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My friends and I made a custom modpack with all our favorite mods in 1.12.2. I was having some issues with the modpack.jar that made it run vanilla and I fixed it, but now the modpack doesn't even show a java client or loading screen before crashing. I posted a day or two ago on reddit and was told to delete some iffy modpacks, but that only makes it run vanilla again. Any ideas why this is happening?
Crash Log: http://dl.dropboxusercontent.com/s/wkv06mn3wna9hbv/techniclauncher_2020-05-31.log
Technic Page: https://www.technicpack.net/modpack/dillons-cult-pack.1697994
My friends recently got a Technic modded server and i got everything downloaded fine and all is well. However the thing is whenever i try to join the server it spends about 20 minutes loading or logging in and then eventually it will say something along the lines of "The connection was forcibly closed by a remote host" and ill be taken back to the join screen. Or sometimes the game will just crash. The same occurs on single player worlds when i attempt them. Is this just my pc being shitty or is there something i can do to fix this? (Also sorry if i posted this on the wrong forum/page im new to this stuff and am still sorting it all out, if theres any more information needed for this let me know!)
I've made my own modpack with the latest version of forge universal for 1.12.2. My process for making it was to put the 1.12.2 universal forge.jar in the bin folder, renamed it modpack. Next, I copied all of my 1.12.2 mods and my config files from .minecraft into their respective folders. Lastly, I archived the bin, config, and mods folder with winrar into a .zip file, put it on dropbox, and made the link shareable having dl=1 at the end. Everything works fine when I use the minecraft launcher using the client version of forge.