disconsented: Ok, I did the following steps:
I started Tekkit from the tekkit launcher, took some debug screenshots while playing, then quit and uninstalled the Tekkit-modpack. I relaunched Tekkit-launcher with administrator rights and re-installed Tekkit-Modpack. When I started playing the first time after install, minecraft crashed (this has actually happened everytime after installing Tekkit-Mod, just forgot to mention).
What I figured so far:
While playing statistics:
FPS is constantly between values 0-9 but average is 0-5. Java is taking around 1.4 GB of RAM while playing Tekkit-Mod. It also takes around 30-60 % of my processing power.
Debug Screens while playing first time: 1, 2, 3 (Sorry for the quality, full screen print screens did not work. If you want I can take full screen debug-screenshots after I get some software that takes screenshots while fullscreen is on)
While re-installing log (nothing interesting here, I guess)
First launch-log after installing (that crashed):
according to log it tried to do something with forgeMod before encountering javaException (same one as below). The Log also has numerous warnings and severe warnings like "[WARNING] [Forge Microblocks] Mod Forge Microblocks is missing a pack.mcmeta file, things may not work well" and "[sEVERE] [Minecraft-Client] Using missing texture, unable to load: calclavia:textures/blocks/multiPart.png"
Crash-report when first launching after install:
Reason of the crash seems to be Java Exception (java.util.MissingFormatArgumentException). On the end of the crash report I found another error: Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Second time launching the game after installing log (Just for comparison with the first one, if someone wants to do that )
Generating new wold -log (Lots of warnings)
I guess I can conclude it has something to with installation-process, just can't pinpoint the exact reason.