Recommended Posts

 

It's a brave, new world for all you steves out there....
In 2045 AD the Kingdom of Minecraftia violently fragmented into a collection of factions and quasi-states fighting for control. Amidst the chaos, the mobs arrived, and with one savage strike, brought Minecraftia to its knees. The genocide and pillage that followed was so terrible that the seas were awash with blood and deserts were stained with a deep hue of red. The masses fled to the far reaches of space, but some remained. Now as some stabilize their primitive civilization, the ultimate warrior king rides with a million zombies at his back. It is truly the end of days.

 

214588.png?1409380143

Minecraftia at Arms is a semi-hardcore modpack. If the mobs won't overwhelm you, hunger will as you are forced to the surface to grow food. From your humble beginnings with flint pickaxes all the way to colonizing Mars, you will face enemies throughout the way! How will you survive? Or indeed, how long? Can you create a civilization that will stand the test of time?

Craft turrets to defend your base, engineer tanks and planes to literally blast your way through sticky situations. Mobs will randomly form groups and will call for reinforcements if attacked. Protect your base with blastproof blocks, and create grand quarries, processing facilities and structures. And if that's not enough, create a server and war with your friends!

 

This modpack uses HQM and Iguana's Tweaks for TiC. Mekanism is in the modpack, though the tech-tree and recipes have been customized for the modpack.

If you experience any bugs I recommend you post on this thread, or on the modpack discussion tab.

 

The full mod list and download is available on the Technic modpack listing at:

http://www.technicpack.net/modpack/minecraftia-at-arms.214588

 

 

 

You should also check out these other cool modpacks, such as:

Hexplore-it (for people who love exploring and challenge)

JClite

The 1.7.10 Modpack

Edited by galacticwarrior9

Share this post


Link to post
Share on other sites

I've created a tutorial for Thermal Expansion 4 for newbies with this modpack in mind :)

http://www.planetminecraft.com/blog/modded-minecraft-doubling-your-ores-thermal-expansion-34/

 

Also I'd love to see your creations :) Post them, even if it's only a dirt house! :)

 

2.2 will be coming out within two weeks including a full rewrite of the quests (excluding the Mekanism branch), more mods, 2x more tanks and guns, sentry turrets, updated mods, helicopters and possibly SecurityCraft!

I've compiled the server files for 2.1.1 (inc. Cauldron before the DMCA drama closed it). If you need it, just ask! :)

If I have enough time I'll up the spawnrate of the huge, somewhat rare dungeons and make BattleTower loot more rewarding (and hard)

 

Did you like the modpack? Any feedback? Please post on this thread :) If there's a mod suggestion I'll see if it fits into the pack and let you know if I added it!

Edited by galacticwarrior9

Share this post


Link to post
Share on other sites

Some people might be wondering if the modpack is dead or not...

Don't worry, it isn't! :)

However, progress is slow on the next update due to various mod issues, a very slow computer that causes everything to freeze, homework out of this world and permission trolls.

A lot of work has been done however with the help of Minetweaker and Modtweaker and I hope to release it within 2 weeks at least.

Edited by galacticwarrior9

Share this post


Link to post
Share on other sites

2.2

The Very Scary Update

 

Well, it took a while, but it's finally here! :) The 'Very Scary Update', as some guy described it, has been released!

It's a huge update, but here's a very hastily put together list of the new features:

 

  • Mobs can passively grief you
  • Many new mobs
  • More villages and worldgen
  • Turrets!
  • Rewrote the broken quests!
  • Helicopters!
  • Updated over 9000 mods
  • Mobs are even more difficult now - it is much more likely you'll be left under siege now
  • Silverfish can randomly ambush you when mining
  • A Bukkit full of new mods!
  • Silverfish will ambush you when mining

Full changelog:

+ Updated Big Reactors


+ Updated Tinker's Construct
+ Updated Hardcore Questing Mode
+ Updated Applied Energistics
+ Updated Primitive Mobs
+ Updated Railcraft
+ Updated Galacticraft
+ Updated Simply Jetpacks
+ Updated BetterFoilage
+ Updated Carpenter's Blocks
+ Updated Pam's Harvestcraft
+ Updated Flan's Mod
+ Updated Flan's Modern Weapons Pack
+ Updated Flan's Simple Parts
+ Updated Flan's WW2 Pack
+ Updated Waila
+ Updated Mantle
+ Updated Forestry
+ Updated various other mods which I can't remember

+ Special Mobs
+ Utility Mobs
+ SpecialAI
+ Bibliocraft
+ BetterRain
+ BetterRain Core
+ Unofficial NEI Plugins
+ FluxedFeederUnit
+ EnderTech
+ Fastcraft
+ ArmorStatusHUD
+ StatusEffectHUD
+ OpenEye
+ OpenBlocks
+ MoVillages
+ Infernal Mobs
+ ExtraTiC
+ TiC Tooltips
+ Farlanders
+ Damage Indicators
+ Recurrent Complex
+ ModTweaker
+ MineTweaker
+ YAMPST

+ Rewrote and fixed quests (hopefully)
+ Hopefully fixed Ruins
+ Unified ore generation
+ Changed many recipes and tech tree (follow the basic technology quest line)
+ Changed VeinMiner settings so you can now mine whole veins of ores with pickaxes without sneaking (does not work with paxels)
+ Lots of config tweaking
+ Lots of bugs fixed


- Some bugs added (if you find any please tell me!)
- Presence Footsteps
- Redundant config files
- Some mods (will not break your worlds)

Share this post


Link to post
Share on other sites

2.2.1
 
Not much to see here, just a couple of updates and a few new mods.

 


+ Updated Unofficial NEI Plugins
+ Updated Simply Jetpacks
+ Updated Advanced Generators
+ Updated Gendustry
+ Updated bdLib
+ Updated OpenComputers

+ Stackie
+ Lunatrius Core
+ Redstone Armory
+ Bibliocraft Forestry
+ Bibliocraft Natura
+ Bibliocraft Biomes O' Plenty
+ Re-added Roguelike Dungeons

 

 

If you need a nice, quiet place to build a house, try out this nice seasonal forest seed:

-1500789116575538664

Edited by galacticwarrior9

Share this post


Link to post
Share on other sites

if your passive griefing is done by special mobs or special ais from fathertoast, don't they lag at all? what's your configurations like? since I've got a 1.6 modpack that I've wanted passive griefing in but it causes even the internal server in singleplayer to have hitches. :< ... and don't the mobs randomly just go out and grief underground structures and their own dungeons if they break cobble and stuff?

Edited by darkmega

Share this post


Link to post
Share on other sites

if your passive griefing is done by special mobs or special ais from fathertoast, don't they lag at all? what's your configurations like? since I've got a 1.6 modpack that I've wanted passive griefing in but it causes even the internal server in singleplayer to have hitches. :< ... and don't the mobs randomly just go out and grief underground structures and their own dungeons if they break cobble and stuff?

 

They do break dungeons - I mean, it does make sense - if I was a zombie and I was sitting in a dungeon, I'd want to break out. However, they can't break mossy stone which can keep them trapped - this is intentional. However, I forgot that most battletowers were made out of cobble, so I'll be removing that specific feature in the next update.

 

It is indeed done by SpecialAI and for me so far it doesn't have a major performance effect - the block list is quite small at the moment. It could be the fact you're on 1.6.4, though I'm not sure. It's best if you contact FatherToast for that kind of stuff :)

I did indeed tinker around with the grief_scan, grief_delay and some other properties and lowered them slightly to ease the lag however.

Edited by galacticwarrior9

Share this post


Link to post
Share on other sites

They do break dungeons - I mean, it does make sense - if I was a zombie and I was sitting in a dungeon, I'd want to break out. However, they can't break mossy stone which can keep them trapped - this is intentional. However, I forgot that most battletowers were made out of cobble, so I'll be removing that specific feature in the next update.

 

It is indeed done by SpecialAI and for me so far it doesn't have a major performance effect - the block list is quite small at the moment. It could be the fact you're on 1.6.4, though I'm not sure. It's best if you contact FatherToast for that kind of stuff :)

I did indeed tinker around with the grief_scan, grief_delay and some other properties and lowered them slightly to ease the lag however.

thank you for the straight answer... my pack feels sort of like yours in a way (my pack is literally the next one on the list here). only mine would be 100% unfair and 100% more OP if passive griefing could be worked to only happen when close to aggro range with a player and wouldn't cause gradual internal freezing even in single player. given how far things are into 1.7 I highly doubt I could get something out of him, but I suppose it's worth a shot.

Edited by darkmega

Share this post


Link to post
Share on other sites

So, I am having problems with the quests. On the very first basic technology quest, I crafted a heat generator(twice) but it didn't count it as done. Also, I seem to always crash when I extend my drawbridge. Any clue why?

Share this post


Link to post
Share on other sites

3.0
 
The update you've been waiting for!

I finally caved in - I couldn't leave you guys to wait until 1.8, so the update is here! If I posted a changelog, I would have to spend a few dozen minutes, something I wouldn't like to do, but the changes will be apparent as soon as you launch the main menu.

Many mods have been removed and many mods have been added. I've also fixed a lot of bugs and made some performance and stability fixes. Overall, the modpack is a lot more lightweight, less laggy and much less buggy. Quests are better and more coherent. Mobs are harder, but not necessarily unbeatable. The modpack also comes with yShaders by default (thanks sensei277).

 

Join the discussion at reddit.com/r/minecraftiaatarms!

 

Hope you enjoy! :)

 

Share this post


Link to post
Share on other sites

3.1

- Fixed some major quest bugs.

- Added Secret Rooms Mod for players who use multiplayer.

- All mods in the modpack updated and are up to date apart from Mekanism and Modtweaker, which have compatibility issues in later versions).

- Some more crash fixes.

- Added another quest, "Blastproof", which guides you on how to use Blastcraft in the modpack.

 

 

Server files will be updated soon as well.

Edited by galacticwarrior9

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Similar Content

    • By kmecpp
      Modpack Link: https://www.technicpack.net/modpack/volts-community-modpack.1226798
       
      The Voltz Community Modpack is an unofficial update to the Voltz modpack on the Technic Launcher and is the first update to feature EVERY SINGLE ONE of the original core mods. Currently there is one official server run by VoidFlame Network but we are looking into getting more servers to run the modpack!
       
      Official Server Highlights:
      100+ Custom Recipes Every single dupe bug patched Never before seen ICBM + MFFS integration. Force fields fully protect your base from intruders unless your enemies can overwhelm your field with a barrage of missiles. Dozens of performance patches. We run ~2x faster than a normal modded server. BungeeCord setup: Raiding, Hardcore, Towny and Creative servers Factions, Economy, Player Shops, Crates, Mines and more! Sophisticated anti cheat system
       
      Modpack Highlights:
      Every single one of the original Voltz mods Consistently within the 50 most popular modpacks on Technic Completely custom MFFS and Atomic Science that was designed to simulate the experience of classic Voltz. Dozens of completely custom performance patches, crash fixes and game play improvements designed specifically for this modpack Loads of more contents like Extra Utilities, ExtraPlanet, Thermal Expansion, Open Blocks, Iron Chests and more!  
      Download Modpack: https://www.technicpack.net/modpack/volts-community-modpack.1226798
       
      Please considering trying us out so we can bring Voltz back with an active community!
       
      Official server website: https://www.voidflame.com
      Come chat with us on Discord: https://discord.gg/rQZAKDk

    • By brunyman
      Website || Community Forum 
       
      Server Address:  tekkit.craftersland.net:25567
       

      Our Tekkit adventure started with Tekkit now called Classic, that was a long time ago but we love Tekkit and we are now here with the latest version!
       
      Server Features:
      > Hosted in USA in a DataCenter on a Dedicated Server.
      > Online 24/7.
      > Powerful Land Protection with MyTown mod to keep your work safe from grief. Create Towns and Nations!
      > PvP and PvE, Clans.
      > Economy: Server Shops , Players Market, Trades, Vote Rewards.
      > Few restricted items (details below)
      > Optimized for minimal lag.
      > Turtle's and Quarry's are 100% safe to use.
       
      Disabled Mods: Balkon's WeaponsMod - PvP protection bypass including spawn protection. InventoryTweaks - Item duplication bugs. Redstone in Motion - Used a lot for grief, protection bypass. Restricted Items: Matter Cannon - Applied Energistics - Protection bypass. Needlegun - MineFactory Reloaded - Protection bypass. SPAMR Launcher - MineFactory Reloaded - Protection bypass. Sacred Rubber Sapling - MineFactory Reloaded - A huge tree, once placed it takes space to up to 4 regions bypassing protection in the process and causing very low fps to clients. Plastic Bag - MineFactory Reloaded - Item Dupe Bug; Lux Capacitor - MMM Powersuits - Only restricted for block place for protection bypass. Creative StrongBox - Thermal Expansion - Item duplicator. Florb - Thermal Expansion - Protecion bypass. Confiscate Module - MFFS - Can steal players inventory's. Anti Personnel Module - MFFS - Killing players and stealing items. Desintegration Module -MFFS - Block Grief Sponge Module - MFFS - Fluid Grief Notes: The Mystcraft and DimensionalDoors worlds are wiped once per week to maintain the server stable and without lag - so do not build bases there! You can build towns on the main world, moon and mars, we don't know how stable the last 2 are so the main world is the safest for base building. Up to date restricted list can also be found >here.
       
      Some of our major plugins:
      Essentials Buycraft DirectSupport HeroChat PermissionsEX RandomSpawn GlobalMarket DynamicMap Clans VoteParty and Rewards. Crates.  
      The Community
      CraftersLand is a Minecraft Community founded on August 2011, first started with a survival server after a wile we opened our first tekkit server now called tekkit classic. Now after more then 2 years we learned a lot and we try to provide as good and as advanced servers as possible. We also have a community forum where you can post problems on our servers or if you need any help.
       
      Join Us!
       
      Now some pictures with our Tekkit server:

    • By HyWar
      https://www.technicpack.net/modpack/hywar.1537875
       
      Ip: Play.HyWar.xyz
       
      Website: http://www.hywar.xyz/
       
      Discord: https://discord.gg/fMKGYC7
       
      YouTube: https://www.youtube.com/channel/UCKDWtowIzrbs4I4AekaSWUw
      We have the old 1.7.10 Combat System in this pack so pvp is still fun!
      Featuring 67 Mods, including ICBM, Mekanism, Atomic Science, AE2, Omega Craft, and many more!
      In a world where power and wealth controls it all, or does it? We have a team based war-economy that makes fun for a solo player looking to just to get by or even counter raiding people for fun! We have 3D gun with animations and realistic sounds just like old Infamy did. We have ICBM and Forcefields and Atomic Science like Voltz had and took the best of both old school mod packs and combined them into HyWar!!!
      The server is full of life with different worlds to explore or conquer! We have a custom world with big mountains,valleys,rivers and more! Plenty of structures to loot or call your home! We are always trying to improve our mod community by looking for good staff, good players and fun mods!
       
      Server Specs: Intel Core i9-9900K with 10gb of Drr4 with 5 Tbs on a SSD 24/7 uptime!
      Server Rules:
      Be respectful Be ethical Use common sense Don't ask for ranks Do not spam the server Do not bypass the filter Do not make make lag machines No offensive, inappropriate, or derogatory builds Do not advertise other servers or YT channels. Mods:
      LittileTiles
      SecretRooms
      ItemBlacklist
      SecurityCraft
      AppliedEnergistics 2
      AtomicSience
      JEI
      NEI
      BetterStorageToo
      BiomesYouGo
      RedstoneFlux
      CustomCrossHair
      CustomMainMenu
      LootableBodies
      TinkersConstruct
      ExtraUtilities2
      HideNames
      ICBM-Classic
      InstantUnfiy
      InventoryTweaks
      LeverlUp
      MegeliumBlocks
      Mekansim
      MekanismGenerators
      MekanismTools
      Numina
      PowerArmor
      MusicPlayer
      ModerenWarfare
      NuclearCraft
      OldCombat
      OmegaCraft
      ThermailFoundation
      ThermalExpansion
      OpenModularDeffence
      OpenModularTurrets
      Pam'sHarvestCraft
      PlusTic
      RuinsMod
      StellarSky
      VanlillaFix
      WanionLib
      ImersiveEngineering
      ReAuth
       
       
    • By Killerkat00
      This modpack contains modern warfare mods to simulate a new factions experience. Have you ever wanted to use Flans, McHeli, ICBMclassic and much more? This pack/ server has it! 
      Our server is brand new and has roughly 30 active players!
      We have many options for offensive and defensive combative strategies. We have sentries, blast proof blocks, anti air defenses, anti missile defenses, traps, mines, and much more to defend your base!
      For offense, we offer many helicopters, tanks, guns of all kinds, missiles, and much more to lay waste to your enemies!
      We hope you join us and have an excellent time, since we are new, we need staff and recommendations to improve your experience!
      IP: 72.46.131.66:25577
    • By LyricMonster13
      Brought to you be OGgaming's team, a crew of people who have been playing modded minecraft for years. Cartel Wars puts you in a hazardous world, full of Cartels bent on controlling the world. With an official server set to launch September 5th, you can make money by growing various narcotics and selling them via the black market, but be careful. It's located on the outskirts of the dangerous pvp city. Can you dominate the Cartels? https://discord.gg/g9amFM4