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Chikerenaham

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Everything posted by Chikerenaham

  1. Once you start it it automatically generates all the other files, I think the problem is that you need to know how to launch forge-blah-blah.jar
  2. Managed to add smartcursor, turns out the location at planet minecraft is a .zip whereas the location at minecraft forum is .jar and the name is different
  3. Thanks! It works now
  4. Now it just quits whenever it starts up?
  5. I did use Chrome to download it first place and didn't unzip it or anything like that, should I just remove it for now? Also, it still unzips the modpack with a folder that consists the config, bin, mods folders. But I compressed them without putting them in a three folder. Should I try to zip them up with windows? (WinZIP)
  6. I fixed it now, and it just crashes
  7. That's what I did but it still doesn't works
  8. Well that happens automatically when I zip up all three folders and when I unzip them it becomes one big folder with the three folders inside
  9. Well from what I see from the folder of the modpack, it doesn't unzip all three files and leave it in there, but it just leaves a folder that contains all three folders (bin, config, mods) Is there anyway to stop this from happening? I think this is why it is launching as vanilla minecraft
  10. But it runs fine with vanilla MC
  11. What exactly do you mean by the second one, where I just place the file downloaded from the author in my mods folder? Do you mean not to make it a .zip but a file?
  12. Help here please, I am making a modpack and it launches as vanilla minecraft. Here are the links: Version: 1.7.10 Download Link: https://copy.com/DivE9D0KteczZjPb?download=1(Automatic Download) Modpack Link: http://www.technicpack.net/modpack/details/mo-stuff-modpack.520554 Platform URL: http://www.technicpack.net/api/modpack/mo-stuff-modpack
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