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Jusupov

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Everything posted by Jusupov

  1. Shouldn't have said anything
  2. Nice post sport http://www.computercraft.info/forums2/index.php?/topic/192-13linuxredpower-bundles-not-enabled/page__fromsearch__1
  3. You can test it with redset which I assume the op is doing, and what I used to test this on our server. The issue is on a *nix server and is due to the load order of computercraft and redpower. The fix is supposedly that you need to make cc directory have a newer date, but it didn't seem to work on our server. Maybe all the files inside it have to have a newer date for it to understand the correct load order.
  4. You can install that tank right next to the pump. Doesn't need any pipe.
  5. You need the railcraft specific crafting table to produce much of the items.
  6. Ah yeah pulse former. We had the problem that the button got stuck down and sent you back.
  7. A filter will pull a stack of ice at a time. The problem is fixed in rp2pre4 but in tekkit items are sent back to the transposer/filter and stored in an internal buffer. When you break that all are dumped to the ground causing your server to break. This is compounded in an icecooled reactor. So until tekkit has the new version you need to add another a bit longer tube that ends in a lavapit to get rid of extra ice safely.
  8. Could you add a larger picture and more from the sides. I mainly want to see if you've taken care of the filters internal buffer which can cause serious issues.
  9. All but a few positions filled with uranium and inputting oodles of icestacks every second
  10. You should be 100% sure. OP should use the redpower tubes with condensers as those won't cause any problems.
  11. Isn't this fixed in the latest EE already.
  12. Build a better reactor. Proper design is everything for not having to worry about your stuff.
  13. How does the EU/UU change? Is it a linear progression. I'm just thinking that is there any difference now that I'm powering 4 recyclers with two hv panels (so they run through the night) and the massfab with 10 that changing it to 12 hv for massfab with 57 EU/t to recyclers would lower my time from 1½ seconds per UU-matter significantly? I'm getting no UU during the night since I don't have a reactor near the massfab and don't want to move it again but I make roughly 1 1/3 alchemy chests of scrap during the night and run out just before dusk.
  14. HV solar panels are in tekkit and you need 8x8x8 regular solar panels each and they output 512 eu/t. It's not that big of a deal to make them if you automate the resource condensing and make them with automatic crafting tables. Actually I just tested this and the powerdrain per recycler is 80-120 eu/t. My massfab is only eating 5110 eu/t and the three recyclers I put in make it produce UU every two seconds.
  15. Tubing that is way easier though and wont take a few chunks to do it. After you build a factory to make the HV solar panels for you why bother making stuff use as little power as possible? Or after you get your first reactor. There's so much EU/t to generate and not much to use it on since teleporters are so terrible.
  16. Uh you need like 2 or 3 recyclers with 10 overclocker upgrades to power a single massfab at that power level. Not 57
  17. Do you have a cobble generator or something that might spam a lot of items like buildcraft pipes?
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