Zilacon

[1.0.10] APOC Hexxit (1.5.2) | OPEN SERVER | 24/7 Dedicated Server / Economy / Anti-Grief/Raid Worlds, Faction Worlds, Resource Worlds / Non Pay2Win! Vote inspired network! / Shops / Plots / Custom Plugins / MCMMO / And more!

What do you think of APOC Gaming?  

18 members have voted

  1. 1. One network, All of technic. Do you enjoy our server network?

    • Yes
      16
    • No
      2


Recommended Posts

APOC-Gaming-Network-Logo2_zpssmotkoef.pn

Website: http://apocgaming.org | Server IP: HEX.APOCGAMING.ORG | Version 1.0.10

For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:

http://apocgaming.org/servers

 

APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If your a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC.

APOC hosts over 26 minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network. Our 1.7.10 network is interconnected. You can speak to staff and players across all of our 1.7.10 servers. So even if there is not a staff member on your server there is always one available across the network to help.

 

Gameplay Types on APOC:

  • Protected Building: Building on our Sanctuary world gives you a griefing, raiding, and pvping free world to make your creations on.
  • Griefing & Raiding: ALL worlds besides Sanctuary, Towny, and Creative are griefing and raiding allowed.
  • Exploring: Go to our Resource world to checkout all of the dungeons our server has to offer.
  • Mining: Resource world is reset monthly to make sure everyone has plenty of ores and resources to harvest. This also makes sure dungeons are fresh and ready to conquer.
  • Survival: All of our worlds but Creative are survival based worlds.
  • Factions: Want to be a part of something bigger? Join a faction with friends and declare war on your enemies in the Factions world. Griefing, Raiding, PVP, ETC are all allowed here.
  • Role Playing: With our custom APOC-RPG plugin, MCMMO, And RPG mods on APOC you have custom gear, mob drops, dungeon spawns, upgradeable effects and auras, skills, and so much more!
  • Economy: Do you like being a merchant? Our server rewards for everything. And we do mean everything! Mining, Killing players or mobs, digging, crafting, enchanting, repairing, smelting, voting, even being online you get rewarded for. With the money from these rewards you can rent or purchase a spawn shop plot and build your own customized store with items you choose with prices you choose. Economy can also be used to trade, buy items at admin shops and player shops, buy claimblocks to claim and protect more land, buy protections for doors, chests, etc. And even fund your faction in its war efforts by controlling more land.

Worlds & Information:

  • Spawn: This is our spawn world, we have rules, information, mini-games, admin shops, buyable player shops, etc here for all players to use and access.
  • Resource: This is our mining and exploration world. There is no protections here. Claiming land by personal or faction means is not possible and pvp, griefing, raiding is allowed. Dungeons spawn here and the world is reset monthly to ensure a fresh amount of resources and dungeons are available to players.
  • Sanctuary: This world is the most protected world on our server. You can build what you want and play how you want without worrying about pvp, griefing, or raiding.
  • Factions: As the name suggests this world is for factions only. You can wage war on other factions, claim land, take over land, grief, raid, pvp, etc.
  • Modded Worlds: These worlds are from mods such as GC Moon/Mars, Underdark, Twilight Forest, ETC. No claiming, factions, lwc, towny are allowed here. PVP/Griefing/Raiding is allowed here.

Voting & Rewards:

  • Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more.
  • For each vote you get instant rewards which vary from server to server.
  • For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock.
  • Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits.

Reviews:

  • Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review!
  • Please refrain from posting any support requests on this topic. We can help you by submitting a Support Ticket (LINK) on our website.
  • If you like our server, dont forget to vote on our poll and like the original topic!
Edited by PhoenixTalon
2016 Update

Share this post


Link to post
Share on other sites

We are looking for staff! Anyone can apply, you need to be mature and active.

 

Staff positions needed:

  • Deus Admin (Head Admin for servers)
  • Admin
  • Sr Moderators
  • Moderators
  • Media Team Staff (Does let's plays and other videos for the server.)
  • Social Media Team Staff (Keeps our social media up to date on events and updates)

You can apply by clicking HERE

Share this post


Link to post
Share on other sites

Lots of arenas popping up on our servers, check them out!

A lot of ENJIN content is being added as well.

Get ready for 6 more APOC servers including Pixelmon, Tekkify, APOC Pack, And FTB packs!

 

Looking for staff for current and future servers, please apply for staff on our forums:

http://apocgaming.org/f

Share this post


Link to post
Share on other sites

We got a new teamspeak server through enjin, also a fancy ts3 status module on our enjin home page.

Join our teamspeak server by logging into our enjin site here: http://apocclangaming.enjin.com

OR

Login directly through ts3 by using this IP: apocclangaming.enjinvoice.com

 

Also we are working on our new Pixelmon server!

Come check it out!

 

We are still looking for staff, apply on our forums at http://apocgaming.org/f

We are looking for head admins, admins, sr moderators, moderators, graphic designers, programmers, advertisers, social media staff, video & livestream staff

Share this post


Link to post
Share on other sites

Moved our B-Team to our new 2nd dedicated server to reduce cpu load on our main server.

This was causing TPS drops for all our other servers, so the lag issue should be fixed now.

 

The B-Team server is still online with the same port and ip, just running on a different server.

Share this post


Link to post
Share on other sites

Doing some tweaks with the mods tickrate.

Hopefully this improves performance on our modded servers.

 

Please report any issues anyone sees or encounters so we can fix them.

Thanks.

Share this post


Link to post
Share on other sites

Fixed crashing issue when 2 players come online, this was a confirmed issue by technic with MCPC+

Tekkit Main, B-Team, and Pixelmon servers should be fixed.

Share this post


Link to post
Share on other sites

ALL APOC SERVERS will be resetting their worlds and splitting their purposes into different worlds via multiverse as explained in this post:

Worlds will reset April 21st!

http://apocclangaming.enjin.com/home/m/20908632/article/2234157

 

This way we will not need to reset the worlds that players build their houses/bases in and we can safely reset any modded worlds to replenish mod resources and dungeons.

We are still supporting supporter player data backups/transfers to new worlds and schematic saves of homes of 75x75 in size if you have premium supporter or higher.

Edited by PhoenixTalon

Share this post


Link to post
Share on other sites

Good to see you finally decideing to use multiverse :)

 

don't know why more hexxit serevers don't use it. If I remaber right, you said it caused lag and used up to much memory.?.

I guess your finally understanding that it works better than you realized huh? word of advice, don't use Multiverse inventories if you allowing DIMdoors. theres an incompatability issues.

our team tried serveral steps to get rid of the dupeing bug. but to no avail.

 

good luck in your new setup endevours. hopefully, it will cause a lot less headache for you and for those that (somehow) enjoy playing on your server. Now they don't have to lose there builds anymore. Congrats!

Share this post


Link to post
Share on other sites

Good to see you finally decideing to use multiverse :)

 

don't know why more hexxit serevers don't use it. If I remaber right, you said it caused lag and used up to much memory.?.

I guess your finally understanding that it works better than you realized huh? word of advice, don't use Multiverse inventories if you allowing DIMdoors. theres an incompatability issues.

our team tried serveral steps to get rid of the dupeing bug. but to no avail.

 

good luck in your new setup endevours. hopefully, it will cause a lot less headache for you and for those that (somehow) enjoy playing on your server. Now they don't have to lose there builds anymore. Congrats!

It does use up a lot of memory, but we got programmers who figured that out.

 

We need staff! Looking for staff in all positions!

You can apply on our enjin website here: http://apocclangaming.enjin.com/apply

Share this post


Link to post
Share on other sites

Fixed:

  • Lava and water filling and placement on all worlds.
  • Unable to make a nether portal
  • Claims not allowing you to delete your claim.
  • GriefPrevention not recognizing your claimblocks and allowing you to use all of them.
  • 15 minute entity cleaner deleting animals.

Share this post


Link to post
Share on other sites

actually, it dosnt has long as you configure it right. Like I said, I've been using since the start of our hexxit adventures and have never had any issues with lag.

even when hexxit was popular and we were getting 40+ people on it. NO lag.

 

Our Bteam server use multiverse as well. avergages. about 20-40 people at any given time. and still, no lag. atleast not server side.

 

I hear people say.. lag every now and again ..but we check.. and as far as the server goes. no issues.

 

you just have to learn to keep the spawn unloaded from memory and you'll do fine. (that's the secret)

Share this post


Link to post
Share on other sites

Multiverse was crap as i said before.

We are using Multiworld, works so much better and uses like zero memory.

 

Did i mention it auto unloads chunks and worlds when not in use?

 

Most of our servers are online and the rest will follow soon!

  • - Bukkit
  • - Tekkit Main
  • - Tekkit Lite
  • - Big Dig
  • - Voltz
  • - Hexxit
  • - B-Team
  • - Pixelmon

 

Are all online.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By Butters915
      I know that a few others have reported the problem, but I have not found any solution with me and my friend's world. When we started the world, there were almost no problems with falling through the world or lag or anything. As we progressed, though, this problem got worse and worse, starting with when I died I would fall though the world for 10-20 seconds, and I would spawn back in with little to no problems. This has now gotten to the point where I cannot play on the server because I would be falling through the world and into the void. Once I let it sit for a while and it took almost 30 mins for me to load in, but I was immediately killed, leaving me to fall through the world. We use hamachi to play together and both have pretty mediocre internet, both staying around 6 Mbps on an average day. Also, we both have around 6 gb of ram allocated to technic, so that is not the problem, as we have both tried lowering and increasing ram. Any help would be great!
    • By fragbomb25
      I was playing Tekkit legends last night when my server randomly crashed. It started slowing down my computer so eventually, I just shut off my computer. Today its giving me an error and wont open the server
      ---- Minecraft Crash Report ----
      // I let you down. Sorry :(
      Time: 2/24/19 12:49 PM
      Description: Exception in server tick loop
      java.lang.ArrayIndexOutOfBoundsException: -5
          at net.minecraft.world.chunk.NibbleArray.func_76582_a(SourceFile:26)
          at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_76665_b(SourceFile:75)
          at net.minecraft.world.chunk.Chunk.func_76628_c(Chunk.java:548)
          at net.minecraft.world.chunk.Chunk.func_150812_a(Chunk.java:878)
          at net.minecraft.world.chunk.Chunk.func_150813_a(Chunk.java:862)
          at net.minecraft.world.chunk.storage.AnvilChunkLoader.loadEntities(AnvilChunkLoader.java:500)
          at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:41)
          at net.minecraftforge.common.chunkio.ChunkIOProvider.callStage2(ChunkIOProvider.java:12)
          at net.minecraftforge.common.util.AsynchronousExecutor.skipQueue(AsynchronousExecutor.java:344)
          at net.minecraftforge.common.util.AsynchronousExecutor.getSkipQueue(AsynchronousExecutor.java:302)
          at net.minecraftforge.common.chunkio.ChunkIOExecutor.syncChunkLoad(ChunkIOExecutor.java:12)
          at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:126)
          at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
          at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:265)
          at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:235)
          at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:258)
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)

      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      -- System Details --
      Details:
          Minecraft Version: 1.7.10
          Operating System: Windows 10 (amd64) version 10.0
          Java Version: 1.8.0_201, Oracle Corporation
          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
          Memory: 822636328 bytes (784 MB) / 1362100224 bytes (1299 MB) up to 1908932608 bytes (1820 MB)
          JVM Flags: 3 total; -Xmx2G -Xms1G -XX:MaxPermSize=128m
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          IntCache: cache: 13, tcache: 0, allocated: 15, tallocated: 95
          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 74 mods loaded, 74 mods active
          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
          UCHIJAA    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
          UCHIJAA    FML{7.10.99.99} [Forge Mod Loader] (TekkitLegends.jar) 
          UCHIJAA    Forge{10.13.4.1492} [Minecraft Forge] (TekkitLegends.jar) 
          UCHIJAA    CodeChickenCore{1.0.6.41} [CodeChicken Core] (minecraft.jar) 
          UCHIJAA    NotEnoughItems{1.0.4.102} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.102-universal.jar) 
          UCHIJAA    <CoFH ASM>{000} [CoFH ASM] (minecraft.jar) 
          UCHIJAA    mcdiscord{2.0.0} [MC Discord] (minecraft.jar) 
          UCHIJAA    bspkrsCore{6.15} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.15.jar) 
          UCHIJAA    Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) 
          UCHIJAA    CoFHCore{1.7.10R3.0.3} [CoFH Core] (CoFHCore-[1.7.10]3.0.3-303 (1).jar) 
          UCHIJAA    BuildCraft|Core{7.1.14} [BuildCraft] (buildcraft-7.1.14.jar) 
          UCHIJAA    BuildCraft|Transport{7.1.14} [BC Transport] (buildcraft-7.1.14.jar) 
          UCHIJAA    BuildCraft|Silicon{7.1.14} [BC Silicon] (buildcraft-7.1.14.jar) 
          UCHIJAA    BuildCraft|Factory{7.1.14} [BC Factory] (buildcraft-7.1.14.jar) 
          UCHIJAA    ComputerCraft{1.74} [ComputerCraft] (ComputerCraftPlusComputerCraftEdu1.74.jar) 
          UCHIJAA    IC2{2.2.999} [Industrial Craft Classic] (IC2.Classic.Version.1.1.3.5.jar) 
          UCHIJAA    Forestry{3.6.11.2} [Forestry for Minecraft] (forestry_1.7.10-3.6.11.2.jar) 
          UCHIJAA    LogisticsPipes{0.9.3.70} [Logistics Pipes] (logisticspipes-0.9.3.70.jar) 
          UCHIJAA    additionalpipes{4.7.0} [Additional Pipes] (additionalpipes-4.7.0.jar) 
          UCHIJAA    asielib{0.4.4} [asielib] (AsieLib-1.7.10-0.4.4.jar) 
          UCHIJAA    bdlib{1.9.3.107} [BD Lib] (bdlib-1.9.3.107-mc1.7.10.jar) 
          UCHIJAA    BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) 
          UCHIJAA    qmunitylib{1.0} [QmunityLib] (QmunityLib-1.7.10-0.1.114-universal.jar) 
          UCHIJAA    bluepower{0.2.962} [Blue Power] (BluePower-1.7.10-0.2.962-universal.jar) 
          UCHIJAA    BuildCraft|Builders{7.1.14} [BC Builders] (buildcraft-7.1.14.jar) 
          UCHIJAA    BuildCraft|Energy{7.1.14} [BC Energy] (buildcraft-7.1.14.jar) 
          UCHIJAA    BuildCraft|Robotics{7.1.14} [BC Robotics] (buildcraft-7.1.14.jar) 
          UCHIJAA    BuildCraft|Compat{7.1.3} [BuildCraft Compat] (buildcraft-compat-7.1.3.jar) 
          UCHIJAA    CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar) 
          UCHIJAA    ChickenChunks{1.3.4.19} [ChickenChunks] (ChickenChunks-1.7.10-1.3.4.19-universal.jar) 
          UCHIJAA    ComputerCraftEdu{1.74} [ComputerCraftEdu] (ComputerCraftPlusComputerCraftEdu1.74.jar) 
          UCHIJAA    Railcraft{9.7.0.0} [Railcraft] (Railcraft_1.7.10-9.7.0.0.jar) 
          UCHIJAA    Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) 
          UCHIJAA    computronics{1.5.7} [Computronics] (Computronics-1.7.10-1.5.7.jar) 
          UCHIJAA    EnderStorage{1.4.7.37} [EnderStorage] (EnderStorage-1.7.10-1.4.7.37-universal.jar) 
          UCHIJAA    eng_toolbox{1.2.3.0} [Engineer's Toolbox] (EngineersToolbox-1.2.3.0-BETA.jar) 
          UCHIJAA    ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) 
          UCHIJAA    McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) 
          UCHIJAA    gendustry{1.6.1.126} [GenDustry] (gendustry-1.6.1.126-mc1.7.10.jar) 
          UCHIJAA    IC2-Classic-Spmod{0.0.0.0} [IC2 Classic Detection Helper] (IC2.Classic.Version.1.1.3.5.jar) 
          UCHIJAA    IC2NuclearControl{2.3.3a-Exist} [Nuclear Control 2] (IC2NuclearControl-2.3.3a-Exist.jar) 
          UCHIJAA    ImmibisCore{59.1.2} [Immibis Core] (immibis-core-59.1.2.jar) 
          UCHIJAA    ImmibisPeripherals{59.0.2} [Immibis's Peripherals] (immibis-peripherals-59.0.2.jar) 
          UCHIJAA    inventorytweaks{1.59-dev-156-af3bc68} [Inventory Tweaks] (InventoryTweaks-1.59-dev-156.jar) 
          UCHIJAA    IronChest{6.0.60.741} [Iron Chest] (Ironchest-1.7.10-6.0.60.741-universal.jar) 
          UCHIJAA    itlt{0.0.8} [It's the little things] (itlt-1.7.10-0.0.8.jar) 
          UCHIJAA    JABBA{1.2.1} [JABBA] (Jabba-1.2.1a_1.7.10.jar) 
          UCHIJAA    MapWriter{2.1.8} [MapWriter] (MapWriter-1.7.10-2.1.9.jar) 
          UCHIJAA    MineTweaker3{3.0.10} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.10.jar) 
          UCHIJAA    modtweaker2{0.9.4} [Mod Tweaker 2] (ModTweaker2-0.9.4.jar) 
          UCHIJAA    numina{0.4.0.131} [Numina] (Numina-0.4.0.131.jar) 
          UCHIJAA    powersuits{0.11.0.293} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.11.0.293.jar) 
          UCHIJAA    NEIAddons{1.12.11.36} [NEI Addons] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    NEIAddons|Developer{1.12.11.36} [NEI Addons: Developer Tools] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    NEIAddons|AppEng{1.12.11.36} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    NEIAddons|Botany{1.12.11.36} [NEI Addons: Botany] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    NEIAddons|Forestry{1.12.11.36} [NEI Addons: Forestry] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    NEIAddons|CraftingTables{1.12.11.36} [NEI Addons: Crafting Tables] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    NEIAddons|ExNihilo{1.12.11.36} [NEI Addons: Ex Nihilo] (neiaddons-1.12.11.36-mc1.7.10.jar) 
          UCHIJAA    neiintegration{1.0.12} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.12.jar) 
          UCHIJAA    NetherOres{1.7.10R2.3.0} [Nether Ores] (NetherOres-[1.7.10]2.3.0-12.jar) 
          UCHIJAA    OCS{1.7.5} [OpenCCSensors] (openccsensors-1.7.5.jar) 
          UCHIJAA    planetguyLib{1.9} [planetguyLib] (PlanetguyLib-1.9.1.jar) 
          UCHIJAA    PowerConverters3{1.7.10-2.11} [Power Converters 3] (PowerConverters-1.7.10-2.11.jar) 
          UCHIJAA    ProjectE{1.7.10-PE1.9.3} [ProjectE] (ProjectE-1.7.10-PE1.9.3h.jar) 
          UCHIJAA    quiverchevsky{b100} [QuiverBow] (QuiverBow_1.7.10_b100.zip) 
          UCHIJAA    RedstoneArsenal{1.7.10R1.1.1} [Redstone Arsenal] (RedstoneArsenal-[1.7.10]1.1.1-89.jar) 
          UCHIJAA    JAKJ_RedstoneInMotion{2.8.8} [Remain In Motion] (RemainInMotion-2.8.8.jar) 
          UCHIJAA    SolarFlux{1.7.10-0.8b} [Solar Flux] (SolarFlux-1.7.10-0.8b.jar) 
          UCHIJAA    Tubestuff{59.0.4} [Tubestuff] (tubestuff-59.0.4.jar) 
          UCHIJAA    WailaHarvestability{1.1.2} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.1.2.jar) 
          UCHIJAA    zettaindustries{1.1} [Zetta Industries] (zettaindustries-1.1-105.jar) 
          UCHIJAA    aobd{2.8.4} [Another One Bites The Dust] (AOBD-2.8.4.jar) 
          UCHIJAA    ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) 
          CoFHCore: -[1.7.10]3.0.3-303
          NetherOres: -[1.7.10]2.3.0-12
          RedstoneArsenal: -[1.7.10]1.1.1-89
          List of loaded APIs: 
              * apAPI (2) from additionalpipes-4.7.0.jar
              * asielibAPI (1.1) from AsieLib-1.7.10-0.4.4.jar
              * asielibAPI|chat (1.0) from AsieLib-1.7.10-0.4.4.jar
              * asielibAPI|tile (1.0) from AsieLib-1.7.10-0.4.4.jar
              * asielibAPI|tool (1.1) from AsieLib-1.7.10-0.4.4.jar
              * bluepowerAPI (1.0) from BluePower-1.7.10-0.2.962-universal.jar
              * BuildCraftAPI|blocks (1.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|blueprints (1.2) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|boards (1.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|core (1.5) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|crops (1.1) from buildcraft-7.1.14.jar
              * BuildCraftAPI|events (1.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|facades (1.1) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|filler (4.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|fuels (2.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|gates (4.1) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|items (1.1) from buildcraft-7.1.14.jar
              * BuildCraftAPI|library (2.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|lists (1.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|power (1.3) from buildcraft-7.1.14.jar
              * BuildCraftAPI|recipes (3.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|robotics (3.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|statements (1.0) from Railcraft_1.7.10-9.7.0.0.jar
              * BuildCraftAPI|tablet (1.0) from buildcraft-7.1.14.jar
              * BuildCraftAPI|tiles (1.2) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|tools (1.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * BuildCraftAPI|transport (4.0) from Railcraft_1.7.10-9.7.0.0.jar
              * CarpentersBlocks|API (3.3.7) from Carpenter's Blocks v3.3.7 - MC 1.7.10.jar
              * CoFHAPI (1.7.10R1.0.2) from buildcraft-7.1.14.jar
              * CoFHAPI|block (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHAPI|core (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|energy (1.7.10R1.0.2) from forestry_1.7.10-3.6.11.2.jar
              * CoFHAPI|fluid (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHAPI|inventory (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|item (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHAPI|modhelpers (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHAPI|tileentity (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|transport (1.7.10R1.0.12) from EngineersToolbox-1.2.3.0-BETA.jar
              * CoFHAPI|world (1.7.10R1.0.13) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|audio (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|container (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|element (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|element|listbox (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|gui|slot (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|inventory (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|render (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|render|particle (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|util (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|util|helpers (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|util|position (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|world (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * CoFHLib|world|feature (1.7.10R1.0.3) from CoFHCore-[1.7.10]3.0.3-303 (1).jar
              * ComputerCraft|API (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|FileSystem (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|Lua (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * ComputerCraft|API|Media (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|Peripheral (1.74) from ComputerCraftPlusComputerCraftEdu1.74.jar
              * ComputerCraft|API|Permissions (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * ComputerCraft|API|Redstone (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * ComputerCraft|API|Turtle (1.74) from EngineersToolbox-1.2.3.0-BETA.jar
              * computronicsAPI (1.3) from Computronics-1.7.10-1.5.7.jar
              * computronicsAPI|chat (1.3) from Computronics-1.7.10-1.5.7.jar
              * computronicsAPI|multiperipheral (1.1) from Computronics-1.7.10-1.5.7.jar
              * computronicsAPI|tape (1.0) from Computronics-1.7.10-1.5.7.jar
              * ForestryAPI|apiculture (3.5.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|arboriculture (2.3.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|circuits (2.0.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|core (3.2.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|farming (1.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|food (1.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|fuels (2.0.1) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|genetics (3.3.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|hives (4.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|lepidopterology (1.1) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|mail (3.0.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|recipes (3.1.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|storage (3.0.0) from forestry_1.7.10-3.6.11.2.jar
              * ForestryAPI|world (1.1.0) from forestry_1.7.10-3.6.11.2.jar
              * gendustryAPI (2.2.0) from gendustry-1.6.1.126-mc1.7.10.jar
              * IC2API (1.0) from IC2.Classic.Version.1.1.3.5.jar
              * NuclearControlAPI (v1.0.5) from IC2NuclearControl-2.3.3a-Exist.jar
              * ProjectEAPI (7) from ProjectE-1.7.10-PE1.9.3h.jar
              * RailcraftAPI|bore (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|carts (1.5.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|core (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|crafting (1.0.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|electricity (1.6.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|events (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|fuel (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|helpers (1.1.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|items (1.0.0) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|locomotive (1.0.1) from Railcraft_1.7.10-9.7.0.0.jar
              * RailcraftAPI|signals (1.3.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * RailcraftAPI|tracks (2.0.0) from EngineersToolbox-1.2.3.0-BETA.jar
              * Thaumcraft|API (4.2.2.0) from Railcraft_1.7.10-9.7.0.0.jar
              * WailaAPI (1.2) from Waila-1.5.10_1.7.10.jar
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Player Count: 0 / 20; []
          Is Modded: Definitely; Server brand changed to 'fml,forge'
          Type: Dedicated Server (map_server.txt)
      plz help
    • By ShiftyDreamer
      I am in the beginning stages of starting a server , I am in need of a Developer as well as a few builders to get everything in motion! Please add me on Discord @ ShiftyDreamer#7803 , Also the server channel is https://discord.gg/CzsTQgn , Please do not hesitate to send me a message! Look forward to seeing you on Serendipity !
    • By Zilacon
      Website: http://apocgaming.org | Technic Pack: Technic Pack Link | Discord: https://discord.gg/uctbDQb
      Server IP: AS.APOCGAMING.ORG (Included in the pack)
      Alternatively you can use the FTB or CURSE 3.1.4 Agrarian Skies version to connect to our server as well.
      But you will not benefit from the performance improvements of our pack.
      For more information on our servers, network, status, wiki's, launchers, pack pages, and more checkout our server page here:
      http://apocgaming.org/servers
      APOC is a community of gamers and a independently hosted minecraft network. We believe in offering as many choices as possible without restricting gameplay. If you're a griefer, raider, like to pvp, or pve, or build stuff in peace, or join a faction and town and conquer your enemies. All of that and more is possible on APOC.
      APOC hosts over a dozen minecraft servers and grows more everyday. So even if you get bored with one server we have plenty more to offer afterwards. Meet friends and play together across our vast minecraft network.
      We have staff members online 24/7 across the whole network that answer tickets and website chat frequently. If you have a problem please report it and we will try our best to help you!
      APOC does skyblock differently:
      Custom Islands: We made our own custom designed islands providing you with more space, more blocks, more light, and more dirt and trees to begin with. Along with organizing your starting items into 2 chests. No Pay 2 Win: We do not believe in throwing money at the server and instantly beating the game. Instead we believe in throwing votes at the server to get a tiny boost. None of our server ranks provide game breaking benefits. A lot of our purchasable rank perks can be earned for free by voting. By voting for our network you not only get store credit to get free ranks and kits you also get paid in economy, experience, diamonds, and reward bags in game! No Unbannable Items: If we ban an item it is banned for good. We do not believe in dangling a banned item in someones face unless they donate. The only items we ban on this server are Chunk Loaders of any kind. Chunk Loading causes stress on the server and also continues to load islands that have machines running that uses server resources when no one is using them. Banning these is to ensure server performance for everyone. Protected Islands: Our islands have a 100x100 protected radius with your name slapped on it. You are welcome to merge islands with friends and share up to 4 people. Anyone who comes to your island cannot grief, raid, or pvp anyone but you can pvp them. Our skyblock plugin works perfectly with the Hardcore Quest Mod. Admin Shops: Earn economy by farming, mining, digging, smelting, repairing, crafting, brewing, enchanting, killing mobs, killing players, being online, voting, and more! And you can use this money to head to the admin shops in spawn and stock up on things you need. Player Shops: When the admin shops are too pricey (we do that on purpose) you can make your own player shop by buying a plot in spawn. Building your shop how you want it and pricing your items how you want it. 24/7 Uptime: Our servers have ZERO downtime. This is achieved by having a deadlock/crashproof server. Our server constantly checks for laggy areas in the world and reports them. Any crash that happens it localizes the crash event to that chunk so it only effects the players within it and everyone else can continue playing like nothing happened. It also detects deadlocks and attempts to recover from them or restart the server which only takes 2-5 minutes. That is the most downtime you will see from this server. 24/7 Staff Support: We have active staff on APOC all day and night. Even if they are not currently on your server we have many staff who are always online on teamspeak and the website just waiting to help out whenever someone needs it. Logging into teamspeak or throwing us a support ticket on the website is the best way to get any type of support for the server or your client. Performance Mods: Not only did we port the modpack to technic we also tuned it with performance mods as well. You will definitely see a performance boost in FPS and chunk load speed when using our pack. Compressed Mod Textures: Every mod in modpacks has their own texture files, in this port we have extracted all of those textures, compressed them, and then re-archived them back into the mod to use less memory on the client. Voting & Rewards:
      Voting n our network is loaded with benefits from instant rewards like exp/economy/diamonds/+more to ranking up and unlocking commands/plugins/homes and much more. For each vote you get instant rewards which vary from server to server. For each vote you count towards your voting rank which is displayed on your name tag. The higher your rank goes the more you unlock. Vote ranks give giant bonuses the higher you go. From higher homes to complete ore and plugin boost kits. Reviews:
      Like our servers? Let others know what you have experienced or your opinion on our network by replying to this topic with a review! Please refrain from posting any support requests on this topic. We can help you by contacting us on our discord here: https://discord.gg/uctbDQb If you like our server, dont forget to vote on our poll and like the original topic!