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ProPixel

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Posts posted by ProPixel

  1. IGN: fireblade100

    Age: 15

    What country are you from? USA (Indiana to be specific.)

    Why TotalTekkit? I love Tekkit Lite. I just don't care for playing alone with Tekkit, as I'm not a complete master with things. I find it nice to be able to ask someone for help or to help others in return with things I've gotten to learn myself. Just need a nice, calm server where I don't need to worry about everything within a 500 block radius of my house being obliterated.

    Would i find your name on MCBANS? If so why? I'm assuming this is asking if I've ever been banned, and I have only once. It was on a vanilla Minecraft server a long time ago (couple years) for using an x-ray pack. After getting a trojan, possibly from mods, I just stopped downloading anything Minecraft related for good. Since then, not a single ban. (I should add that on that server, I was a common player. Because of my past with the server, they reduced the 2 week ban to three days. Just goes to show what being a generous and at least somewhat good person can do!)

    Do you agree to the rules above? Yes, yes I do.

  2. The error you are getting is the same as the other ones you have looked at.

    http://www.technicpack.net/article/view/a-brief-note-about-recent-tekkit-lite-crashes.43

    According to the above someone replied saying it should stop on 2nd Nov, but looks like you are still having the issue, unless you got the issue last night.

    I personally put my server date to the 10th, and turned off auto syncing of time. It worked fine after that.

    Oh yeah, I forgot I put my date back a few days for Terraria. I just tried to start a world, and it works. Thanks! :D

  3. This has crashed my minecraft now I can't get on to Tekkit haven't tried anything else in the Technic launcher but they might be broken deleted dimensional doors mod and it's still crashing can't get on to any of my Tekkit Lite worlds any help?
    Tekkit Lite crashes when I try to get in a world as well. Any world!
  4. I'm not sure how many threads have been posted about this, but I've been through 6 or 7 that have 'crashes' in the title. I can't find any myself... Anyways, Tekkit Lite loads up just fine without any issues. The thing is, it crashes when I begin to load a world. Specifically at the 'building world' stage. Then it says 'Shutting down internal server...' just before crashing. I'm not sure if there is a specific part of the error report I need, but here is the whole thing:

    Minecraft has stopped running because it encountered a problem; Exception ticking world

    A full error report has been saved to C:\Users\Logan\AppData\Roaming\.technic\modpacks\tekkitlite\crash-reports\crash-2013-11-01_15.38.54-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

    --- BEGIN ERROR REPORT b9bde637 --------

    Full report at:

    C:\Users\Logan\AppData\Roaming\.technic\modpacks\tekkitlite\crash-reports\crash-2013-11-01_15.38.54-server.txt

    Please show that file to Mojang, NOT just this screen!

    Generated 11/1/13 3:39 PM

    -- Head --

    Stacktrace:

    at ic2.core.IC2.onLivingSpecialSpawn(IC2.java:2270)

    at net.minecraftforge.event.ASMEventHandler_28_IC2_onLivingSpecialSpawn_LivingSpecialSpawnEvent.invoke(.dynamic)

    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)

    at net.minecraftforge.event.EventBus.post(EventBus.java:103)

    at net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn(ForgeEventFactory.java:52)

    at yp.a(SpawnerAnimals.java:245)

    at yp.a(SpawnerAnimals.java:187)

    at in.b(WorldServer.java:162)

    -- Affected level --

    Details:

    Level name: New World

    All players: 1 total; [iq['fireblade100'/239, l='New World', x=-145.50, y=68.62, z=262.50]]

    Chunk stats: ServerChunkCache: 625 Drop: 0

    Level seed: 7898372917766903386

    Level generator: ID 00 - default, ver 1. Features enabled: true

    Level generator options:

    Level spawn location: World: (-140,64,256), Chunk: (at 4,4,0 in -9,16; contains blocks -144,0,256 to -129,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)

    Level time: 5 game time, 5 day time

    Level dimension: 0

    Level storage version: 0x04ABD - Anvil

    Level weather: Rain time: 110464 (now: false), thunder time: 109886 (now: false)

    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false

    Stacktrace:

    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)

    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)

    at bdz.q(IntegratedServer.java:123)

    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)

    at fy.run(SourceFile:849)

    -- System Details --

    Details:

    Minecraft Version: 1.4.7

    Operating System: Windows 8 (x86) version 6.2

    Java Version: 1.7.0_25, Oracle Corporation

    Java VM Version: Java HotSpot Client VM (mixed mode), Oracle Corporation

    Memory: 82751784 bytes (78 MB) / 257265664 bytes (245 MB) up to 1037959168 bytes (989 MB)

    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1024m -XX:MaxPermSize=128m

    AABB Pool Size: 2578 (144368 bytes; 0 MB) allocated, 41 (2296 bytes; 0 MB) used

    Suspicious classes: FML and Forge are installed

    IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63

    FML: MCP v7.26a FML v4.7.35.556 Minecraft Forge 6.6.2.534 78 mods loaded, 78 mods active

    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    PowerCrystalsCore [PowerCrystals Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mod_bspkrsCore [bspkrsCore] ([1.4.7]bspkrsCorev2.02.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    TreeCapitator [TreeCapitator] ([1.4.6]TreeCapitator.Forge.1.4.6.r07.Uni.CoreMod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CustomLAN [Custom LAN Mod] (CustomPortForge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mod_ReiMinimap [mod_ReiMinimap] ([1.4.6]ReiMinimap_v3.2_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BuildCraft|Core [buildCraft] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BuildCraft|Factory [bC Factory] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BuildCraft|Transport [bC Transport] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BuildCraft|Silicon [bC Silicon] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    APUnofficial [Additional Pipes] (AdditionalPipes2.1.3u42-BC3.4.2-MC1.4.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CoFHCore [CoFH Core] (CoFHCore-1.4.7.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ComputerCraft [ComputerCraft] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CCTurtle [ComputerCraft Turtles] (ComputerCraft1.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ThermalExpansion [Thermal Expansion] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    OmniTools [OmniTools] (OmniTools-3.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    IC2 [industrialCraft 2] (industrialcraft-2_1.115.231-lf.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ImmibisCore [immibis Core] (immibis-core-52.4.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AdvancedRepulsionSystems [Advanced Repulsion Systems] (adv-repulsion-systems-52.0.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AdvancedMachines [iC2 Advanced Machines Addon] (AdvancedMachines_1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AdvancedPowerManagement [Advanced Power Management] (AdvancedPowerManagement-1.1.55-IC2_1.112.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    AppliedEnergistics [Applied Energistics] (appeng-rv9-i.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BuildCraft|Builders [bC Builders] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    BuildCraft|Energy [bC Energy] (buildcraft-A-3.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ChickenChunks [ChickenChunks] (ChickenChunks 1.3.1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    CompactSolars [Compact Solar Arrays] (compactsolars-universal-1.4.7-4.0.3.29.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DimensionalAnchors [Dimensional Anchors] (dimensional-anchor-52.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    DimensionalDoors [Dimensional Doors] (DimensionalDoors-1.4.7 v1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    EE3 [Equivalent Exchange 3] (ee3-universal-pre1f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    EnderStorage [EnderStorage] (EnderStorage 1.4.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    factorization [Factorization] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    factorization.misc [Factorization Miscellaneous Nonsense] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    factorization.dimensionalSlice [Factorization Dimensional Slices] (Factorization-0.7.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    FlatBedrock [FlatBedrock] (FlatBedrock_1.0.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    IC2NuclearControl [Nuclear Control] (IC2NuclearControl-1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mod_InvTweaks [inventory Tweaks] (InvTweaks-1.50-1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    IronChest [iron Chest] (ironchest-universal-1.4.7-5.1.0.275.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ThermalExpansion|Factory [Factory] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ThermalExpansion|Energy [Energy] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    ThermalExpansion|Transport [Transport] (ThermalExpansion-2.2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    LogisticsPipes|Main [Logistics Pipes] (LogisticsPipes-MC1.4.7-0.7.0.96.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded [Minefactory Reloaded] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatExtraBiomes [MFR Compat: ExtraBiomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatForestry [MFR Compat: Forestry] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatIC2 [MFR Compat: IC2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatPams [MFR Compat: Pam's Mods] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerCore [RedPower] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerBase [RP Base] (RedPowerCore-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerWorld [RP World] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatRP2 [MFR Compat: RP2] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatSoulShards [MFR Compat: Soul Shards] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatSufficientBiomes [MFR Compat: Sufficient Biomes] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatThaumcraft [MFR Compat: Thaumcraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatTwilightForest [MFR Compat: TwilightForest] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatVanilla [MFR Compat: Vanilla] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    MFReloaded|CompatXyCraft [MFR Compat: XyCraft] (MineFactoryReloaded-2.3.2-287.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    mmmPowersuits [MachineMuse's Modular Powersuits] (ModularPowersuits-0.3.2-199.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Mystcraft [Mystcraft] (mystcraft-uni-1.4.7-0.10.1.00.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    NEIPlugins [NEI Plugins] (nei_plugins-1.0.4.5a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    NetherOres [Nether Ores] (NetherOres-2.0.6-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    OCS [OpenCCSensors] (OpenCCSensors-0.1.4b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    PowerConverters [Power Converters] (PowerConverters-2.2.2-29.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerMachine [RP Machine] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerCompat [RP Compat] (RedPowerCompat-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerWiring [RP Wiring] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerLogic [RP Logic] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerLighting [RP Lighting] (RedPowerDigital-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    RedPowerControl [RP Control] (RedPowerMechanical-2.0pr6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    StevesCarts [steve's Carts] (StevesCarts2.0.0.a62.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Tubestuff [Tubestuff] (tubestuff-52.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    weaponmod [balkon's WeaponMod] (Weaponmod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    WR-CBE|Core [WR-CBE Core] (WR-CBE Core 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    WR-CBE|Addons [WR-CBE Addons] (WR-CBE Addons 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    WR-CBE|RedPower [WR-CBE RedPower] (WR-CBE RedPower 1.3.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available

    Profiler Position: N/A (disabled)

    Vec3 Pool Size: 357 (19992 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

    Player Count: 1 / 8; [iq['fireblade100'/239, l='New World', x=-145.50, y=68.62, z=262.50]]

    Type: Integrated Server (map_client.txt)

    Is Modded: Definitely; Client brand changed to 'forge,fml'

    java.lang.RuntimeException: java.lang.NullPointerException

    at ic2.core.IC2.onLivingSpecialSpawn(IC2.java:2270)

    at net.minecraftforge.event.ASMEventHandler_28_IC2_onLivingSpecialSpawn_LivingSpecialSpawnEvent.invoke(.dynamic)

    at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:35)

    at net.minecraftforge.event.EventBus.post(EventBus.java:103)

    at net.minecraftforge.event.ForgeEventFactory.doSpecialSpawn(ForgeEventFactory.java:52)

    at yp.a(SpawnerAnimals.java:245)

    at yp.a(SpawnerAnimals.java:187)

    at in.b(WorldServer.java:162)

    at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:669)

    at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)

    at bdz.q(IntegratedServer.java:123)

    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)

    at fy.run(SourceFile:849)

    Caused by: java.lang.NullPointerException

    at ic2.core.IC2.onLivingSpecialSpawn(IC2.java:2268)

    ... 12 more

    --- END ERROR REPORT c9be093b ----------

    (Sorry if this isn't the right section to post this in, I just now saw the part for bugs.)

  5. *Real name: Logan

    *Ingame name: fireblade100

    *Age: 14, going on 15

    *Skype name (you must have it): Logan Bee

    *Experience in role: I have been a staff member (mod, admin, and co-owner) on multiple servers from vanilla Minecraft to Tekkit Classic. I have taken care of multiple issues on the servers, such as x-ray users, hackers, power abuse, simple miscommunication among players resulting in a full on war, to just issues setting up various things properly. I'm sorry, I don't know how to install plug-ins, but I would definitely be able to monitor the server throughout the day, as well as set up a spawn or anything else that needs to be built.

    *How quick can you set it all up (the quicker the better!!!); The spawn would be built fairly fast. Really it depends on how big you want it, and what you want it to look like. Plug-ins, again, I am sorry I don't know how to set them up. Selecting staff would obviously take a while!

    What roles will you want me to do (e.g. Website etc): I could do the website (wouldn't be absolutely amazing, but it would be nice) as well as anything inside the server. It would be up to you to install plug-ins, etc. I have never owned a server outside of Hamachi, so I would need a small bit of explanation about technical things. Also, I would need you to ask me questions when you need answers!

    If you are picking staff what are you looking for: I wouldn't pick staff right away! I would have them go through a sort of training process. Give them a few simple commands, and work their way from there. I might also retrieve feedback from other players as well. Anyways, in the person, I would look for: A good attitude towards other players, at least somewhat of an ability to oversee the server, and the ability to compromise and work with me and others. Sure, I'd prefer the person to have some experience in being part of the staff of a server, but everyone must start somewhere! Truthfully, I would only want a few staff members. I'd only want what I need... I don't need 30 mods hounding me about different issues at once!

    *How often are you online ingame and to update me in progress: I would be online for a goood 4 to 7 hours between 11:00am and 2:00am. That is, until school starts back up. During then I would be able to send you a quick message on Skype around 5:30am, which I assume you wouldn't be up at that time, and any time after 4:30pm Monday - Friday. Friday and Saturday nights I would be free to do as I would now.

    --Extra info about you and other stuff.--

    •Well, I have been playing Minecraft since it was first in Beta. Ever since then I have been at least playing on servers. It wasn't until about a year and a half ago I started becoming interested in helping to host a server, such as being part of the staff. After a while, I did help on quite a few servers!

    •I am in the 9th grade, so I am sorry if homework or projects keep me every once in a while!

    •I love Tekkit Classic...

    •My email is [email protected]

    •I can give you any other information you would need or want through Skype (etc).

  6. Minecraft Name: fireblade100

    Age: 14 going on 15

    Indiana, USAWhy do you want to join: I have recently got back into Tekkit Classic after returning from my vacation. I wanted to play on a server hoping to relearn things a bit faster. I have searched for servers for a couple days now, and none seem to fit what I'd like to have in one. I like servers with few game-changing plug-ins, that isn't PVP or griefing, and that doesn't have so many people playing that I can't even find a nice area to build within 2,000 blocks of spawn (I made a home over 10,000 blocks away once on an island... heh). From the description this would seem like that kind of server, and that lead me to me being here typing out this long explanation.

    If you got banned (MCBANS), explain your bans: I was banned once about two years ago. I had first heard about the x-ray packs, and was interested. I used one, the server mods saw me, and banned me just for a week or so, since I was indeed a dedicated player. Since this incident I have actually been part of staff on a few servers, been in training, or have stayed dedicated to servers for long periods of time... Usually playing and helping as I can. Other than that, no bans. :)

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