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libajto

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About libajto

  • Birthday 01/01/1900

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  1. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 I'm uploading a slightly modified version of the map. You'll have to miss out on some of the feature of thaumcraft and forestry (jungle and winter bees) but you have the ores you need to keep playing. There will be some items that are weird/blank in the last chest of the nether and that is because of thaumcraft, just throw those away. It's the best I can do without having the need of another different link for just the 1.2.3...
  2. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 gl! also don't waste anything you don't need to. I tried to make it really difficult this time :p
  3. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 You'll have to wait because a stable release of 1.2.3 will never come out. Also 1.2.3 has thaumcraft 2 wich is quite different from previous build. I would need to rebuild the entire temple again to have an obelisk ingame. If you can live without the obelisk ingame I guess I could replace the ores that you would need. I'll also exchange the obelisk items with totems of dawn and dusk. The obelisk is just my biggest bother with thaumcraft. Other then that I would be able to do a quick update, just not for today, (count at least 24h after this post).
  4. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 I'm stalking my own thread /creepface joke was checking up on it before going to bed. gnight =P
  5. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 lol look up, like said in first post, don't just look on the horizontal plane.
  6. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 Based it off the hardcore version. I had the feeling most of the technic players know what they are doing so I went with it being more difficult =P I'll make a variation of it wich will be more treasure hunting.
  7. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 edited previous post.
  8. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 Ah yes, give me 5 min Edit & spoiler at end. Changelog TechBlock: 0.5.0 Overworld Isle: planted: reed x1 seeds x4 fully grown seeds x3 still growing wooden fence x5 Starting chest: Used wooden pickaxe plank sticks x2 lava bucket tome Philosopher's Stone Sandstone isle chest: water source (to make an infinite source) obsidian x5 (4 for transs table, 1 to learn) iron ingot Nether Nether platform: nether copper ore x3 nether tin ore x3 nehter redstone x3 Nether platform chest: watermellon slice clay block mushroom rubber sappling tome Nether 1ste chest: Nether Lapis Lazuli ore x3 meadows and forest beehives x2 sappling Nether 2de chest: ores: ruby emerald sapphire nikolite silver basalt marble rubber sappling (redpower) indigo flower netherwart soul sand Nether 3de chest: snow x4 pumpking x2 spawner: eldritch tree, thaumic slime, wisp. Meadows & forest beehives x3 Nether center temple chest. eye of ender x12 end portal frame x12 all pieces for obelisk x4 altar wand of summoning wand of negation tome The end: Alchemical tome tome
  9. Re: TechBlock 0.5.0 + Hardcore & Tekblock 0.1.2 New update is out. WARNING, SPOILERS!!!! The update took me a bit of time. I build this one by hand and a very tiny bit with the merciurial eye. The decorations are just random stuff from my head wich have no real source except for mayan celtic and other engravings. Walls are 3 blocks thick and have a layer of bedrock inbetween. there are no real rewards or hidden items with this update. The main difference between the hardcore version and normal one is that the normal one has no rain or thunder and you can die without losing the world. Anyway I hope you'll enjoy this version and I really hope I have not forgotten any items x.x Oh and the alchemical tome is ingame.
  10. Re: TechBlock 0.4.3 + Hardcore & Tekblock 0.1.2 thanks for pointing that out, adjusted it.
  11. Re: TechBlock 0.4.3 + Hardcore & Tekblock 0.1.2 It is hardcore to start with, you start with less, no pickaxe, tree already planted and no bonemeal. well basicly as little as possible. Try it =P.
  12. Re: TechBlock 0.4.3 + Hardcore & Tekblock 0.1.2 Took a stab at a hardcore version of the map. The alchemical tome is still in the game but not easy to get at all. At least not easy untill you get an EE item. But by then you should have already gotten far enough that it does not really matter.
  13. Re: TechBlock 0.4.3 & Tekblock 0.1.2 nice idea, I'll leave the flax seeds in for now but the pickaxe idea is a good one. won't update for a single item though x.x.
  14. Re: TechBlock 0.4.3 & Tekblock 0.1.2 I'll try to make a proper changelog in the future, now I'll just make a recap of all the items in the map. here is it for technic. http://dl.dropbox.com/u/68803324/changelog%20TechBlock%200.4.3.txt
  15. Re: TechBlock 0.4.1 Encountered the same problem now. It seems minecraft does not like to spawn you on top of basalt, though the platform is only for MP in tekkit.
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