So I'm no stranger to creating a modpack on technic platform, and believe I've done everything correctly.
But a problem always seems to find it's way to me. I start up Minecraft on the launcher but the modpack starts up in Vanilla 1.12.2 as opposed to Forge 1.12.2 (the version it's meant to start up in). I've read that people have created a sub folder containing the bin, config, and mods file so i corrected that issue, but it's still happening.
Link to modpack on technic: https://www.technicpack.net/modpack/furgus-voidos-modpack.1734203
Modpack on Dropbox: https://www.dropbox.com/s/3tr3m272pkwam34/Project%20Survival.zip?dl=1
Ok so i got 16gb of ram. I set the launchers ram limit to 8gb. When i start the game the ram usage (as the task manager shows) is 2-3gb. After time it just gets higher and higher that the ram usage gets to like 12gb. And that causes discord to stop itself just to get more memory for the game
And so i dont get why this happens
I've searched this issue all over the internet, but none of the web pages had answers to solve my problem.
So this is the situation:
my server has over 120 mods and it doesn't want to start. (side note: i know there is an issue with "backpack" and "movingworld" but i didn't found anything to help)
(see the log above)
thx in advanced !
I'm encounting an issue with the modpack settings. When I'm trying to enter a direct link in the 'Modpack Location' setting, this one isn't accepted. My link is supposed to be a valid direct link from Github (available here).
You can see more details in the included image. By the way as you can see, it makes the data from the inputs temporarily disappear.
Thank you for your answers !