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FedoraTime

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Everything posted by FedoraTime

  1. What do you make after the grindstone to grind your ores into dust? In several videos they said the macerator, but that isn't in the Tekkit modpack. Is it just a glitch, or is there something else you're supposed to use? (To clarify: I'm looking for a machine to automate what the grindstone does.)
  2. Hamachi works, but I don't want to use it. I'd like to port forward.
  3. Still doesn't work. Same error.
  4. I am, and I have several times. The port number is 25565. It is written that why in the port forwarding settings, and the server properties. (As well as when trying to connect to the server.)
  5. It says "Can't reach server."
  6. It still won't work. I enabled DMZ and set the host to my IPv4 address. Is there an option in the properties folder that isn't allowing people to connect to it? Everything look fine. I double checked my IPv4 address to see if I input it correctly when I first port fowarded. I made sure the ports were the same in the server properties and on the port forward screen from my router settings. I can't find the problem!
  7. Xfinity Gateway
  8. DMZ? What is that?
  9. It still doesn't work.
  10. Yes it is set for both TCP and UDP. And what do you mean is my firewall set to allow that port? Shouldn't it by default?
  11. So I made a Tekkit server for my friends and I, and it works if I connect using "localhost", but when I try to test it by connecting using my actual IP, it doesn't work. I have port forwarded, and I used my IPv4 address, and I used the typical 25565 port. I went to ipchicken to get my public IP, and that's what I'm using to try and connect. When adding the server, I also include the port :25565, but it still doesn't work. There are no errors in the command prompt. Any advice?
  12. Whenever trying to load my world, Attack of the B Team crashes after 5 minutes of loading. There isn't anything huge or abnormal in the world; nothing that ever caused lag, or any other bugs. Why is this happening, and how can I fix it?
  13. Currently it is telling me XY Craft is missing, Twilight Forest mod, Magical Crops, and Soulshards are missing. There are about 15 others though. And everyone is saying Thaumcraft IS included...
  14. Yes, I have Tekkit 1.0.6, and I downloaded the 1.0.6 server. When I open the launch.bat, it gives me errors, saying it can not find certain mods. In all, there are about 20 missing. I look in the mods and coremods files, and indeed, those mods are not there...
  15. FedoraTime

    Mods missing?

    Title: Mods missing? Version: 1_0_3 OS: Windows 8 Java Version: Update 7 Description of Problem: Whenever I try to make a Tekkit server (The new tekkit) it always comes up with errors saying that certain mods are missing. In all, there are about 20 mods missing whenever I try and launch the server. Including Thuamcraft, and a bunch of other not necessary, but more entertaining mods. Why is this? I download the server file right off the website, and it's really not worth my time to go to all 20 of the mod websites, and download them, and add them. Does anyone have a solution, or another download option? Thanks! Error Messages: N/A Error Log: N/A
  16. Anyone? Help?
  17. Whenever I try to make a Tekkit server (The new tekkit) it always comes up with errors saying that certain mods are missing. In all, there are about 20 mods missing whenever I try and launch the server. Including Thuamcraft, and a bunch of other not necessary, but more entertaining mods. Why is this? I download the server file right off the website, and it's really not worth my time to go to all 20 of the mod websites, and download them, and add them. Does anyone have a solution, or another download option? Thanks!
  18. No matter what version of the new tekkit server I install, I keep getting random errors in the launch.bat... They don't even make that much sense, from what I got out of it, I am missing some files. Is anyone else having these problems?
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