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haize

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  1. haize

    Oxygen sealer bug

    I can confirm there is an Oxygen Sealer bug in Tekkit Galacticraft. I've been unable to get Oxygen Sealers to work at all in Tekkit. I finally went and tried a different modpack that included Galacticraft, and sealers are working fine there with the exact same setup. In my case, the Sealers report they have power and 100% oxygen, but when I click enable seal, it never switches to "sealed". On the other implementation of Galacticraft, the same setup in the same small room instantly seals. I can also seal my entire 5 room space station with 1 sealer; in Tekkit, I can't get a 3x3x3 room to seal with the same setup.
  2. This is the same crash that Aedaric posted in http://forums.technicpack.net/threads/tekkit-1-1-0.46581/ , and I'm getting the exact same thing, even after a clean install of 1.1.0. This is likely a good part of why they haven't released it yet, and why you need to force the game to launch this version still. I also doubt anyone official is going to help with bugs with unreleased versions. The key part is here: java.lang.IllegalArgumentException: Slot 700 is already occupied by powercrystals.minefactoryreloaded.block.BlockFactoryFluid@71220f39 when adding bau5.mods.projectbench.common.ProjectBenchBlock@7315a135 There is a item ID conflict between a new pack being added (looks like mod: ProjectBench, item: ProbjectBench Block). It's conflicting with an existing item added by the MineFactory Reloaded block, and seems to be something fluid related? There's not a lot you, I or anyone else is going to be able to do until they fix the mod pack and eliminate the conflict.
  3. haize

    Tekkit 1.1.0

    This is the same crash that gr8wolf posted in http://forums.technicpack.net/threads/tekkit-1-1-0-crash-after-mojang.46522/ , and I'm getting the exact same thing, even after a clean install of 1.1.0. This is likely a good part of why they haven't released it yet, and you need to force the game to launch this version still. I also doubt anyone official is going to help with bugs with unreleased versions. The key part is here: java.lang.IllegalArgumentException: Slot 700 is already occupied by powercrystals.minefactoryreloaded.block.BlockFactoryFluid@71220f39 when adding bau5.mods.projectbench.common.ProjectBenchBlock@7315a135 There is a item ID conflict between a new pack being added (looks like mod: ProjectBench, item: ProbjectBench Block). It's conflicting with an existing item added by the MineFactory Reloaded block, and seems to be something fluid related? There's not a lot you, I or anyone else is going to be able to do until they fix the mod pack and eliminate the conflict.
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