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DaEpik1

Crashing on world start

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Hello everyone, I have been playing BigDig for a while now and my world is quite advanced. I was mucking around with Logistics Pipes and Applied Energistics, and I placed down a basic logistics pipe connecting to an ME Interface. This crashed my world. Since then, whenever I load up my world, the game crashes (except if its paused, but immediately after I unpause it crashes). 

 

The error message I get is this: http://pastebin.com/PtNRXDx2

 

I cannot allocate more RAM to the launcher, as I am running on 32-bit Windows 7. I haven't seen a solution anywhere I have looked, but if anyone knows of one it would be great if they could tell me ^^.

 

I have not edited the pack in any way, and have never had a problem like this before, I am not using a texturepack if that's any use... Because the texture pack out there causes a whitescreen when I launch the pack.

 

I have tried removing the player data file and starting it, and resetting the pack to no avail.

 

If you need any further details please ask.

 

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          OpenGlRenderer: GeForce GTX 970/PCIe/SSE2
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      When launching The Omega Adventure pack(I raised then GB to 4 so it shouldn't be that) it will load and start running but once on minecraft it loads 2/7 of the things needed for it to actually start it crash's and resets me to the launcher. I deleted a few mods in the mods file in the Omega Adventure Pack because they were very big and I didn't care for them, as well as add two new ones Dragon mounts and minions, please help me out and tell me whats wrong.
       
      Crash report is in the files:
      crash-2019-12-08_01.17.35-client.txt