xeyve
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Posts posted by xeyve
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I just downloaded the lastest lwgjl package aviable for my distribution and puted the file in the bin folder of the thechnic launcher. The screen stay blank like before
I now have I new error: http://pastebin.com/YsKyp5tq
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Hi,
I'm running archlinux 64 bit and I'm trying to make the technic pack work on my laptop. The probleme is: it does not.After I start the game with the launcher, the window appear but stay completly blank. Then I have to kill it manually. I have made some research to solve my probleme by myself but as of now I have failed. Some information I have collected so far :
- the "normal" minecraft work just fine
-the log from a fresh install of the launcher are here http://pastebin.com/1qbrdF5A .
The error seems to be this :
"[20:11:58] [sEVERE] java.lang.UnsatisfiedLinkError: /technicssp/bin/natives/liblwjgl.so: /technicssp/bin/natives/liblwjgl.so: mauvaise classe ELF : ELFCLASS32 (Possible cause: architecture word width mismatch)".
- I have deleted the METAF-INF folder in the jinput.jar as said in the common problem and solution thread but it isn't changing anything.
- since "normal minecraft" work and the error seems to come from the lwjgl.jar file, I tried to copy this file from my classic installation. The blank screen is still there and the log look pretty identical. Anyway I have uploaded it under the name of other_lwjgl.log.
-the option to use the lastest lwjgl library is greyed out and is not active
I don't know what else to do to fix the probleme :(
[64X] Sphax PureBDcraft [Tekkit 3.1/Technic 7.2] (Balkoon's weapons)
in Scribble Parlour
Posted
Re: Texture Pack [128x] Sphax PureBDcraft [(REAL)Technic 6.0.7 / Tekkit 2.1]
Hi guys, so I heard that some people wanted a 32x version of this pack. I've written a little bash script to convert texture pack in lower resolution ( or higher but it would be kind of ugly ). It work almost right. There are some glicth with the "special" texture like torches and sappling. I'll put a download link a bit further in my post so if somebody want to fix it we could all have a nice 32x32 Sphax.
I am no expert in texture pack and I don't really know what should be the resolution of all the file so I've just shrinked them all with the same ratio. That result in some of the icon being a bit blury ( the pointer, NIE icons, etc.).Most of the work is done but there is still a bit of manual adjustement to do that is over my capacity
http://www.mediafire.com/?1f2xgduuie968i3
good luck :)