I need people to test out my new mod pack and tell me what I should add I am not looking for likes but more of testing tell me how it runs and different things I can do to better improve my mod pack
this is the link to my mod pack: https://www.technicpack.net/modpack/the-great-beyond-power.1374986
I have started a custom mod pack with these mods and whenever I load into the server I cannot craft or spawn non-vanilla objects and only vanilla mobs spawn. I have the gravestone mod installed, yet on death, I drop all items and no gravestones appear. Despite this, I can use NotEnoughItems for recipes and all items show up, vanilla and modded, when I use the /give command I cannot TAB and get other mod items through that. Whenever I attempt to spawn in a non-modded item it gives the error 'Item XXXX was not found.' I have looked up countless other places and all I can find is the configuration files are not the same, yet this error still occurs after an estimated 5 trials after copying the configuration files to the server. I have tested the exact same mod pack in survival and it works. Does anyone have any idea how this happens? This has to be an error with something server-side, maybe something is messed up in how I set up the files. I can also see the creative tabs and all of the item textures and even place the item in my inventory, but when I attempt to place it the item disappears from the inventory and does not place.
I have the start-up batch file run off of the 'minecraft_server.1.7.10.jar ' file, but also tried running the forge file using my script file, which does not do anything, literally. I even attempted to run the 'minecraft_server.1.7.10.jar' file directly without a script file, same result.
This is the script I have for my start-up script:
Thank you in advance.
Welcome Fellow Modder/Player! This is a WIP Modpack That includes Up to 34 mods at this moment! I am working on uploading new mods almost every day! We have ProjectE, Quark, Redstone Arsenal, Industrial Craft and Much Much More! Come join this happy and fun ride with me! (I may Hire Experienced Modders)
I am currently running a two-player Tekkit Legends world, but I have encountered a problem I can't seem to tackle.
am using a coke oven to convert my coal into coal coke. I have handled the output of creosote oil, but the output of coal coke forms a problem. I'm using a wooden transport pipe and a redstone engine connected to cobblestone pipes. Those cobblestone pipes then are connected to the bottom of a generator, but the coal coke won't end up in the lower slot; only in the top one.
Does anyone know a solution to this?
I hope somebody can help me.
I'm playing Tekkit Lite and I need some help with redpower.
What I want to do:
I want to build something like a clock. I want a redstone signal which is active for about 5-10 seconds (can be also a bit more, must not be exact) which is toggled all 5 minutes.
So easily explained: how to build a clock which activates all 5 minutes and sends a 5-10 second active redstone signal.
I've also tried it with the timer but the redstone signal which it gives out only is like half a second long.
Ty so much!