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slowpoke

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Posts posted by slowpoke

  1. OP, the thing you have to remember is that mod balance incorporates a lot more factors than just who can beat who with what mod's weapons.

    The only thing I think is really super broken about it are the collectors. They're free shit forever with very, very little setup and input. Everything else looks well balanced to me, though I haven't done a whole lot with it yet. The red matter hammer and destruction catalyst are kind of dubious though, but I suppose they aren't much worse than a mining laser on explosive, except they don't run out of uses from what I can tell. IC2 just seems a lot more balanced to me.

  2. Texture packs that are just for vanilla will only change the vanilla blocks, and you'll be left with awful looking IC2 machines, for instance. If you find a texture pack that supports, say, IC2, all you have to do is add the files from it into your texture pack of choice. Just make sure to keep the directory structure intact or minecraft won't find the new textures. Same as a regular one.

  3. Re: Forestry crate recipe missing

    From your list I tried only making the crates. It works without problems for me.

    
    -W-
    
    W-W
    
    -W-
    
    

    W = Wood (The logs, not planks)

    - = nothing

    Just remember, that the carpenter doesn't use the last item of a stack, so put a chest beside the carpenter and fill it with logs.

    Ah, that was it, thanks. That must be why the NEI recipe doesn't show either, because only the carpenter can do it. You apparently can't make them at a workbench.

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