So i made a modpack, and i have tried linking my file on several different websites, dropbox, MediaFire and Google Drive. but the modpack settings keep saying: "The modpack location you specified is not a valid zip file." can someone please help me? i want to make a server of this modpack in future but for the last couple days i have been struggling!
I have a folder, inside are config, mods, and bin folders. The mods are in the mods folder, I have a forge installer renamed to modpack.jar inside the bin folder. I zip the config, mods, and bin folder and then upload them to dropbox. I take the download link from dropbox, and change the end number from 0 to 1. I put it in the modpack location of the edit modpack on the technic website. However, when i try to install the modpack from technic launcher, I get vanilla Minecraft when it opens. Please help!
Hey there, I haven't played Technic/Minecraft in probably 5 years or so, and I'm going to be running a server once again, so I'm just looking for some help.
I don't see how to do a totally clean install of Technic. It doesn't look like it's really "installed" on my computer, because it doesn't show up in the programs list, so I can't uninstall it. If I download the new launcher, it just opens up the old version of Technic I had (last opened 2 years ago, but I didn't play much then). Is there a way to actually do a fresh install?
I have some friends wanting to join my server, and from years ago I remember that the launcher would automatically set the RAM allocation quite low, and you actually had to go into the settings and change that manually. This was required for basically any modpack, because the automatic RAM allocation was so low. I know it's silly, but I have found that the majority of people actually can't manage that. If you tell them they need to go adjusting settings, they get discouraged. So for example, people that aren't good with computers, or younger kids, who love Minecraft, things like Technic are really nice, because they basically just have to click play. Is there any way to make the RAM allocation automatically increase when you run my modpack? Or are we actually forced to increase RAM allocation? (It seems odd to me, because no other program ever requires that you do this, if I run Skyrim, it doesn't make me decide how much RAM to allocate, regardless of modding)
In terms of the files for the actual modpack, are there better ways to do it now? I remember myself and others used to use Dropbox, but they've really fallen behind, and I remember they changed how things worked, so it made it quite difficult to use Dropbox to share the files. How are people sharing files these days?
I also remember a website that would allow you to create a redirection for your IP address (I forgot what the proper term is). Basically, your 123.235.543 whatever IP address you have, will change into something like "CosmosServer" so that you can let people have access to your IP, without actually giving them your IP. The site takes anyone looking for "CosmosServer", and makes them actually look for my IP. Anyone remember what this is called, or what site to use for this?
Lastly, if you can't have RAM automatically allocated, does anyone know what Technic STARTS your RAM allocation at? I can't figure out how to clean install, so I'd possibly like to try and make a lightweight modpack that will work with the auto allocation, so what does it automatically set RAM to?
Random last point, this forum post page KEEPS bashing my cursor back to the security check. While typing this up it forced me back there multiple times, forcing me to uncheck that I'm not a robot, and I then had to refresh the page to fix it. Why in the world is that happening? Very annoying.
Appreciate any help you can give! Thanks!
A journey with next to no end!
Welcome to the Edge of Infinity, impossible you might think, but when you step into our modpack, it will seem all too real. Enjoy adventuring in the overworld finding unique biomes, dungeons, or go down below into the Nether which is more vibrant than ever, even The End is much more involved now.
But The End isn't the end of the story, enjoy going to whole new dimensions, becoming a master at a certain skill, or even just becoming familiar with your class, which includes custom skills and spells for you to experiment with!
This is a modpack for those people who feel tired of always hitting the endgame of modpacks and getting bored with them, but also don't have a lot of processing power for those huge kitchen sink modpacks.
This includes famous mods such as Ice and Fire, Doomlike Dungeons, DivineRpg, and even AoA(Nevermine)!
This modpack was also designed to help encourage exploration with mods such as Dungeontactics, Journeymap, and even Enchantingplus to disenchant all the items you find to make your current gear even better with unique enchantments!
The main highlight of this modpack is the class system introduced by MKultra! Which lets you play classes such as being a Druid, a ranger, or even a nether mage! There are even more classes to play as and explore during your time exploring the realms!
We have a full list of mods on the modpack listing above, and we even have a discord where you can report bugs and suggest features to be featured in future updates!
Decided to make a custom modpack, with mods my friends and I wanted to play with. But when i open the modpack it won't loade the mods, it opens vanilla minecraft.
Here's the link to the pack: https://www.technicpack.net/modpack/langemann-lurer-alle.1769069
And here are the link to the dropbox location: https://www.dropbox.com/s/rc8x6u15brrxnv0/gurn.zip?dl=0
I edited the dl=0 to dl=1
I think i have the right .jar file and the right version of the mods
Again I mean load*