Hi, i've been developing a modpack lately and have discovered after multiple attempts that mods won't load, the forge is renamed and all dependencies and stuff are in, it works on MC Client but not on Technic. Please help I'm trying to make a server. :)
Link to the modpack: https://dl.dropboxusercontent.com/s/8f10bxphd9ixtzy/modpack.zip
When i start my modpack it starts vanilla minecraft without any mods
link to dropbox
i am using forge 1.14.4 28.2.0
I have tried to put the 1.7.10 versions of the mods in Hexxit in Witchery. It then loads the game and whilst loading it just goes back to
the launcher without any warning or notice or anything. Does anyone know what's happening here or have any tips on how to fix it?
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I need your technical support again guys.
I thought i finally solved this a few days ago when i posted my first post due to now solved issues.
1.)So as the title mentions it, the server is not crashing but instead it disconnects me from it. When this happens it says that there is a problem with MO creatures mod. (also it says that there is a problem with Tektopia when i enter the server, but of course i get disconnected after a few seconds).
(also i removed stelar sky from the mods list)
2.)My friend can't connect to the server for some reason, but i did the port forwarding and hamachi network too. (sadly it seems that i must host the server and it's a hard task, because apparently 16GB of ram is not enough. i mean 6 GB is for the server and 5 is for the launcher ).
I appreciate your help!