Jump to content

zunnu

Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by zunnu

  1. So how can i rollback quarry grief with coreprotection?

    this is how my congif looks like

    If enabled, CoreProtect will check for updates when your server starts up.

    # If an update is available, you'll be notified via your server console.

    check-updates: true

    # If enabled, other plugins will be able to utilize the CoreProtect API.

    api-enabled: true

    # If no radius is specified in a rollback or restore, this value will be

    # used as the radius. Set to "0" to disable automatically adding a radius.

    default-radius: 10

    # The maximum radius that can be used in a command. Set to "0" to disable.

    # To run a rollback or restore without a radius, you can use "r:#global".

    max-radius: 100

    # If enabled, items taken from containers (etc) will be included in rollbacks.

    rollback-items: true

    # If enabled, entities, such as killed animals, will be included in rollbacks.

    rollback-entities: true

    # If enabled, generic data, like zombies burning in daylight, won't be logged.

    skip-generic-data: true

    # Logs blocks placed by players.

    block-place: true

    # Logs blocks broken by players.

    block-break: true

    # Logs blocks that break off of other blocks; for example, a sign or torch

    # falling off of a dirt block that a player breaks. This is required for

    # beds/doors to properly rollback.

    natural-break: true

    # Properly track block movement, such as sand or gravel falling.

    block-movement: true

    # Properly track blocks moved by pistons.

    pistons: true

    # Logs blocks that burn up in a fire.

    block-burn: true

    # Logs when a block naturally ignites, such as from fire spreading.

    block-ignite: true

    # Logs explosions, such as TNT and Creepers.

    explosions: true

    # Track when an entity changes a block, such as an Enderman destroying blocks.

    entity-change: true

    # Logs killed entities, such as killed cows and enderman.

    entity-kills: true

    # Logs text on signs. If disabled, signs will be blank when rolled back.

    sign-text: true

    # Logs lava and water sources placed/removed by players who are using buckets.

    buckets: true

    # Logs natural tree leaf decay.

    leaf-decay: true

    # Logs tree growth. Trees are linked to the player who planted the sappling.

    tree-growth: false

    # Logs mushroom growth.

    mushroom-growth: true

    # Logs natural vine growth.

    vine-growth: true

    # Logs when portals such as Nether portals generate naturally.

    portals: true

    # Logs water flow. If water destroys other blocks, such as torches,

    # this allows it to be properly rolled back.

    water-flow: false

    # Logs lava flow. If lava destroys other blocks, such as torches,

    # this allows it to be properly rolled back.

    lava-flow: true

    # Allows liquid to be properly tracked and linked to players.

    # For example, if a player places water which flows and destroys torches,

    # it can all be properly restored by rolling back that single player.

    liquid-tracking: true

    # Track item transactions, such as when a player takes items from a

    # chest, furnace, or dispenser. Necessary for any item based rollbacks.

    item-transactions: true

    # Track player interactions, such as when a player opens a door, presses

    # a button, or opens a chest. Player interactions can't be rolled back.

    player-interactions: true

    # Logs messages that players send in the chat.

    player-messages: false

    # Logs all commands used by players.

    player-commands: true

    # Logs the logins and logouts of players.

    player-sessions: true

    # Logs changes made via the plugin "WorldEdit" if it's in use on your server.

    worldedit: false

×
×
  • Create New...