FPS Furry

Is Attack of the B-Team Boring???

Recommended Posts

Hello my name is Clair and I'v been playing technic launcher mods since before it was a launcher and I feel like we have come to the peek of what to expect with Hexxit and we are now in a down-slope with B-Team.

 

I say that because I feel that the preparation and well thought out process for making B-Team was less then ideal. Don't get me wrong there is a lot of work that goes into making a mod pack but I'm not complacently sold on the idea that is B-Team. Surely you have all came across a bat and instead of taking samples to then research you simply killed it and got all the benefits with little to no cost and even gain the advantage of being one block in size. What I'm trying to say is there are mods in here that together make no sense but alone or with something like tekkit would be a great addition, for instance having a clone is a way of fast travel and is a great idea or you can use way-points mod, half the cost, less then half the time to make.

 

To sum up how I feel is this mod pack is its more of a showcase rather then a standalone mod to play hours on end, not only do I give a ***** but I more then most likely will only see these mods as an addition rather then playing that mod pack again.

 

Conclusion: Think about what you put into a mod pack, not what the outcome will be and you have yourself a bad mod pack.

Share this post


Link to post
Share on other sites

B-Team was designed to be a modpack for a YouTube series for GenerikB and BDoubleO. Each mod you see in the pack was handpicked by them. This pack isn't supposed to have some crazy tech tree or be challenging. That's what Tekkit is for. This pack is designed to just be ridiculous fun with a bunch of crazy mods. I think we hit the nail on the head with the crazy mods aspect.

 

It's not the pack for everyone though and I do agree Sync is wonderful and could do wonders in a modpack like Tekkit (I will see if Skuli has any plans to include it!). Also, Tekkit 1.6.4 is in testing now and should be coming out pretty soon so I would look forward to that.

Share this post


Link to post
Share on other sites

I actually see the pack as the ultimate mad scientist pack... You may not agree with the tech tree (what there is of one) but Thematically, I am having the time of my minecraft life.

 

for 'survival mode architects' this pack totally rocks. If sirsengir weren't...well... sirsengir, I would suggest putting forestry (tree and bee research) into the pack to give it a 'flora' research aspect as well. But as it is, for survival mode architects, this pack is nearly a dream come true.

 

If you are a hack and slasher, you problably won't like it.

 

I don't like sushi, but I don't go around telling sushi chefs that their sushi sucks.

 

Get over yourself, play another pack, or go back to Tapestries.

Share this post


Link to post
Share on other sites

I actually see the pack as the ultimate mad scientist pack... You may not agree with the tech tree (what there is of one) but Thematically, I am having the time of my minecraft life.

 

for 'survival mode architects' this pack totally rocks. If sirsengir weren't...well... sirsengir, I would suggest putting forestry (tree and bee research) into the pack to give it a 'flora' research aspect as well. But as it is, for survival mode architects, this pack is nearly a dream come true.

 

If you are a hack and slasher, you problably won't like it.

 

I don't like sushi, but I don't go around telling sushi chefs that their sushi sucks.

 

Get over yourself, play another pack, or go back to Tapestries.

I was simply voicing my opinion and there is no reason to tell me off. I feel like there was a lot that could be done but as the admin said 

 

B-Team was designed to be a modpack for a YouTube series for GenerikB and BDoubleO.

 

This mod pack was a pet project for 2 guys that play together, not a grand community of towny folk and adventures like myself. I was simply disappointed in how it works and the experience (or lack of) I got from this mod pack.

and to reply to "play another pack" I did say in the OP "I more then most likely will only see these mods as an addition rather then playing that mod pack again" id est I'm not playing this mod pack again

Edited by FPS Furry

Share this post


Link to post
Share on other sites

Well your ended your first post in a rather insulting manner. "Thank about what you put into your mod pack." We have been working on this modpack for months now so to tell us we didn't think about what went into it... well...?

 

I understand you don't like it and that's fine. It's not for everyone.

Share this post


Link to post
Share on other sites

Well your ended your first post in a rather insulting manner. "Thank about what you put into your mod pack." We have been working on this modpack for months now so to tell us we didn't think about what went into it... well...?

 

I understand you don't like it and that's fine. It's not for everyone.

Sorry for the E:constructive criticism but I stand by what I said. If it was intentional to make the fly gene 100x harder to get then killing the bat and taking it, it was a bad idea and if it wasnt then you didn't change the requirements for the gene, it was poor development.

 

and just because you got offended doesn't give grounds to tell me off, be an adult about it. E:Brigadon

 

Don't get me wrong there is a lot of work that goes into making a mod pack but I'm not complacently sold on the idea that is B-Team.

Edited by FPS Furry

Share this post


Link to post
Share on other sites

it was poor development.

 

That is not constructive criticism, that is an insult.

 

the fly gene's difficulty is 100x harder than killing a bat, because killing a bat (or other mob that flies) involves a completely different process and result than using genetics to achieve it. Yes, shapeshifting is a bit 'easy mode' (and not a mod I would personally have included in the pack) but, while detailing what YOU see to be an egregious flaw, and why, in hopes of improving things is NOT what you did... you just told the developers off, called them incompetent to design a pack, and implied that they never thought the pack through.

 

There are ALWAYS unintended loopholes when you build a mod pack. that's why some of the most popular have gone through dozens of iterations, and in fact THIS particular pack is ALSO going through those same iterations as well. You are in essence, looking at a bolt on an assembly line, and saying "That's a sucky car, you guys build bad cars."

 

I strongly support people providing constructive criticism, but you are not critiquing (which generally requires you to suggest a solution) you are simply bitching.

 

about the comparison with Hexxit-

 

Frankly, I despise the hexxit pack. I think it completely twists the whole concept of 'minecraft' into an unfamiliar hack and slash genre that I simply do. not. enjoy.

However.

 

I will not at any time claim that the guys that MADE the hexxit pack didn't know what they were doing, or didn't think things through.

Obviously, they put out a pack that some (admittedly munchkin) players really enjoy. It was a professionally-done pack, and after a LOT of iterations it is in a really great balanced state... if you enjoy that sort of thing.

 

 Based on the traffic on THIS board, obviously some people consider THIS to be a great modpack as well. Do them the courtesy of assuming that they had something in mind... and while you may not be intellectually capable of 'getting' the pack, or of the difference between common English homophones such as 'peak', your unsubstantiated opining upon the personal abilities of the developers is, in fact, not, by definition, 'constructive criticism'.

 

In short, trying to suggest that you are in some way contributing to a pack by pointlessly insulting it's creators is pretty darned shallow.

 

redacted

Edited by Brigadon

Share this post


Link to post
Share on other sites

and just because you got offended doesn't give grounds to tell me off, be an adult about it.

Heh you think I am offended that is cute.

Share this post


Link to post
Share on other sites

Hello my name is Clair and I'v been playing technic launcher mods since before it was a launcher and I feel like we have come to the peek of what to expect with Hexxit and we are now in a down-slope with B-Team.

 

 

Conclusion: Think about what you put into a mod pack, not what the outcome will be and you have yourself a bad mod pack.

The whole point of mod packs is the fun of trying out a different style of play. Not every mod pack is going to suit everyone because they are so different. 

 

I personally found hexxit kinda boring after a really short time.  It has some interesting mods but the armour and weapons were op quite quickly so the towers weren't much of a challenge.  That said, many other people loved the hell out of it. 

 

Don't assume that because you don't find this fun that there's something fundamentally wrong with it.  We've been playing it on a home server since pre launch (we all donated to get stuck into it early as it sounded fun) and so far haven't been disappointed.  There's been a few bugs but they have been addressed impressively fast.  I have found the combination of mods to be unique and hella fun personally. 

Share this post


Link to post
Share on other sites

Sorry for the constructive criticism but I stand by what I said.

 

"This modpack is bad, and you should feel bad" is not constructive criticism.

 

There is not a single positive point you've addressed and not a single suggestion given for "fixing" the bad points you've perceived to be there.

Share this post


Link to post
Share on other sites

where to start, hmmm....

 

Brigadon

That is not constructive criticism, that is an insult.

"This modpack is bad, and you should feel bad" is not constructive criticism.

 

There is not a single positive point you've addressed and not a single suggestion given for "fixing" the bad points you've perceived to be there.

"Don't get me wrong there is a lot of work that goes into making a mod pack

What I'm trying to say is there are mods in here that together make no sense but alone or with something like tekkit would be a great addition"

 

I like the mods. I like the direction. I do not like the imbalance, lack of proper feed back control and launch issues that come with new things, it is unacceptable to me and I don't wish to have every game I play have a "launch update" for problems that should have been addressed beforehand.

 

sct

Heh you think I am offended that is cute.

 

was talking to Mr.B-Team_Patriot "Brigadon"

 

 

Brigadon

 about the comparison with Hexxit-

 

 

Frankly, I despise the hexxit pack. I think it completely twists the whole concept of 'minecraft' into an unfamiliar hack and slash genre that I simply do. not. enjoy.

I personally found hexxit kinda boring after a really short time.  It has some interesting mods but the armour and weapons were op quite quickly so the towers weren't much of a challenge.  That said, many other people loved the hell out of it. 

you missed what I said. I was not comparing hexxit to B-team, I was talking about there production and the way the content was packaged.

 

 

Brigadon

I will not at any time claim that the guys that MADE the hexxit pack didn't know what they were doing, or didn't think things through.

Obviously, they put out a pack that some (admittedly munchkin) players really enjoy. It was a professionally-done pack, and after a LOT of iterations it is in a really great balanced state... if you enjoy that sort of thing.

while detailing what YOU see to be an egregious flaw, and why, in hopes of improving things is NOT what you did... you just told the developers off, called them incompetent to design a pack, and implied that they never thought the pack through.

 

Don't assume that because you don't find this fun that there's something fundamentally wrong with it.

 

there are issues with the collaboration of mods that should have been ironed out at the start of release. If we allow content to come out and be acceptable in an imbalanced and bugged state then every game will end up being like Battle field 4 launch. I do not support any release that has issues as it would be easier to just fix them before launch instead of patching them and making the game >crash at start up

 

Brigadon

I strongly support people providing constructive criticism, but you are not critiquing (which generally requires you to suggest a solution) you are simply bitching.

 

its not my job to fix or suggest fixes for problems that are prevalent and obvious with self explanatory fixes witch I covered.

 

Brigadon

There are ALWAYS unintended loopholes when you build a mod pack. that's why some of the most popular have gone through dozens of iterations, and in fact THIS particular pack is ALSO going through those same iterations as well. You are in essence, looking at a bolt on an assembly line, and saying "That's a sucky car, you guys build bad cars."

 

They should have been fixed to start with, not released then patched. if you have ever been to MPGH and looked at a mod section they don't have "weapon skin v3.6.4" its released when its finished and if its drastically changed its something else, we don't half make something and release it expecting to patch it out later. In essence I'm looking at a steel ball on an  assembly line, and saying "That's a sucky bolt, how do we expect to make a car with that"

 

 

Brigadon

Find another way to attempt to stroke your own narcissism, 'Clair'.

 

Sorry I forgot anonymity is a mandatory thing and real people with real names that want to be known for who they are and not some fancy facade are frowned and hated upon

 

Brigadon

(And no, the initial failed attempt to bolster your own relevance by pointing out that you have a female player did NOT go unnoticed.)

 

I don't even understand what you are saying.

 

Wanted to tack this on here

per·son·al
ˈpərsənəl/
  1. of, affecting, or belonging to a particular person rather than to anyone else.
  2. of or concerning one's private life, relationships, and emotions rather than matters connected with one's public or professional career

I never said any ones name nor did I direct any negative, invasive or threatening comment to any individual.

Edited by FPS Furry

Share this post


Link to post
Share on other sites
Posted · Hidden by sct, February 10, 2014 - Idiot
Hidden by sct, February 10, 2014 - Idiot

Registered just to say the following:

 

Stfu you furry PoS. Shouldn't you be off fucking your dog or something?

 

New title for the thread, actually! "Is this furry fuck doing their dog???(Yes)"

Share this post


Link to post

I understand the concern for Fly being more difficult to get than the bat morph, but I just thought I'd throw out there that Fly lets any morph fly, which is something the bat morph does not.

Share this post


Link to post
Share on other sites

Registered just to say the following:

 

Stfu you furry PoS. Shouldn't you be off fucking your dog or something?

 

New title for the thread, actually! "Is this furry fuck doing their dog???(Yes)"

Get the fuck out. If all you have to contribute to the discussion is needless personal attacks, you can fuck right the hell off back to 4chan.

 

FPS Furry: It's cool if you don't like the modpack, but there's no reason to be upset. Go have a drink, listen to some music, and play something that you're actually going to enjoy playing.

Edited by dragonshardz

Share this post


Link to post
Share on other sites
Posted · Hidden by freakachu, February 10, 2014 - idiot
Hidden by freakachu, February 10, 2014 - idiot

Get the fuck out. If all you have to contribute to the discussion is needless personal attacks, you can fuck right the hell off back to 4chan.

 

FPS Furry: It's cool if you don't like the modpack, but there's no reason to be upset. Go have a drink, listen to some music, and play something that you're actually going to enjoy playing.

 

You have dragon in your name. I've come to understand that most people with the word dragon in their usernames are furries. 

 

So I completely understand your anger, dog fucker.

Share this post


Link to post

this thread is over.  there's so many things wrong here that I could write a novel about them.

 

 

Registered just to say the following:

 

Stfu you furry PoS. Shouldn't you be off fucking your dog or something?

 

New title for the thread, actually! "Is this furry fuck doing their dog???(Yes)"

glad you registered just to say this because you're now banned for it.  take that shit back to 4chan or wherever you think it came from.

Share this post


Link to post
Share on other sites
you missed what I said. I was not comparing hexxit to B-team, I was talking about there production and the way the content was packaged.

 

Fair enough but you weren't clear about that in your post and clearly others read it the same way i did: 

 

Hello my name is Clair and I'v been playing technic launcher mods since before it was a launcher and I feel like we have come to the peek of what to expect with Hexxit and we are now in a down-slope with B-Team.

 

So now you've clarified that by 'the peek' you mean that hexxit had no glitches or faults on launch and has required no updates since.  From what I can see from the launcher, hexxit is now on its 10th update.  So I'm not even sure what your meaning is now. 

 

Yes, this mod pack has had some faults and needed updates soon after launch. However, I disagree with your comparison to Battlefield 4.  You aren't paying for this mod pack. It's a community built project and it's not at all like paying for a game and finding it full of glitches that makes it barely playable.  The bottom line is, if the mod pack appeals to you, play it. If it doesn't, find another pack.  For me this has some interesting mods that I haven't seen before and isn't just a rehash of the same old with one or two new ones added, so has potential to be really fun. 

Share this post


Link to post
Share on other sites

 

It's not the pack for everyone though and I do agree Sync is wonderful and could do wonders in a modpack like Tekkit (I will see if Skuli has any plans to include it!). 

 

I'd just like to skip past all the personal attacks that came after this and say that this would make me extremely happy in the 1.6.4 release of Tekkit. Sync is just so much cooler than every other teleport or clone related mod combined.

Share this post


Link to post
Share on other sites

I am slightly confused OP. Why aren't you yelling at BdoubleO and Generikb ? Attack of the B-Team mods were picked by them. Seems a bit silly to yell at the guys who compiled it for them.

 

Its one of the trickiest parts of third party packs (not sure if Technic calls them that). When you are building a pack based on what a specific person or persons has asked for you can't just pull mods, or change configs however you want. The Technic team from what I understand had input in the pack but they did not design the pack by themselves. They gave the B-Team what they asked for. If thats not to your taste that probably means you have different taste then BdoubleO and GenerikB.  It does not however make the Technic pack creators bad pack creators. The fact that they gave the B-team exactly what they asked for and did it with as much stability and lack of bugs as they could says they are good pack creators. If I am in fact incorrect and the Technic team designed this from the ground up by themselves, your dislike of the balance/mod choices still doesn't translate into it being a bad pack or the team being bad pack creators. It just means the pack is not to your taste. Thats why there are so many different packs. A single pack cannot please everyone. 

Share this post


Link to post
Share on other sites

The night is still young. With foaming hostile weirdos banned, I've unlocked the thread to see where this goes if anywhere.

Thank you :3

 

For me this has some interesting mods that I haven't seen before and isn't just a rehash of the same old with one or two new ones added, so has potential to be really fun. 

Totally agree

OP: What I'm trying to say is there are mods in here that together make no sense but alone or with something like tekkit would be a great addition. I feel is this mod pack is its more of a showcase rather then a standalone mod

 

Fair enough but you weren't clear about that in your post and clearly others read it the same way i did: 

 

So now you've clarified that by 'the peek' you mean that hexxit had no glitches or faults on launch and has required no updates since.  From what I can see from the launcher, hexxit is now on its 10th update.  So I'm not even sure what your meaning is now. 

 

Yes, this mod pack has had some faults and needed updates soon after launch. However, I disagree with your comparison to Battlefield 4.  You aren't paying for this mod pack. It's a community built project and it's not at all like paying for a game and finding it full of glitches that makes it barely playable.

and admittedly has game braking glitches however it didn't effect the core gameplay. and B-team is on its 2nd one week after launch soon to be 3rd because of the "start up crash".

 

BF4 was playable just bad and I used it as a comparison because I know the technic team are fantastic mod creators and I was outraged by the sloppyness. if we set higher standards for them they will try better, hell EA didn't do jack about BF3's net-code then BF4 had the same issue until people lost there shit did they say they'd fix it.

 

I am slightly confused OP. Why aren't you yelling at BdoubleO and Generikb ? Attack of the B-Team mods were picked by them. Seems a bit silly to yell at the guys who compiled it for them.

 

Its one of the trickiest parts of third party packs (not sure if Technic calls them that). When you are building a pack based on what a specific person or persons has asked for you can't just pull mods, or change configs however you want. The Technic team from what I understand had input in the pack but they did not design the pack by themselves. They gave the B-Team what they asked for. If thats not to your taste that probably means you have different taste then BdoubleO and GenerikB.  It does not however make the Technic pack creators bad pack creators. The fact that they gave the B-team exactly what they asked for and did it with as much stability and lack of bugs as they could says they are good pack creators. If I am in fact incorrect and the Technic team designed this from the ground up by themselves, your dislike of the balance/mod choices still doesn't translate into it being a bad pack or the team being bad pack creators. It just means the pack is not to your taste. Thats why there are so many different packs. A single pack cannot please everyone. 

I did cover that in a later post I will now quote

This mod pack was a pet project for 2 guys that play together, not a grand community of towny folk and adventures like myself. I was simply disappointed in how it works and the experience (or lack of) I got from this mod pack.

 

I never called the technic team "bad" I simply said "I feel that the preparation and well thought out process for making B-Team was less then ideal" of course talking about the fact they let an inexperienced youtubers pick mods to going into a pack together that clearly had unbalanceses that they didn't even attempt to fix until after launch

 

added for luls

Registered just to say the following:

 

Stfu you furry PoS. Shouldn't you be off fucking your dog or something?

 

New title for the thread, actually! "Is this furry fuck doing their dog???(Yes)"

this post game me cancer.

Edited by FPS Furry

Share this post


Link to post
Share on other sites

I don't understand where you are trying to go with this thread. There is nothing you can do to reverse the flow of time, and change the way the pack was brought out. 

 

What you may see as pack architecture flaws, others may see as a compilation of exciting new features. For example my pack BusinessElite. I have maybe around 4 mods that can all perform the same set of features, yet I keep them all in. Its a matter of choosing which way you want to play. If you have such a large issue with the easiness of the pack, then why don't you make it more challenging for yourself. Judging by the OP you know how to add mods to minecraft, and can conversely remove them. The streamlined release of the modpack does not mean you have to play it that way. You should tune it to the way you want to play.

 

No matter how many beta testers there were for the pack, there are always going to be small hiccups around launch time. Technic is just putting together the work of many individual modders. There are sometimes going to be problems that they have to rely on the modders for support. Such example would be the morph mod breaking down last night. Although the pack did not require an update to fix the problem, people had to contact iChun because an edit to an online dependency was broken. It is not always going to be fixable that quickly.

 

If you really see this pack as such a failure, then I don't see why you bother with it. Your 'simple dissapointment' does not reflect the entire technic modpack playing community. I for one, like tech mods, and found hexxit kind of stupid and boring. I just went and played the packs that I really did enjoy. I never went to the forums and began to complain. I just don't see how dwelling on this helps anyone. Maybe if you go and get super famous on the internet, the technic team will compile a pack specially for you.

Edited by DragonRX

Share this post


Link to post
Share on other sites




this post game me cancer.

 

If only. Oversensitive much? your op made me...do nothing but address what i saw as irrelevant slander. I bet you truly believe in 'trigger warnings' and 'cyberbullying' (snerk)

 

Let me SHOW you what a critique actually is. This is less an attempt to 'mansplain' or 'educate' you, than it is to demonstrate your complete misunderstanding of the phrase 'constructive criticism' to any other readers.

 

 

There is a minor but incontrovertible problem with AOTB, and that lies in the area of server owners.

Frankly, the two core mods, resource acquisition (minions) and monster-making (Darwin) are flawed on servers... minions is too CPU-intensive for most server owners, who promptly disable it, leaving a huge hole in early-game resource acquisition and turning it into another 'get stuff and build fortress and turn to resource multiplication' instead of 'get stuff, start on monster making' that was intended.

 

In addition, Biomes-o-plenty has written, into their code, a reassignment of the biome ID's for vanilla biomes. Darwin ONLY spawns in the original (with the original biome IDs) numbers, which means, in a biomes-o-plenty world, that only beaches are valid spawn locations... and only a very few very rare beaches at that. When added to multiple players flying around early on and clearing spawn locations, the entire mod is completely inaccessible to the vast majority of players on servers.

 

There are a number of possible solutions.

to the first problem, minions could be replaced... I hate this idea personally, since I love minions and think it's perfectly thematically appropriate for the mod. possible replacements include tohou's dolls, ancient warfare, or even computercraft (for that overcomplicated old-school feel). This would likely need to be paired with an updated storage system, such as better storage or iron chests, in order to deal with the extreme resource overflow (instead of pinpoint acquisition) that such sledgehammers usually entail. Ancient warfare includes it's own storage solution, but it is an extremely involved mod that would shift the focus slighly from 'mad scientist' to 'evil overlord'.

 

alternatively, of course, the default configuration could be changed, to only 1 or perhaps 2 minions out at a time. This is the solution I personally favor, since it would only take moments to implement, require no testing, and would neatly resolve the issue (minion cpu problems are multiplicative... a single minion is scarcely more CPU intensive than a horse, once you remove the staggered task management of multiple minions from the equation). Of course, with such restricted minions, a reduced cost multiplier would probably be appropriate, say .5 or 1 (2exp or 4 exp levels respectively) althugh food costs could remain unchanged (self-regulating)

 

As far as the darwin problem, though, I cannot really see a solution that doesn't require a radical restart (bop getting removed will nail all the new servers) or being replaced by a similarly low-footprint monster-maker, such as utility mobs.

 

That is constructive criticism. I am not saying I am right or that they should immediately drop everything and implement my suggestions, but I am explaining the whys and wherefores and relating them directly to the stated goals of the pack, which is the mad scientist thematic.

I offer SEVERAL possible solutions, starting with the most dramatic and labor-intensive and ending with the one I see as being the most likely to implement, that way they can see where I am coming from and my reasons for coming from there, and maybe add to the research I have done already if they have reason to distrust my veracity or need to verify.

 

This is not 'furrymuck'. there is not a monolithic set of wizards that can approve little bits of code or a place where social justice rules. this is a forum for discussing video games, where logic and courtesy, not entitlement and gender politics, are important. Try to keep that in mind.

Share this post


Link to post
Share on other sites

there are issues with the collaboration of mods that should have been ironed out at the start of release. If we allow content to come out and be acceptable in an imbalanced and bugged state then every game will end up being like Battle field 4 launch. I do not support any release that has issues as it would be easier to just fix them before launch instead of patching them and making the game >crash at start up

 

You are grasping at straws here. You realize that crash was because Morph grabs a file from iChuns GitHub that happened to be improperly formatted due to some merges he made last night? He fixed it in 30 minutes.

 

e: And why is it so hard for you to accept that this pack just isn't for you? A lot of people here love the imbalance and ridiculous aspect of the pack. That's the whole point. You are calling it terrible design but it was the intended design.

Share this post


Link to post
Share on other sites

You are grasping at straws here. You realize that crash was because Morph grabs a file from iChuns GitHub that happened to be improperly formatted due to some merges he made last night? He fixed it in 30 minutes.

 

e: And why is it so hard for you to accept that this pack just isn't for you? A lot of people here love the imbalance and ridiculous aspect of the pack. That's the whole point. You are calling it terrible design but it was the intended design.

never called any thing "terrible design" unless your talking about the ridiculous imbalance that I addressed that people seem to love so much they spend time posting paragraph after paragraph defending it because they have nothing better to do i.e. not play it. Thank you for clarifying the issue for me as I was unaware of how or what the problem was.

 

I don't understand where you are trying to go with this thread. There is nothing you can do to reverse the flow of time, and change the way the pack was brought out. 

 

What you may see as pack architecture flaws, others may see as a compilation of exciting new features. For example my pack BusinessElite. I have maybe around 4 mods that can all perform the same set of features, yet I keep them all in. Its a matter of choosing which way you want to play. If you have such a large issue with the easiness of the pack, then why don't you make it more challenging for yourself. Judging by the OP you know how to add mods to minecraft, and can conversely remove them. The streamlined release of the modpack does not mean you have to play it that way. You should tune it to the way you want to play.

 

No matter how many beta testers there were for the pack, there are always going to be small hiccups around launch time. Technic is just putting together the work of many individual modders. There are sometimes going to be problems that they have to rely on the modders for support. Such example would be the morph mod breaking down last night. Although the pack did not require an update to fix the problem, people had to contact iChun because an edit to an online dependency was broken. It is not always going to be fixable that quickly.

 

If you really see this pack as such a failure, then I don't see why you bother with it. Your 'simple disappointment' does not reflect the entire technic modpack playing community. I for one, like tech mods, and found hexxit kind of stupid and boring. I just went and played the packs that I really did enjoy. I never went to the forums and began to complain. I just don't see how dwelling on this helps anyone. Maybe if you go and get super famous on the internet, the technic team will compile a pack specially for you.

this is the discussion forum section and that is what it was meant to do, inspire discussion not hate and dislike. the point of my OP was to get the community feedback on how other people feel (Hmm? is B-team boring?), but in the end if you post an opinion on the internet there are always going to be people that get bugs up there ass. It was a simple complaint that people tripped on like it was a full blown attack on the technic team, it wasn't . if I do make a mod pack I'm sure that name would work as a knock off of B-team "Attack on the T-Team" (funny, light hearted poke at the technic guys ;)
 
Dear Brigadon
It has come to my understand that you clearly have nothing better to do then post rants on people that are clearly stating a disagreeing opinion. I am dedicating this section of my post directly to you as I am no longer interested in arguing with a 42 year old man on a forum. You do not agree with what I have to say so you resort to low blows and indirect slander and I have more impotent thing to address.... like my job. I have never said any thing hateful or even directly aimed at any one person with the exception of the banned guy. I am not sure entirely sure you even know what sarcasm is or how to use it but this is kind of how it works. If you at any point feel you need to argue with me just send me a PM and I will foreword it to my trash to save people the effort of reading your continuous spew of insults and hate on a simple discussion
 
for the record I do not see B-team as a failure nor a complete waste, flop or a mod pack that should not be played. i do not like some features  I do not like the bug/crashing, I do not like the balancing, I do however like the mad science that this mod has to offer but it need a lot of TLC and its not going to get it if no one says any thing.
Edited by FPS Furry

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Similar Content

    • By Zilacon
      Website: http://apocgaming.org | Server IP: BT.APOCGAMING.ORG | Discord: https://discord.gg/uctbDQb
      For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:
      http://apocgaming.org/servers
      AGN is a community of gamers for minecraft and other online games founded in 1999 for gaming and setup in 2010 for minecraft servers.
      We host independently from Zilacon's own privately hosted dedicated servers.
      (Bungeecord, Vanilla, & Tekkit Classic are on a paid host. All others are hosted by Zilacon)
      I pride myself in hosting and managing high performance servers with virtually zero down time. All of our servers have deadlock, lag, and crash detection.
      Automated restart scripts, entity clearing/merging, spawn limits, timing adjustments, etc. To make the server run as smooth as possible.
      Our servers normally maintain 19-20 TPS no matter what. If you experience any type of lag with a good ping to the network, please contact us so we can look into it.
      Me and my staff team are available almost 24/7 on our discord server.
      On APOC we have many gameplay styles for you to choose from, along with over a dozen modpacks and servers to play on.
      All of our servers (excluding skyblock modpacks) have all of the features below.

      Server Features:
      Always Online: Dedicated, optimized, built for performance servers since 2010. Our servers are fully automated with almost zero need for human intervention to remain online and running smooth. Multiworld: We have worlds for PVP and PVE. These worlds are Survival (PVE/GriefPrevention Protection), Factions (PVP/Factions Protection), and Towny (PVP/Towny Protection). PVP worlds allow griefing and raiding by following the rules within the factions and towny plugins for war. Survival is PVE only and uses GriefPrevention for its protections. Custom Economy (APOC-Payday): Our economy is like no other, with one giant plugin (APOC-Payday) this plugin offers rewards for over 30 gameplay activities from killing mobs/players to crafting items. It also rewards you for voting with keys/kits to redeem for items and economy/exp/claimblocks. Our plugin also handles sign shops, player plots, automatic ranking, online/login rewards, and much more. Admin & Player Shops: We provide basic vanilla items in the spawn tower for admin shops. And we leave the modded side for players to buy a plot in spawn, create a shop, and select their items and prices for their shop. We encourage a competitive player market on APOC. Our admin shops will not interfere with selling modded items. Custom /help Commands: We have a custom menu of /help commands that explain everything on apoc. How to use our economy, claim systems, worlds, voting, shops, teleportation and homes, and much more. If these help commands cannot answer your questions, staff are available on the servers or on discord. MCMMO & APOC-RPG: All of our servers come equipped with MCMMO and APOC-RPG which adds skills, bonus drops for actions, custom enchanted item drops from mobs, and randomly placed chests or structures with loot inside in the worlds. Bungeecord: Our custom bungeecord server allows clients of any version to connect to our network & servers. Once connected to the server of your choice, you can communicate with everyone from every server, and see everyone who is online in the tab list from all servers. Looking for Staff:
      We are seeking active staff members for all servers on apoc. If you are interested in any position please apply on the links below. We are looking for java developers and server staff. Apply for Chat Mod: http://apocgaming.org/cmodapp Apply for Server Mod: http://apocgaming.org/smodapp Apply for Developer: http://apocgaming.org/devapp Voting & Reviewing Rewards:
      Voting for our network on one of the 36 vote sites listed on our /vote command in game or on our site at http://apocgaming.org/vote will give you 1 Common Key and 1 VoteKey. Common keys are one of 4 types of item reward keys issued on the servers. These keys can be earned by voting, being online, or logging in daily. When redeemed they will give you one item out of a long list of possible rewards. The higher grade the key is the better the rewards. Redeeming keys like Common have a chance to upgrade to Uncommon, and Uncommon to Rare, etc. Vote Keys are issued only for voting for sites, they give 1 EXP Level, $100 Economy, and 10 Claimblocks. We also reward for reviewing our network/servers on vote sites and forums like this (technic). If you enjoy our servers, please write us a review by replying to this topic for $2500 Economy and 3 Rare keys as a reward. If you got any suggestions or ideas for improvement, we are open to change. Just let us know!  
       
    • By euan_
      Hey All,
      Brand new to Technic, but been wanting to do this for a while. Only issue is, on my laptop I cannot actually play the AotBT modpack despite installing it. The download & installation seems to complete fine, but I never actually get to see the play button. I know what should be happening as I've installed and played AotBT on my desktop, where it worked fine.
      I have tried:
      - Deleting the pack and redownloading/installing it via the delete pack button, bottom right of modpacks tab
      - Reinstalling the pack via the modpack options menu
      - Restarting my laptop
      - Restarting the Technic launcher
      This problem also persists with other modpacks (I tried Blightfall and got the same issue).
      I am using the current default minecraft Java, 1.8.0_191 64-bit, with 3GB of RAM set in the launcher options.
      Any help is greatly appreciated.
      Latest log (Including installing Blightfall) is here.
    • By SamuraiCrew
      every time i try to load a world my game crashes
      Here's the crash log
      https://pastebin.com/E44HMArb  
    • By NickFlame42
      So, I've been experiencing something I can only explain as a glitch. Whenever I download AotBT,  it stops at 14% and says:
       
      Error downloading a file for the following pack: Attack of the B-Team
      Failed to download https://mirror.technicpack.net/Technic/mods/tconstruct-v1.5.5.7.zip
      Please consult the modpack author.
       
      I have Java 64-bit Version 1.8.0_131, and 2 gigs of ram allocated out of 4 gigs. Can anyone help me?  This is driving me insane!
    • By Perikins
      just installed the technic launcher and attack of the b-team on this computer (my daughter's) yesterday.  After upgrading to 64 bit java so it would free up enough ram, it worked all day yesterday.  Today, the launcher will start minecraft, it will make it though the load screen, but after selecting a world to load, it starts loading various pieces, then boom, it shoots back to the launcher with no warning.  
      A crash report is attached.
       
      Thank you for any help.
       
      Andrew W Grover
      crash-2017-03-12_14.36.06-server.txt