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How do I make wind on the most of the time?


TheSilentGuy
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configWeatherModWind.cfg contains those settings.

I know, I just can't get them going, what stuff should I use in volWindScale=, Wind_rarityOfIncrease= and Wind_Particle_leaf_rate= to make wind be here most of the time because I can't make it work or is it client sided?

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    B:Wind_active=false

Make sure thats set to true, its false in my defaulted config.

    I:Wind_rarityOfIncrease=400

That's the value you'll want to modify to increase/decrease chance. I'm not sure what "400" means exactly, but this is the value you would want to play around with (I'd try "0" to see if that means 100%, or "1000" to see if that significantly increases it)

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    B:Wind_active=false

Make sure thats set to true, its false in my defaulted config.

    I:Wind_rarityOfIncrease=400

That's the value you'll want to modify to increase/decrease chance. I'm not sure what "400" means exactly, but this is the value you would want to play around with (I'd try "0" to see if that means 100%, or "1000" to see if that significantly increases it)

 

Do you know that it is only client sided tho?

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If the rarityOfIncrease was set low, and it didnt turn it on most of the time, did you bother trying to set it to 1000? As I said in my post, I'm not sure what the default "400" really means for the mod as a whole. I also don't recommend messing around with the other variables until you can know what a certain config setting does, as editing more than one config value at a time can cause unpredictable results or results you like but no idea why it works.

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