MeodicCodes
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Posts posted by MeodicCodes
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I'm somewhat of a seasoned and experienced programmer, but have never gotten much into the guts of Minecraft. Being stricken with the inexplicable desire to do so, I'm curious as to what a good jumping off point is for this; preferrably some sort of guide topic or course which is not content to talk down to its audience(derp derp what's a variable derp) but treat their audience as though they already understand core programming principles, and simply need to learn Java and how to interface their existing knowledge with Minecraft.
Jumping off point to Minecraft modding for an experienced programmer?
in Mod Makers Market
Posted
I have particularly strong experience in Lua and UnityScript(basically JS with Unity libs, in pragma strict), along with limited but still clear understanding of Processing, Python, C#, x86 assembly and C.
One thing I am really proud of in Lua is having created magnetic gravity code for an F-Zero like vehicle, using custom libraries for rotation interpolation(quaternions are the devil m8) and ray-based physics, which I've subsequently managed to port to UnityScript.