload in the Technic site, DL in the launcher and.... get vanilla 1.6.4 Minecraft. ARGH.

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@darkthought: For future reference, questions/help on specific modpacks should probably be started in Platform Pagoda.

 

  • Your pack archive has everything in a subfolder. All the primary folders (bin, config, mods, etc.) need to be in the top level of the archive.
  • Your modpack.jar is named "modpack.jar.jar". It must be named "modpack.jar".
  • You have an old version of Forge (B#953) as your modpack.jar. Update to the latest version (B#965).
  • You have NEI but none of the addons/plugins. You probably want those.
  • You have MMMPS but not MMMPS Addons. You probably want that.
  • Your MMMPS recipes are in the mods folder. Those belong in config/machinemuse/recipes.

Other than that it looks great. Kudos for including config files!

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@darkthought: For future reference, questions/help on specific modpacks should probably be started in Platform Pagoda.

 

  • Your pack archive has everything in a subfolder. All the primary folders (bin, config, mods, etc.) need to be in the top level of the archive.
  • Your modpack.jar is named "modpack.jar.jar". It must be named "modpack.jar".
  • You have an old version of Forge (B#953) as your modpack.jar. Update to the latest version (B#965).
  • You have NEI but none of the addons/plugins. You probably want those.
  • You have MMMPS but not MMMPS Addons. You probably want that.
  • Your MMMPS recipes are in the mods folder. Those belong in config/machinemuse/recipes.

Other than that it looks great. Kudos for including config files!

 

Roger, and thanks for the help. I'll fix this tonight.

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Mine seems fine /?

 

Tried lastnight to setup account. Clicked the process to establish public share. Was given two options. Pay or Pay. I chose option 3 and nuked account.

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