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Fantastic Chimni

Changes between LAN server and the Server Package

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I have been playing on a LAN based server( Single player - open world to LAN) with a couple of friends while we were all at college and now that it let out I had decided to download the server pack and start one up. Everything is going well, I got the world transferred over correctly and now we're getting issues where commands we used in the LAN world would NOT be found in the server pack, such as /sethome, /home, or /spawn. This we found after only a few minutes then we shut down the server until we could find out what changed.

After hunting through the forums and google I have no idea what the difference is or how we can end up fixing it. Any help or instructions you can provide would be very helpful, as I do not have much experience with running servers beyond simply getting the folders set up and starting the JAR file.

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The reason this is happening because Tekkit has the Custom LAN Ports mod. It provides commands like /sethome in LAN Servers. So you'll need a server mod which does these commands as well.

I suggest ForgeEssentials.

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So your probably going to have issues if you don't at least try to look up videos. Pick a forge version to match the mc version.

Also how many people are you planning on having on this server? It might be wise to allocate a bit more ram.

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