I had a bit of a mess up when I updated my modpack recently and the zip file had the folder to all the other files rather than the files needed in the root. So I deleted that one from Dropbox and replaced it with a new zip which is fixed. But everytime I try and get my modpack to update it tries to find the zip file that was messed up rather than the fixed one. I know about the change log and stuff, but I uninstalled the modpack and now I'm trying to install it fresh (so I don't have to worry about the 'update trigger'). Do I still need to update the change log for it to pick the right zip file?
Typical... the moment I post this it starts to work and picks the correct zip to install... ><
I want to talk about the modpack Voltz. I'm trying to make a modpack called Voltz: Updated (You can rename it to Voltz or whatever you like) it so all of the mods are keep closely the same and updated to 1.7.10 or 1.8. So the old Voltz gets replaced with the one I made if it pleases you. I will also make sure to clean out any bugs reported or found. I don't wanna just add another Voltz remake to the community because no-one would play it because no one would know it existed. If you're interested please email me or message me on discord. [email protected] Ghastninja46#0467
For the people with the problem that they cannot load minecraft after launching. This is how it was solved for many people, including me. Nvidia new update may have occurred a error for loading modded minecraftlaunchers. So this redditthread gave the solution:
I really hope it worked for all of you.
With greetings from a hatfilms lover